Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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@trulpen Thanks buddy! Well I am trying to get there. Some way to go though hehe.
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@simon33 said in League General Discussion Thread:
Think I had the same problem but eventually got it to work.
I could download it now from github, but it took ages.
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Is it allowed for Germany to have units in teritorrity originaly owned by Russia, occupied and taken by Italy without being at war with Russia
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@giallo in OOB yes, BM no
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Is there a bid with the P2V map? If so do you no what the average bid is and for what side?
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@dawgoneit I don’t see any recent games of PTV under League that noted a bid in the thread title
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In the last 24 hours, the following had no bid listed in the title or the adjustments at beginning of Round 1 (German or Russian turn):
- OwenToo (Axis) vs Simon33 (Allies) PTV;
- tanios (x) vs OwenToo (l) PTV;
- 2020 Playoff PTV Adam514 (Axis) vs regularkid (Allies);
- L20 PTV ArtofWar1947 (Axis) vs. Avner (Allies);
- PTV Avner (Axis) vs simon33 (Allies)—no G-1 posted.
In the last 24 hours, the following had a bid in the title - simon vs aagame13(axis +9) p2v game2 2021;
- Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game;
- PTV Adam514 (Axis+4) vs simon33 (Allies);
- Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV;
- L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
- 2021 PTV Simon v 666 (axis +15).
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@artofwar1947 said in League General Discussion Thread:
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
2021 PTV Simon v 666 (axis +15).L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15);
2021 PTV Simon v 666 (axis +15). -
I don’t know if it’s the right discussion (just move it in case).
I’ve been playing for years but I still can’t learn from my mistakes
Maybe I’m more skilled as a tactic and not as a strategy?
I believe that the champions or the best players almost always win (compensating for the bad luck of the dice) because they have an overall strategic vision?
That is, they always have a plan both playing as allies and as axis
Maybe my mistake is to often limit myself to responding to the opponent?
Sorry if I express my thoughts here but you are the best players in the world …
:)
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@avner My experience with playing against stronger players than myself (and, man, last year was my first year in the league and it was humbling) is that I feel like I’m constantly under pressure. I believe, for me, becoming a better player means more foresight, experience and just flat out aggression.
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@avner said in League General Discussion Thread:
Maybe I’m more skilled as a tactic and not as a strategy?
I think the opposite is important. ie. Tactics trump strategy. Patton said something like: great tactics can make a mediocre strategy sing but without the right tactics an excellent strategy can fail.
So I guess you still need a decent strategy, perhaps look at what other players do as Axis. Allies need to react a lot.
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@avner said in League General Discussion Thread:
Maybe my mistake is to often limit myself to responding to the opponent?
Yes, talk to us. Ask for a feedback, ask for advice, look into other games.
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@simon33 said in League General Discussion Thread:
@avner said in League General Discussion Thread:
Maybe I’m more skilled as a tactic and not as a strategy?
I think the opposite is important. ie. Tactics trump strategy. Patton said something like: great tactics can make a mediocre strategy sing but without the right tactics an excellent strategy can fail.
So I guess you still need a decent strategy, perhaps look at what other players do as Axis. Allies need to react a lot.
It is neither strategy nor tactics that is primary, but principles :)
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Don’t play while tired (or drunk) - block out plenty of time without distractions - and there’s no substitute for experience…
Perhaps ask a player who’s had a lot of success to analyze one of your games and tell you what he would have done differently.
And don’t zoom in too much on Triple A - you need to be able to see a lot of the board at once!
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Well thanks for the advice.
What is certain is that it is difficult to always apply the principles on the board.
Then maybe one is good in individual sectors but lacks the general vision (Rommel in North Africa even if perhaps someone else had to support him strategically …).
And rightly so many games are also lost due to distractions …
;)
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sorry guys i missed out
what is the final conclusion on number of leagues, tables and games needed for individual or all play offs?
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@amon-sul said in League General Discussion Thread:
sorry guys i missed out
what is the final conclusion on number of leagues, tables and games needed for individual or all play offs?
for 2021 league
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It’s good you asked, Amon, others are probably wondering too.
There’s one league.
Four standings sheets - OOB 2nd edition, BM, P2V, and overall/composite.8 games needed in BM to play in BM playoff
?? games needed in OOB to play in OOB playoff
?? games needed in P2V to play in P2V playoffNumber of games required for OOB and P2V will be determined around mid-year (like July) because then we will all know how much activity/interest there is in each of those. That leaves plenty of time for players to get the # of games they need to qualify if they want to play in those playoffs (about half a year)
Composite/overall standings is for everyone’s information, to help you size up your opponents and see where you stand overall. Standings within each version of 1940 A&A govern playoffs by version. Does that answer all questions? If not, please ask follow-up questions. I will update the official league rules someday, but this is the most hectic time of year for me.
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Question. The US is amphib assaulting the Phillipines but a huge naval battle has to occur in sz 35 first. After 3 rounds of combat the US wants to retreat.
- Is this a legal move? ( I believe it is)
- Triple A keeps crashing every time the US tries to retreat. Is this a bug?
Thanks for any help. Load the last posted game file if you want to see what I mean
https://www.axisandallies.org/forums/topic/36495/oob-35-bolasgod-vs-majikforce-game-2/162?page=7





