TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour moved from Kyushu to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from 37 Sea Zone to French Indo China 2 bombers moved from Yunnan to Siam 3 fighters moved from Yunnan to Siam 3 tactical_bombers moved from Yunnan to Siam 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Siam 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 artilleries moved from Kiangsi to Hunan 5 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shansi 1 artillery moved from Shansi to Anhwe 1 mech_infantry moved from Shansi to Kiangsi 5 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 cruiser moved from 34 Sea Zone to 37 Sea Zone 1 destroyer moved from 34 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 fighter moved from Marshall Islands to 35 Sea Zone 1 tactical_bomber moved from Marshall Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 1 artillery moved from Kyushu to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone EDIT: 1 infantry moved from French Indo China to Kwangsi EDIT: 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




