Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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That Yunnan one is incredible.
Obviously those Jap personnel did not believe in attacking a nasty cheesy bid stack and were completely demoralized going in.
And the Chinese were invigorated beyond belief at the realization that Moscow had sent their entire airforce to protect the rice paddies
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@FlyingBadger said in League General Discussion Thread:
"Scientists have calculated that the chances of something so patently absurd actually existing are millions to one.
But magicians have calculated that million-to-one chances crop up nine times out of ten.”
Terry Pratchett, MortLove Terry Pratchett’s writing, always good for a chuckle. Figure if something only happens 1 out of 10,000 times, we give MARTI enough opportunities every month that there’s at least a 50% chance it happens to someone
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@gamerman01 said in League General Discussion Thread:
That Yunnan one is incredible.
And the Chinese were invigorated beyond belief at the realization that Moscow had sent their entire airforce to protect the rice paddies
Well, to be accurate the tac bomber stayed home to fight in the motherland, and just the fighters in range went. This makes the Japan attack about a coin-flip. I’m guessing this exact scenario doesn’t occur too often, as usually the tac will come to Yunnan as well.
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@Booper Yeah it was a coin flip, I was willing to commit to destroy a Russian plane or two since I attacked G1, now it will be much more difficult to seize Moscow
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A player noticed 3 months of missing game results in the ELO data during 2nd half of 2019.
I entered them all tonight.
If you didn’t play games during that time you will have very little change, but there were some noticeable tremors in the top 4. And if you did play games during that time, your game count and win % will be different.
Verification of accuracy of ELO data entry is still underway. Watch every day! You might go up a point! Or down.
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DANG! I should have written down what I was at so I would know if there has been a change.
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@AndrewAAGamer said in League General Discussion Thread:
DANG! I should have written down what I was at so I would know if there has been a change.
i thought the same thing, … i do know i went down tho, and now my status as #1 ranked is hanging by a thread lol
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@gamerman01 said in League General Discussion Thread:
I entered them all tonight.
Verification of accuracy of ELO data entry is still underway. Watch every day! You might go up a point! Or down.
Newly entered data checked. Only one problem - the game on August 7th between trulpen and Dawg should be OOB instead of BM. Damn fine work for one night.
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Thank you… X2
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@GovZ said in League General Discussion Thread:
@gamerman01 said in League General Discussion Thread:
I entered them all tonight.
Verification of accuracy of ELO data entry is still underway. Watch every day! You might go up a point! Or down.
Newly entered data checked. Only one problem - the game on August 7th between trulpen and Dawg should be OOB instead of BM. Damn fine work for one night.
You checked me on all, July 1 to Sep 30, 2019?
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@AndrewAAGamer said in League General Discussion Thread:
DANG! I should have written down what I was at so I would know if there has been a change.
Gotcha covered. I had taken a screen shot before entering those 3 months, just the screen starting with #1
So I can see on the overall spreadsheet, you went up 2 points -
@gamerman01 LOL - Thanks!
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@gamerman01 said in League General Discussion Thread:
You checked me on all, July 1 to Sep 30, 2019?
All of 2019 checked.
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Oh, right, it went through October. I got it
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ABH mentioned the winner’s curse in his interview. I was wondering if that discussion has been had here. As I’ve mentioned before, everyone here who is worried about his elo is going to want the axis. The system and the setup incentivize creative axis play. Historically speaking, it rewards new ways to do evil.
I was wondering if we might start a companion system that rewards creative Allied play. For instance, we might go with a set up that has been adjusted by the agreement of previous champions with a 60 bid. This is considered too high by ABH, but the bid might then go to the Axis player. An alternative would be to give the Russians 10 infantry in their capital and the US a fighter and a battleship in and off its capital. Another possibility is to adjust down the political rules by 1. Lastly, we might just spike the US map income by 25?!
I might also suggest scraping the bid system as is. It changes the narrative of turn 1 which I think is supposed to play out. The better way to go with the feng shui of the design is to give the powers that are currently neutral more units so that the ricochet might be a bit more powerful. Placing adjustments en masse in capitals makes a lot of sense.
I suggest this for the good of the community and to better align ourselves with history and virtue.
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I might also encourage the league to add a version past oob, ptv, bm. I would suggest 1940, 42 version. If you think about it, it is the 1940 version 3rd edition.
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One last and very simple idea is to acknowledge the player who’s gotten the furthest in the playoffs, playing the allies as the allied champion or Allied player of the year.
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@crockett36 Come to PtV, where Axis get the bid and lose half the games! The water’s great 😉🇺🇸🇬🇧





