Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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@aequitas-et-veritas starts this January and should finish by 2022.
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@axis-dominion , Bah ha ha ha ha🤣🤣👍🏽
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anyone know how to make the forum dice roller work like it used to??? I tried the usual notation but didn’t work. if it’s currently not working, can anyone suggest an alternative way to roll the dice outside of a battle in triplea?
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@axis-dominion It’s on the to do list still. I spent so much time getting things setup since November. I needed a break. :smile:
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@djensen no problem, thanks for letting me know. plz do have that break, and we appreciate your hard work man!
I worked around it by creating a dummy battle and therefore getting triplea/MARTI to roll the dice I needed.
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Where do i sign up for 2018 playoff?
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@oysteilo we have to wait till January. 😕
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In a combat I used air that could only land if I built a carrier. In the combat the air was destroyed. Because the air that needed the landing spot was destroyed, I am no longer restricted in the placement of the carrier right? I feel I knew this before but wanted to doublecheck.
Second, in going through the rules I found this line “Also, You can’t place a new
fighter or tactical bomber on a carrier owned by a friendly power.” p 23 Europe rulesThis is news to me. I can’t remember specifics but I’m fairly sure there have been moments where I have broken this rule unless triplea blocks it. I likely would have placed UK or ANZAC fighters on US carriers or maybe Italian fighters on German carriers. Am I the only one that missed this? Does triplea block it?
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@farmboy said in League General Discussion Thread:
In a combat I used air that could only land if I built a carrier. In the combat the air was destroyed. Because the air that needed the landing spot was destroyed, I am no longer restricted in the placement of the carrier right? I feel I knew this before but wanted to doublecheck.
That’s correct.
Second, in going through the rules I found this line “Also, You can’t place a new
fighter or tactical bomber on a carrier owned by a friendly power.” p 23 Europe rulesThis is news to me. I can’t remember specifics but I’m fairly sure there have been moments where I have broken this rule unless triplea blocks it. I likely would have placed UK or ANZAC fighters on US carriers or maybe Italian fighters on German carriers. Am I the only one that missed this? Does triplea block it?
You have discovered a bug in TripleA here. TripleA illegally allows air unit placement on friendly carriers, although the rulesets (at least starting from Anniversary Edition) don’t allow this.
Thank you for pointing that out.
https://github.com/triplea-game/triplea/issues/4480 -
Hello,
I recently have encountered a dice error when using triplea in forum; when I start rolling, a screen pops up saying there is a mistake with the dice server…
Have you seen that before?
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@Panther thanks for the clarification!
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@Sovietishcat said in League General Discussion Thread:
Hello,
I recently have encountered a dice error when using triplea in forum; when I start rolling, a screen pops up saying there is a mistake with the dice server…
Have you seen that before?
Yes, we have several topics about that in the TripleA-Support forum
Please open a new topic there if needed and post the error message. We will sort it out, then.
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You need to sign up (let me know) if you want to participate in the 2018 playoffs. Your position and what playoff you are in is determined by your league rank. You must have completed 8 games to be in the league championship playoff (the main event). You only need a ranking (3 games played in 2018) to participate in the other playoffs below it.
Let me know by private message - signups will be open for about a week, or as long as they are still coming in.
JuanSpain is already signed up and can’t wait to play, so let’s be prompt with the signups…
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@gamerman01
I’d like to participate in any playoffs I’m eligible to participate in. Thanks
Max334 -
I am in for the 2018 playoffs.
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@JDOW
Ok… so I’ll play JDOW for the Championship… :) -
You have to let gammerman01 know by private message.
👍🏽😉 -
@aequitas-et-veritas
…for that you will be my first victim :wink: :pensive: -
@max334 said in League General Discussion Thread:
@aequitas-et-veritas
…for that you will be my first victim :wink: :pensive:I will squash you like mustard out of your Tube.
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@aequitas-et-veritas
bist du mein Freund





