TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Archangel 2 infantry moved from Smolensk to Archangel 8 infantry moved from Russia to Bryansk 1 armour, 1 artillery and 3 mech_infantrys moved from Smolensk to Bryansk 1 fighter and 2 infantry moved from Tambov to Rostov 1 infantry moved from Kazakhstan to Volgograd 1 fighter, 1 infantry and 1 tactical_bomber moved from Tambov to Volgograd Combat - Russians Battle in Bryansk Russians attack with 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys in Bryansk, round 2 : 1/13 hits, 2.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Bryansk, round 3 : 3/12 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 aaGun moved from Smolensk to Bryansk 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 1 artillery moved from Tambov to Russia 1 artillery moved from Tambov to Bryansk 8 infantry moved from Tambov to Bryansk 49 infantry moved from Tambov to Russia 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 29 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.17
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





