196e8395-4171-4412-a72a-29fe32ec9459-triplea_42300_2 US CH UK.tsvg
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Northern Italy to Malta 1 armour moved from Gibraltar to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Malta 1 bomber moved from Gibraltar to Northern Italy 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 artillery in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland Italians win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to West India 2 infantry moved from Burma to India 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from Northern Italy to Malta Place Units - British 1 airfield placed in Malta 1 factory_minor placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.00 Italians AA : -0.33
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







