Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
-
Unfortunately my status changed from “playing four games in parallel is just fine” to “a single game is currently too much”, this year. So I am more than happy for everyone to have and to invest spare time to run the league and to help organize it!
Thank you very much for all your work and commitment, Gamerman, and now to MrRoboto as well!
Having posted that, I certainly hope to be favored in any future moderator’s decision, LOL :grin:
-
Nice try, I am more neutral than Switzerland.
Well… more neutral than Yugoslavia maybe
-
Is any one else not receiving all of the MARTI rolls via email?
I have had 3 battles, 2 of which I attacked, 1 of which was an attack to me, to separate games and opponents, over 2 days, where I am receiving less than half the rolls - and not any particular ones at that. Not one complete battle.
-
Yeah, for the last couple of weeks I have only being 25-50% of the rolls.
-
Cheater’s paradise??!!
Seriously, I would say that if you have any suspicion about opponent dice rolls, then you are going to have to wait until they roll in.
See what I did there? ``` :D -
And yes mainah, you’re right, has been a big issue lately, thank you for your post.
-
I was having some issues too last week but it seems to have gotten better. They sometimes end up in your spam folder if you haven’t checked that. And I also know that Gmail can be a problem too.
-
@mainah said in League General Discussion Thread:
Is any one else not receiving all of the MARTI rolls via email?
I have had 3 battles, 2 of which I attacked, 1 of which was an attack to me, to separate games and opponents, over 2 days, where I am receiving less than half the rolls - and not any particular ones at that. Not one complete battle.
I think someone said non-gmail email accounts work better, not sure though.
-
My yahoo has been good until this latest…
-
Unfortunately this has been an issue for almost 2 years now, as you can see here:
https://www.axisandallies.org/forums/topic/38111/current-triplea-marti-pbf-pbem-gmail-issues
-
Yeah, but before, 2 years ago, I switched from Gmail to Yahoo to resolve/alleviate the issue. Then, about 5-6 months ago, Gmail starting working again 100% of the time so I switched back to Gmail. Then, suddenly about 2-3 weeks ago, it began again. I am on the 2.6.14364 version
-
AFAIK the Marti-Mail-Code within the software has not been touched for years. It ist not even proven that TripleA / Marti is the culprit. However I am not a developer.
Unfortunately no one has ever looked deeper into it.
-
It’s a huge issue imho.
Unfortunately rolling every battle on the forum is not really a comfortable alternative.Maybe G1 can be done here because it is such a deciding turn?
-
Is it really that much of a worry? I havent looked at my MARTI for years. Tend to trust that what has been posted is correct. Surely nobody would bother cheating on what is essentially a board game…maybe im naive…
-
@wizmark Unfortunately, I think you are being naive. From experience, I would say the vast majority of people (90%+) would not take advantage of the dice or try and cheat however, there are some who would. Having the dice go to both sides keeps everyone honest and maintains a fair game. Plus, it keeps anyone from wondering about really great dice or really poor dice and giving someone an undeserved reputation.
As Reagan said, “Trust, but verify.”
-
We’re getting old.
I answered my first political polling call of the season (First in the nation Iowa Caucuses coming up in February), and the girl said something about President Reagan.
She pronounced it “Ree - gan”
I guess it’s been 35 years…
-
From one study I learned that 10% of the US people never cheat, another 10% always do, and remaining 80% behave depending on control/situation. Probably the AA players here are not a representative sample to follow the entire population stats. Still agree wizmark is naive.
In politics, Reagan said this Russian saying during a nuke control meeting with Gorbachev in 1985 and btw pronounced the saying in Russian language. Hillary Clinton later rephrased it. In relation to Iran she said: “Don’t trust and verify”. John Kerry also referred to the Reagan’s quote saying “Verify and verify” while working with a treaty with Syria. So, all depends on who you are dealing with. -
With my yahoo account, I’ve occasionally noticed some delays with dice (including in the last two weeks) but I always get them within 48 hours. And I’ve sometimes had the dice end up in my spam folder. If folks are only are having issues with gmail accounts than the solution might just be to switch to yahoo or another email for the dice.
I’m not too worried about cheating (although in my early days here I played someone who seemed unaware that the first dice rolls are the ones that normally count. I’m not actually sure that was intentional) but I do prefer getting the dice. It keeps people honest and provides more info to help address disputes.
-
I agree with that it is a great way to solve any disputes that may arise and keep it fair.
-
I just discovered that the German A&A Club gave medals to certain players, for example to league or tournament winners, and ribbons for players who played 50+/100+ games etc.:
I think that would be fun. Of course this would need to be kept up to date like the trophies for gold patrons near the profile name or in the league table, so I am afraid this is not realistic. Just an idea…





