TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Greece 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Greece to 99 Sea Zone 1 armour moved from Tunisia to Tobruk 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Trans-Jordan to India 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 artillery moved from Queensland to New South Wales 1 fighter moved from Finland to United Kingdom Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Shensi 1 artillery and 1 infantry moved from Yunnan to Hunan 3 artilleries and 15 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 aaGun, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese roll dice for 3 artilleries and 15 infantry in Kwangsi, round 2 : 5/18 hits, 4.00 expected hits Japanese roll dice for 1 aaGun, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 1/9 hits, 3.17 expected hits 1 infantry owned by the Chinese lost in Kwangsi 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangsi Chinese roll dice for 3 artilleries and 14 infantry in Kwangsi, round 3 : 4/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 4/5 hits, 1.83 expected hits 4 infantry owned by the Chinese lost in Kwangsi 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi 10 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Yunnan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun, 6 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Kwangsi 1 fighter moved from India to Kwangsi Combat - British Battle in Kwangsi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 tactical_bomber British roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Kwangsi 1 tactical_bomber owned by the Japanese lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 tactical_bomber Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Kwangsi to Yunnan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 fighter moved from 99 Sea Zone to Greece 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 5 artilleries and 3 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 fighter moved from Finland to Scotland 1 aaGun and 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs] Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : -0.17 Japanese regular : 1.17 Italians regular : 0.33 British regular : -1.50

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





