TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 armour moved from Kwangsi to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Kwangsi to Yunnan 2 bombers and 2 fighters moved from Kwangsi to Shan State 1 battleship moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Celebes Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 2 fighters moved from Shan State to 41 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Hunan 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 carriers, 2 cruisers, 1 submarine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.50 UK_Pacific regular : 0.33
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







