TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bulgaria to Greece 5 bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 5 bombers and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 5 bombers and 4 infantry in Greece, round 2 : 4/9 hits, 4.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 5 bombers and 4 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 5 bombers moved from Greece to Western Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone 18 infantry moved from Romania to Bessarabia 5 artilleries moved from Romania to Bessarabia 4 armour moved from Romania to Bessarabia 3 aaGuns moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar 7 infantry moved from Finland to Norway 2 armour moved from Southern France to Yugoslavia 4 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern France to Yugoslavia 2 aaGuns moved from France to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Neutral_Allies regular : -1.33 Germans regular : 0.00

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





