Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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2025 League rules have been updated from 2024.
There are only a couple sentence structure corrections, and proper links provided for the rankings, and that the BM and PTV rules are now located in their respective discussion threads and not on a dedicated pinned thread where it used to be.
Just remembered, the one change being made is @Arthur-Bomber-Harris proposal that the past year champion and runner up are automatic 1 and 2 seeds for the playoff, assuming of course they enter. After that, lifetime ELO score at 12/31.
Thanks, @Arthur-Bomber-Harris , that is a great idea.
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@simon33 I would never allow for that bid and never have. It is like a bid-multiplier, and I wouldn’t accept that.
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@simon33 said in League General Discussion Thread:
Since its the time in the year for reviewing rules, can I suggest we change this one to allow land units on empty territories, really only an issue for New Guinea.
- The nation placing a unit in a territory or sea zone must have started with a unit in said territory or sea zone prior to placing the bid.
Reason for change is that pretty much every player accepts the bid and so does Triple-A. So why not make the standard rules what is normally practiced?
Let me jump on this post. Thank you, Simon. Is there a reason we don’t take January to adjust the rules for OOB slightly? People say it’s stale or boring, so why not change it? I’ve said this before (International Federation of Axis & Allies Players) but since we are the aforementioned, may I suggest the rule of 3. Per year only one rulebook change, one adjustment to bid, one adjustment to a unit. You don’t have to make all three changes, but you can.
I would personally suggest the top 3-5 players in the OOB bracket make the adjustments. I would also ask that they come up with an option bid number and placement. That can serve as an optional guardrail or a base for other players. Lastly, I would suggest they have one of the tripleA guys in the discussion.
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Might I also suggest an in-person Axis & Allies gathering to bring us all together? It could be exotic or in Dan’s Jensen’s hometown. Or perhaps mostly based around the person who can or is able to host it? Or just swarm onto a local, smaller con like Totalcon up here in New England? We can invite Larry and make it a thing.
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To broaden the post, why not take January to adjust any of the various game?
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@crockett36 Stucifer is actually coming to visit my brother and I in february and we are going to be rolling many many dice.
I would love an in person get together. The question is where?
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@Daaras and again, I’m aiming for less tournaments more gathering so the games would be fun not necessarily Extremely competitive walk away with a trophy.
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@crockett36 we could just do a Saturday that way you don’t have to take vacation fly in on a Friday night. Hang on Saturday. Make your way back home on Sunday. or make it a three day extravagant my church would fit the bell for a one day event. I think we’d have to rent a hall for three days.
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@crockett36 I’m totally fine with no trophies. I do enjoy some casual play. It would be fun to actually put faces to all the forum names. I also just miss actually rolling dice. I rarely actually bust out my boards anymore. I can’t wait for the kids to be old enough to battle lol
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@Daaras said in League General Discussion Thread:
@crockett36 It would be fun to actually put faces to all the forum names.
Easiest way is to watch @crockett36 youtube interviews. If the guys you play with in PTV haven’t done interviews, ask them or do one yourself, more is better
I also just miss actually rolling dice. I rarely actually bust out my boards anymore. I can’t wait for the kids to be old enough to battle lol
Ah, the swansong of the modern A&A player!
Good luck! My kids are grown now and are both capable. My son loves WWII so much he watches World at War documentaries with me (and is much, much wiser for it). Got him to play Zombies with me twice, even helped him win, and have Classic set up in the basement.He pondered R1, got stressed out, and quit. Yes I told him not to worry about winning, yes I told him I’d hold back.
You do want someone you see all the time, obviously. 🤜🤛
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Thank you for the suggestions you put thought into. January is the time for league rule changes, yes.
It is intriguing to consider different “flavors of the year”, but“No” to standard bids set.
Individual player game by game bids are preferred because of individual and unique player strategies, it changes up the game, sometimes a LOT (you mentioned stale). It would actually be more stale if the starting set up was largely dictated to everyone for a year. Guard rail not needed, inexperienced player can just look at what the successful players bidPlayers can agree to almost any modification for their game, so all kinds of customization and fun is allowed, and this is true even in the playoffs. But this is game by game so that everyone can count on the standard, out of the box experience without having them altered uninvited by others
If you have some consensus with multiple other league members on a change, or depending on the nature of your change, it is certainly possible to effect a change in rules. I give the people what they want, and I don’t think your suggestions so far will be welcomed by the majority. I reconsider if some of you start to coagulate
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where is the league standings topic, can’t find it anymore
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@axis-dominion said in League General Discussion Thread:
where is the league standings topic, can’t find it anymore
New standings are the ELO ones: https://www.axisandallies.org/forums/topic/40302/the-new-elo-based-ranking-system/223
I think the old standings has been unstickied. I had bookmarked it here: https://docs.google.com/spreadsheets/d/1pYDcR_d27qG312v_rq2q35wYEEfO6mjrX-Co1nvKrlI/edit#gid=818885946
Maybe we should keep it stickied but just change the title.
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yes plz keep it stickied
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ok, i have officially seen it all…

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That happened to me TODAY in a face to face game of D-Day. My opponent went 5 for 5 with 1’s (infantry) attacking 4 tanks and I went 1 for 4 at 3. Sheesh…
Still won…
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@axis-dominion said in League General Discussion Thread:
yes plz keep it stickied
Just the ol’ switcheroo…
The link to the old rankings is in the League Rules, under #3 “Scoring/Playoffs”
As is the link to the current ELO -
I am excited to tell you we may have an influx of Axis & Allies players to the league in coming days. There is a group who really like playing Classic, and they are welcome in the league.
Yes, that’s right, for the first time probably ever, A&A.org league will have a section for Classic. They are looking forward to having ELO ratings, league rules and moderation, and playoffs. There is an 8 man tournament starting right now, and those game results will be recorded for them, of course in their own tab. Hopefully several will start playing in the league and some more momentum come with them.
Or the whole thing may not get as far off the ground as the Jan 1986 Challenger, but I wanted to tell you the news. A couple of the guys @Martin @elche are already league regulars.
And of course, it gives you all the opportunity to return to the roots. If you ever had the classic board game, you will love how it looks in Triple A, it is fantastic. And @The_Good_Captain is an absolute ace with the Classic rules and all its versions and variants. If you ever play Classic in any capacity online or with your friends/family, you have a resource.
I played a couple games of classic a year ago at @elche 's nudging and I’m glad I did. I am participating in the tournament (in the tournament section) so will be involved a bit with these guys.
Please prepare to welcome some new blood, even if none of them touch G40
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@gamerman01 said in League General Discussion Thread:
“No” to standard bids set.
Individual player game by game bids are preferred because of individual and unique player strategies, it changes up the game, sometimes a LOT (you mentioned stale). It would actually be more stale if the starting set up was largely dictated to everyone for a year. Guard rail not needed, inexperienced player can just look at what the successful players bidMy purpose is to help out of box be the version people want to play. I get the impression it is the least played version on a site called Axis & Allies.org. I consider BM and PTV to be too different from the original.
Ten or twenty years ago, people were talking about the death of board games. Apparently not! Instead, we have an extraordinary breadth of options in the World War 2 category. I want to eliminate as many obstacles as possible for Axis & Allies global 1940 to be the game they settle on as their hobby.
So, when they buy the reprint and make it through the rule book and play a game or two on board or migrate to this new platform for lack of local competition, I’d like there to be
- optional simple, elegant intuitive fixes to the glaring problems with the game.
- an optional bid number and an optional bid placement for those who don’t have the time to study games.
I was literally that guy in 2009. I came here to have a little fun between having a heavy work schedule at UPS, seven kids and a wife and outside responsibilities and was told by someone “you gotta want it.” 6 years later I came back in preparation for grasshopper’s tournament.
Maybe when or if out of box dwindles down to a handful of league players, people will see the need to eliminate the small nagging skintags that push people to the hybrids.
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Objection sustained, and thanks for another thoughtful post.
So I think I understand your sentiments, and it’s difficult to respond really well to all that so I’ll do it in summary of the history through my eyes.
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We played Out of the Box to death when it came out. G40 was a very, very hot Axis and Allies product. Many more territories and zones, more playable powers, new units, airbases and naval bases, dual victory conditions. Mind blowing.
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Many of us certainly couldn’t wait until the game was polished up. Larry wanted us all to go ahead and play earlier iterations and give feedback. So we played a lot of games before it was even done.
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When the game was finished and done tinkering, we had yet another “new” version of the game. Like there was a major complex in Berlin now, and a minor in Ukraine that wasn’t there before. Exciting changes, but coming from the source, not from us, so it was global (pardon the pun).
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In 2013 league players completed 619 games of G40
2014 was 550
2015 was 444
2016 was 487, and this was the first year BM was played.
2017 was 403
2018 was 451
2019 was 367
2020 was 365 - COVID bump
2021 I started tracked each version separately
OOB was down to 51
PTV 87
BM 201
Total 339 COVID still a factor2022
OOB 30
PTV 38
BM 153
Total 221 Back to work LOL2023
OOB 53
PTV 49
BM 118
Total 2202024
OOB 53
PTV 83
BM 85
Total 221- So it is very clear that all of us big boys love “new, shiny” and enjoy it very much for a time, and it starts to get too familiar, or… stale.
Each of the versions started out very exciting because it was a significant twist on the much loved G40 game, and a mod that was widely loved and accepted as having
To your last statement,
Eliminating the small nagging skin tags is what started Balanced mod, for the most part, but I agree with you that the BM team went ahead and added a bunch of stuff to modify the game to be what they thought people would love most.You are saying do a modification of OOB that is much smaller in scope that doesn’t add a bunch of features, it stops after fixing a few problems.
OK, that makes sense. And are you asking the league to come up with that fix, and maybe change it every year to mix it up? That does sound really cool and I would do it except then we’ve departed from actual out of the box as soon as we change one thing.
I’m not intending to make a closing argument, I’m putting facts and thoughts out there for discussion.
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