Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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@gamerman01 said in League General Discussion Thread:
I’ve been playing new to me players lately, and more than one veteran of the league exclaimed that he’s never been aware of this rule, so I need to announce it.
Please, no one tell @Panther I am one of those players…
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i am not sure I understand the sz 97 example.
The first example is interessting. lets say all defending subs are missing, after all THEY get a first shot Then the attacking subs fire and get 5 hits. Are you saying i can not assign those 5 hits to the destroyers? I have to fire the 10 bombers first and bomber hits must be assigned to defending destroyers?
I think it is like this, but good to have it ruled
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@oysteilo said in League General Discussion Thread:
The first example is interessting. lets say all defending subs are missing, after all THEY get a first shot
For this example, I did fail to remember the defending subs would fire first. I edited my post to make it correct and much less confusing, thanks to you!
Then the attacking subs fire and get 5 hits. Are you saying i can not assign those 5 hits to the destroyers? I have to fire the 10 bombers first and bomber hits must be assigned to defending destroyers?
No, I’m saying those 5 sub hits would be assigned to subs and/or destroyers by the defender, but that the defender SHOULD NOT BE asked yet. Defender should get to see bomber rolls too before choosing any losses. Defender had destroyer so attacking subs do not have surprise strike. Only when there is surprise strike should action be stopped and casualties chosen.
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I’ll just explain 97 again and hopefully it makes better sense when I use different words.
We first have to assume the UK has a bid sub. The sub is necessary to illustrate.
If UK attacks Z97 with everything (including a sub from 98), the engine will roll the UK sub first (I think it does this regardless of whether there is a defending destroyer)
In this case, with no defending destroyer that is correct. If the sub hits, the defender must choose a casualty immediately because of surprise strike.Then assuming an Axis scramble to 97, the engine will roll the defending planes alone, and prompt for a casualty choice before continuing.
This is incorrect.
Following the engine, the UK player has to choose a non-sub casualty not knowing if the 2 cruisers and battleship will score a hit that could be taken by the attacking sub.
Following the official rules, the 2 cruisers, battleship, and scrambled fighters would all be rolled, with the fighter rolls being specially noted because the sub can’t be taken as a casualty to those fighter hits.In Triple A, the player taking hits is sometimes required to choose casualties before he should.
As noted (even years ago) in the TripleA notes, this error has been acknowledged and identified and labeled NA for “no available fix yet”Since I keep running into experienced league players who are unaware, I wanted to get this out there again and try to help everyone know how to play correctly
Thanks for your feedback Oysteilo!!!
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Sh*t, my head just imploded 😅
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Yeah, I tried… I tend to use more words than necessary.
You could just play me and I’ll teach you when these battles come up!
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Could anyone let me know what the current version of engine people are playing with? The installer put me on 2.5.22294, but the pre releases go up to 2.7. Don’t want to start a game with an outdated engine! Sorry if this is referenced somewhere else
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@wizmark Welcome back Wiz. I don’t think there is a universal answer to this question, but I use 2.6+14476. A version shortly after that messed up the battle calc.
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@wizmark I’m using 5. It all depends on who your playing. I don’t even have the newest one downloaded yet. Lol
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We’ve had a resurgence in interest in PtV it seems, looks like we are around 80 games so far this year (I count 160 finished games in the ELO spreadsheet, but they each take 2 people). Compared to 51 I believe for 2023. That is either a massive uptick in interest or those of us playing are playing a lot more (@mikawagunichi leading the way at 30! games this year). I thought I would consult some ancient wisdom from yesteryear in the PTV Strategy thread here:
https://www.axisandallies.org/forums/topic/35558/ww2-path-to-victory-strategies
Pleasantly surprised to say, I’ve been in the kitchen cooking and have a strategy not discussed at length. Most of the discussion was around the Germany-Russia front and J1 viability. Looking forward to sparking some discussion with my post (incoming) over there!
Cheers,
Stucifer -
I am also presently motivated to make some strategy videos using my printed PTV vinyl mat, hopefully will have one detailing my super-secret strategy posted soon on YouTube. If anyone has suggestions for a video topic on PTV, strategies, introduction, changes? please let me know!
Link to strategy reveal:
https://www.axisandallies.org/forums/post/1729346Will make another post once the video is uploaded. 🤓
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I posted this in the strategy discussion thread, I published a video going over my J2 strategy a couple days ago and a new video today discussing PTV changes from OOB.
J2 Strategy video:
https://youtu.be/0JK0TXDrYGY?si=U_sTL42aK_FfuH4jIntroduction to PTV:
https://youtu.be/YPJ_I0qxGBU?si=bYbZHALTBa0n49-e -
@Stucifer said in League General Discussion Thread:
I posted this in the strategy discussion thread, I published a video going over my J2 strategy a couple days ago and a new video today discussing PTV changes from OOB.
J2 Strategy video:
https://youtu.be/0JK0TXDrYGY?si=U_sTL42aK_FfuH4jIntroduction to PTV:
https://youtu.be/YPJ_I0qxGBU?si=bYbZHALTBa0n49-eThis is great, thanks for putting this together!
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@Booper Thank you!!
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@Stucifer great stuff! Thanks!
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@Stucifer said in League General Discussion Thread:
We’ve had a resurgence in interest in PtV it seems, looks like we are around 80 games so far this year (I count 160 finished games in the ELO spreadsheet, but they each take 2 people). Compared to 51 I believe for 2023. That is either a massive uptick in interest or those of us playing are playing a lot more (@mikawagunichi leading the way at 30! games this year). I thought I would consult some ancient wisdom from yesteryear in the PTV Strategy thread here:
https://www.axisandallies.org/forums/topic/35558/ww2-path-to-victory-strategies
Pleasantly surprised to say, I’ve been in the kitchen cooking and have a strategy not discussed at length. Most of the discussion was around the Germany-Russia front and J1 viability. Looking forward to sparking some discussion with my post (incoming) over there!
Cheers,
StuciferThat’s awesome to hear about the uptick in games this year! It’s cool that people are getting more into it. What kind of strategy are you planning to bring up in the PTV Strategy thread? Anything new or different you’re excited to share?
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@HNpis Check out the last ~4 posts in this thread and the linked youtube video
https://www.axisandallies.org/forums/topic/35558/ww2-path-to-victory-strategies/121?page=5
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We’re in the second half of December, so you can “sign up” any time, tell me what version of the game you want to participate in the
POST SEASON
PLAYOFFS
TOURNAMENT
CHAMPIONSHIP BRACKET
or ARENA OF DEATHWhatever you like to call it. By now you know what I’m talking about, I’m talkin’ 'bout naming new (or repeating!) Champions!
You can see the sign up sheet on the ELO rankings spreadsheet.
Again, this year for the first time it is your LIFETIME ELO ranking that determines your seeding.
You MUST meet the following minimum games played requirements. The games must have been COMPLETED in calendar 2024, so a game you played all during 2023 but was ended and winner/loser declared in January 2024 counts.
Balanced mod minimum is SIX (6) games completed 2024
PTV and OOB are 3 games.
Again, seeded by lifetime ELO.Everyone has until 12/31 to sign up. Once brackets are completed, games can be started right away in January. Most of you know the drill, so if I left any gaps and you have questions, check league rules or ask me.
PM to me is preferred way to sign up to avoid gumming up the threads.
Again, you can see who has signed up so far in the new tab in the ELO rankings spreadsheet. -
I always find a spot for everyone. I create additional brackets if needed. If you’re not top 8 ELO of those signed up, you will NOT be able to be crowned champion of that game version, BUT you can still be in an exciting single elimination playoff bracket. Winners of (at least) 2nd brackets are still enshrined in permanent league history records.
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@gamerman01 PTV for me. I yearn for to avenge last years championship game debacle.





