TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 mech_infantrys moved from Yugoslavia to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Western Germany to Greece 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Greece 3 infantry moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk Combat - Germans Battle in Greece Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Greece 1 armour owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 5 mech_infantrys moved from Vyborg to Belarus 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Norway to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 aaGun moved from 112 Sea Zone to Western Germany 2 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 2 mech_infantrys moved from Eastern Poland to Bulgaria 1 mech_infantry moved from Western Germany to Yugoslavia 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Novgorod to Belarus 2 mech_infantrys moved from Western Germany to Yugoslavia 2 fighters moved from Novgorod to Western Germany 3 artilleries and 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,5,4,5,5,6,6,2,2,6,5,3,3,4,5,6,1,1,2,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : 1.00

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.





