TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 bomber and 1 fighter moved from Szechwan to Anhwe
1 bomber moved from Anhwe to 20 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 cruiser and 1 marine moved from 50 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Battle in Paulau
Battle in Anhwe
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
Americans win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Anhwe to Chahar
1 bomber moved from 20 Sea Zone to Chahar
2 aaGuns and 1 infantry moved from Fiji to 51 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 55 Sea Zone
2 aaGuns moved from 55 Sea Zone to New Guinea
1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 marine, 7 submarines and 2 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone
1 destroyer moved from 27 Sea Zone to 23 Sea Zone
2 carriers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 51 Sea Zone to 47 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
2 fighters moved from 48 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Mexico to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 3 infantry moved from Tsinghai to Hopei
1 artillery and 2 infantry moved from Tsinghai to Honan
1 fighter and 2 infantry moved from Burma to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Chinese
2 infantry placed in Szechwan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Move - British
1 artillery and 17 infantry moved from Burma to Eastern India
1 artillery and 7 infantry moved from Szechwan to Kweichow
Combat - British
Battle in Eastern India
British attack with 1 artillery and 17 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 17 infantry in Eastern India, round 2 : 2/18 hits, 3.33 expected hits
Japanese roll dice for 4 artilleries in Eastern India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Eastern India
2 artilleries owned by the Japanese lost in Eastern India
British roll dice for 1 artillery and 16 infantry in Eastern India, round 3 : 4/17 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries in Eastern India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern India
2 artilleries owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 artilleries
Battle in Kweichow
British attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 5 infantry in Kweichow, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 aaGun moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from French Equatorial Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 58 Sea Zone to 64 Sea Zone
4 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4,5,1,5,4,4,4,1,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 0.67
Italians regular : -0.33
Japanese regular : -2.00
British regular : -1.83
Savegame