Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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For the record, I am supportive of the idea of allowing a lower number of games played for OOB than BM. In the event that BM or P2V fall out of favour through the year they may need differing minimum numbers of relevant games played. We also need to clarify the default rule as BM4 (I would presume) for that playoff. P2V may change through the year so we probably need to decide how to handle that potential issue. OOB with a bid for allies is clear enough at present.
The idea that I do disagree with is OOB games counting toward your BM minimum and all ways around.
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@aequitas-et-veritas Thanks!
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I really enjoy reading this discussion and am a huge fan of it. We are going in the right direction and it is neccessary to make a change. But i am also a fan of K.I.S.S., Keep It Simple as Someonewhowantstoplayget’stoplayit.
I would also recommend to Design a League badge wich is for free but makes the Player recognizable about his prefrence he has in game versions he plays.
Infantry man for OoB, Mech for BM and Arty for PtV. Also a Tank for a multi Player who plays all three versions.
This makes it easier to find the peoole with the same game style and also helps maybe Gamerman01 to distinguish us in our preferences.
My few cents on All that for now. -
@aequitas-et-veritas Cool idea with the badges :)
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If we use badges to represent our interest, then we need to have badge for each possible combination. For example, some players (including myself) might be interested in BM and PoV but not OoB. My recommendation would be:
Infantry = OoB
Arty = BM
Tank = PtV
Sub = OoB + BM
DD = OoB + PtV
CA = BM + PtV
BB = OoB + BM + PtV -
@artofwar1947 said in League General Discussion Thread:
If we use badges to represent our interest, then we need to have badge for each possible combination.
Think that brings on unnecessary many combinations.
I’d prefer AqeV’s suggestion where for instance a tank represents all three variants. For those who prefer only two versions it’s ok to have two badges.
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That works.
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Saw a post about bombers costing 14 points somewhere back in this thread I think. Is this official? Where is it posted and what is its status? Is it BM or PTV?
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@fmerwinrommel it’s the latest BM3 update
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Good news - rankings updated by version for 2021!
Overall combined ranking sheet still to be set up later - it’s not needed yet anyway.
The changes will be formalized in the league rules at some point. Until then, if you have any questions just PM me or ask on the boards and someone who’s read my posts may be able to help you.I will use the same method as before, for establishing early rankings. That is, if you didn’t finish 3 games last year, I will find your most recent “firm” ranking (year where you had 3 games completed) and subtract 1 tier. If you completed 3 games last year, your tier carries over to this year. If you’ve never completed 3 games in a year or you were tier 3 last year, you start this year tier 3.
When you reach 3 games in a version in 2021, your tier will change to reflect your 2021 PPG rather than your previous year’s tier. There are a few exceptions, where I make a judgment call that does not follow these rules, in the spirit of making the rankings more accurate (generally when a player is clearly better than tier 3 but according to these rules because of few games played would otherwise be assigned tier 3)
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@colt45554 said in League General Discussion Thread:
Is the initial maximum games allowed vs one opponent still 3 with these playoff-qualification tweaks?
Great question - I hadn’t considered that yet. Since we will soon have a combined standings, it will be easy for me to monitor.
In other words, if you beat someone at PTV once and also BM once, no more wins against that same opponent will count until you both reach 10 games total played. (Best of 3 game series) Once you both have reached 10 games total (all versions) that limit is expanded to best of 5 (first to 3 wins across all versions)
I could be persuaded to adjust the limits against another individual player, but we have used these limits for many years with little protest. I think across all 3 versions as illustrated above is the logical continuation of this rule - otherwise, you could play 9 games against the same player before going to anyone else (a best of 3 series in all 3 versions, potentially)
Thanks for that question - I need to remember to address that in the written rules when I get to them.
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@simon33 said in League General Discussion Thread:
For the record, I am supportive of the idea of allowing a lower number of games played for OOB than BM. In the event that BM or P2V fall out of favour through the year they may need differing minimum numbers of relevant games played. We also need to clarify the default rule as BM4 (I would presume) for that playoff. P2V may change through the year so we probably need to decide how to handle that potential issue. OOB with a bid for allies is clear enough at present.
The idea that I do disagree with is OOB games counting toward your BM minimum and all ways around.
Thanks Simon, I should probably post my thoughts on this again. It looks like it will be an 8 game minimum for the league champion (top bracket) for BM in 2021, but we can re-assess this mid-year (allowing plenty of months for everyone to adjust). Will probably be a lower minimum (for the league champion in that version, top bracket) for PTV and OOB, but for all versions we can look at the number of completed games part-way through 2021 when we will be better able to agree on a proper minimum. 3 game minimum will stand for being able to participate in each version’s playoffs (but 3 will not be sufficient for the top bracket in any version unless participation in one version is much lower than we would anticipate at this time)
And I am also of the opinion that games played in one version will not help you qualify for a playoff in a different version at all.
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Is there any problem with https://triplea-game.org/download/ ?
I am trying to download the latest version of the client there but the download is unbearably slow and then actually stops after a few megabytes. I checked my internet and the connection was fine.
Does anyone have the same problem? Is there an alternative source to download the latest version?
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But sure if relevant, but I am downloading from Germany.
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Think I had the same problem but eventually got it to work.
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Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
I don’t know enough to judge the PTV game between Adams514 and regularkid.
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@wheatbeer said in League General Discussion Thread:
Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
I don’t know enough to judge the PTV game between Adams514 and regularkid.
In spite of the possible loss of Sydney, I would still be allies in that game at present.
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@wheatbeer said in League General Discussion Thread:
Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
Sorry, I can’t exactly say why, but for some reason I feel like a complete hack as Allies, so don’t put your bets on me, folks.
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@trulpen Well, you are playing one of top 3 players in the league so who wouldn’t lose :D
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@pejon_88 said in League General Discussion Thread:
@trulpen Well, you are playing one of top 3 players in the league so who wouldn’t lose :D
Maybe you?





