Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsLeague General Discussion Thread
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I have 1 more question. I have a game to play, but when I register on triplea for the MARTI dice services, I put in my email and hit register, but I receive no email to confirm my email address, and have attempted this a few times the last 3 hours. is this normal for a confirmation email to take so long? or thought it may be within a few seconds? thanks for any help or advice
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@barnee yeah, its not registering my email. I even deleted triplea and re-installed. I even went directly to dice.marti site to register directly there. still nothing
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well bummer. Panther probably chime in in a few hours. He’s usually here most days. Europe time wise.
Probably should start a new thread at triplea support
https://www.axisandallies.org/forums/category/28/triplea-support
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F FlyingBadger referenced this topic on
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There’s a pinned topic relating to this already there. I’ve added some information to it which @MuddSlinger or any new league player struggling to get registered to the dice server might find helpful.
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@FlyingBadger thankyou for the help. I created a proton email account and it worked just fine.
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I just wanted to put a post on thanking everyone for helping me learn how to navigate through playing the games and posting them along with some setup problems I had. I now have finally learned how to do all this. alot of appreciation to the 3 players Im playing for helping me with rules and game mechanics. they have all 3 been very patient with me. I really enjoy this league site and appreciate all the fine players here who are willing to help a new player and who also make for great games to play. so just wanted to give a big shoutout to you all and thank you for having this league and helping a new player get up and running. I will lose more times than not at first, but down the road, watch out for me. lol. thanks all
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@MuddSlinger That is great to hear, thanks for telling us the conclusion here!
Have fun!!!
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Forgot to mention the 3 players that Im playing that have helped me alot are Stuficer, Nikola1975, and ArtofWar1947. thanks for bearing with me in order to learn how to post by forum when I wasnt able to
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@gamerman01 thankyou GamerMan. and thanks for your help also
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It’s great you named the 3, those are certainly 3 veterans and I would expect nothing less.
Lots more great and nice players where they come from, enjoy
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I have a quick question in PTV game. Can Tacs also scramble from AB’s and or AC’s? thanks
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@MuddSlinger said in League General Discussion Thread:
I have a quick question in PTV game. Can Tacs also scramble from AB’s and or AC’s? thanks
Yes, same as fighters.
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OK, thankyou Adam
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Any memories, here?
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ABattleMap… yes I do. :)
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anyone have a link or can tell me where the full rulebook for PTV is at? I just made the mistake on my Japan turn thinking I had the chance to win and realized I needed 7 victory cities instead of 6 (lmao). just needing to go look what all the victory cities are on the board to win. Im new to the games. thanks for any help. definitely will learn by losing. lol
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Is a pinned thread here in the league,
Here you gohttps://www.axisandallies.org/forums/topic/33238/g40-balance-mod-and-path-to-victory?_=1723592824635
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thank you gamerman
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If anyone noticed,
The results tab in the Rankings spreadsheet got messed up recently
MrRoboto has been AWOL for about 4 months, but miraculously I was able to get the results filter working without figuring out how to do lookups.
So if anyone noticed this function was broken, it’s back and working again.
For those who don’t know what I’m talking about, go to the results tab of the ranking spreadsheet and type in a name or partial name of a player in the highlighted box.
You will instantly see every game they’ve ever played, which version, elo change, axis or allies taken, bids, who won.Very valuable function