TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 fighter moved from Western United States to Eastern United States Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Germans defend with 3 submarines British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Non Combat Move - British 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 92 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 British regular : -1.00

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





