Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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I just got an unknown error when trying to post a China turn. And then was told the upload folder was full when I tried to post a saved game and a screenshot (separately). Is that an error on my end or with the server. The US turn posted moments earlier went up fine.
It usually means the server is full. Gotta let Djensen know so he can clear it out.
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I just got an unknown error when trying to post a China turn. And then was told the upload folder was full when I tried to post a saved game and a screenshot (separately). Is that an error on my end or with the server. The US turn posted moments earlier went up fine.
It usually means the server is full. Gotta let Djensen know so he can clear it out.
I sent him a PM. You’ll have to email the files for now until he can clear it out.
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thanks for the update
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Ok thanks guys; I thought it worked the other way around :lol:
Please note what Ichabod said. You can delay Japan by moving a UK destroyer to the Seazone and then declare war with Anzac.
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Ok thanks guys; I thought it worked the other way around :lol:
Please note what Ichabod said. You can delay Japan by moving a UK destroyer to the Seazone and then declare war with Anzac.
That does make the US entry into the war take longer does it not?
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Yes, but if you do it in turn 2 (turn 1 doesn’t really make sense most of the time), you won’t delay the additional income, since US will get the bonus income beginning in turn 3 anyway.
But yes, usually Japan will not declare war on USA in this case, which makes their movement in turn 3 a lot easier and they can position themselves a lot better.
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Hi, not sure where to post this…I’m getting an error that says…
“Summary Text: Unknown Error, please contact the forum owner and also post a bug to the TripleA development team”
Can anyone help me out on how to fix this or point me in the right direction of where to get help?
Thank you!
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Upload folder is full again.
Has someone contacted djensen?
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Upload folder is full again.
Has someone contacted djensen?
I sent him a PM yesterday. I guess it wouldn’t hurt if others did as well.
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Others did as well. Wittmann sent him an email concerning this.
It would be cool to have an extra thread for this, so People especially those who are not so familiar with this Problem know what is going on and how to continue their games untill DJensen fixed it.
If i visit a few games last year to let them know what is Happening, i get confused with my own games because i clicked on a lot of threads with my Icon on it, just to find out, oh non of mine :lol:
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Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war
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Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war
Link?
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After the last update, I get an error message now that says this:
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentNameIt doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>
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After the last update, I get an error message now that says this:
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentNameIt doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>
There’s was a typo in one of the USSR objectives. Looks like you must have downloaded the map before it was fixed. If you remove and re-download the map, it should go away. I suspect your objective panel doesn’t work at the moment.
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ok. Thanks!
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Need help running Java on Windows 10 using Chrome browser. On Surface Pro 4.
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Is anyone else having problems downloading the save files?
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In an amphibious assault can one use both do an amphibious assault and fly a fighter (or other naval ship) in to attack an enemy transport or do all the units have to choose between the naval battle and the amphibious assault?
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Not 100% sure what you’re asking but each unit can only attack in the sea battle or the land battle. If you use a fighter to attack a transport in the SZ you are doing the amphibious assault, you lose the bombardment shots (if any).





