TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 2 armour and 2 mech_infantrys moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus 1 artillery and 4 infantry moved from Albania to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 4 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Italians lost in Belarus 3 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Greece Italians attack with 1 artillery, 3 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 artillery, 3 fighters and 4 infantry in Greece, round 2 : 0/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 3 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 3 fighters in Greece, round 4 : 3/4 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Belarus to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Neutral_Allies regular : 1.00 Russians regular : 1.33

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







