Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 1 infantry moved from Norway to 115 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 108 Sea Zone 2 infantry moved from 108 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 108 Sea Zone 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries and 6 infantry moved from Yugoslavia to Romania 2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 5 armour and 5 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier and 1 transport placed in 108 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany 1 factory_minor placed in Yugoslavia Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





