Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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issue does not seem to be edit related as I was not in edit mode. also not version related as reproduced in two different versions but with same savegame file. as stucifer said it may be something in the savegame file. may have been seeing this happening for a while in other games but did not really notice as I was attacking to wipe out opponent not strafe
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@mike64 said in League General Discussion Thread:
issue does not seem to be edit related as I was not in edit mode. also not version related as reproduced in two different versions but with same savegame file. as stucifer said it may be something in the savegame file. may have been seeing this happening for a while in other games but did not really notice as I was attacking to wipe out opponent not strafe
It doesn’t matter whether you try that specific savegame with edit mode on or off or with what TripleA version ever. A savegame contains more or less the complete history of a game. And once an error is introduced into a savegame it is there and stays there. You cannot expect a ‘corrupted’ savegame to be healed by using a different TripleA-version. So yes, the error most likely is inside the savegame file.
And most likely errors within savegames are introduced by
a) using edit mode at a problematic point during the game (see my above statement)
b) using a version of TripleA containing maybe a specific bug
c) players using different (maybe incompatible) versions of TripleATo get behind a possible game engine error it is important that it is reproducible with a current 2.7 version and a new game started with exactly this current version.
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@gamerman01 said in League General Discussion Thread:
We have 6 players entered for an 8 player, 4 team, mini 2v2 G40 OOB tournament,
So looking for 2 more
Emphasis on fun and team play, results not recorded, just tons of fun
See pinned thread -
Can take more than 2, because teams can be 3 players
Still need 2
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@gamerman01 I think this is a great idea and would be a lot of fun. I just don’t have the time for the next few months to join in. But hope you can find a couple of others soon.
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We have one open slot for a 2v2 OOB G40 with special setup
“Tournament” that takes 2 wins, is rather casual, no recorded results
Meet and play together with someone new! An old nemesis, or an old ally! Experience a new setup, not the same old bid
It will still be possible to join the action later, in the event a player disappears, but now is the time to get in for sure
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Went on an unplanned little trip and wasn’t able to post this weekend—will catch up asap
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Dear all,
Does anyone know about the whereabout of our friend @dawgoneit ?
He left for a ten days camping trip. That was more than six weeks ago. He wasn’t online since July 1.
He hasn’t replied to my SMS and didn’t answer his cell phone, and I started to worry already a while ago.
Maybe he has a new mobile number and moved from A&A to Chess or Poker, but I doubt that.
I’d love to see him back healthy and eager to play!
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I also have a game with him and worried as he hasn’t posted in any other threads in the interim.
@Martin said in League General Discussion Thread:
He hasn’t replied to my SMS and didn’t answer his cell phone, and I started to worry already a while ago.
If you have his cell number and he hasn’t answered, that is very sad to hear. I hope he is ok. He is an institution around here!
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not sure if this happens in bm, so posting here more generally.
can someone explain this?

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^ I don’t understand the question. What is unusual?
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Not sure if many people still play over the table games. But having a blast tonight playing G40 with my little cousin.
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@simon33 said in League General Discussion Thread:
^ I don’t understand the question. What is unusual?
Ceylon is green
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@axis-dominion said in League General Discussion Thread:
@simon33 said in League General Discussion Thread:
^ I don’t understand the question. What is unusual?
Ceylon is green
Oh right. It looks like Ceylon lacks the property for Ownership change … Captured by … to UK_Pacific.
Is that the cause? I’m not 100% sure but it does seem coincidental.
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@simon33 said in League General Discussion Thread:
@axis-dominion said in League General Discussion Thread:
@simon33 said in League General Discussion Thread:
^ I don’t understand the question. What is unusual?
Ceylon is green
Oh right. It looks like Ceylon lacks the property for Ownership change … Captured by … to UK_Pacific.
Is that the cause? I’m not 100% sure but it does seem coincidental.
yeah that’s prob it. a bug then.
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Waiting for my opponent tonight, and went ahead and set up the Classic game for our double elimination tournament
Time for G6. Hot game with @leemorrison who’s 7-0 in recorded play!

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@elche asked me and got me back into Classic a couple years ago. It takes a bit to learn the rules, but how nostalgic, and fun to figure out the strategies after playing a ton of AA50 and global 40 for so many years.
We experts playing on TripleA aren’t the same as casual face to face -
Already out of chips. Will have to raid other sets. -
Looks like I still have the habit of pointing units at their closest enemy
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@gamerman01 Well Lee is playing a Revised tournament I think, if he shows up I’ll challenge him right away.
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2 quick questions for the pros, Am I allowed to have my USA subs not submerge here and take them as my first casualties against the planes?
And second, if there is a russian tank in northwest persia and a uk transport in SZ 80, can the russia tank on its turn blitz through persia (already owned by the UK) and load onto the UK transport?





