56e4d171-7828-44f4-91f2-f4a99e24c401-triplea_42300_3- usa, chi, uk.tsvg Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Malta to Western Germany 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in Western Germany Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Sumatra Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Alaska 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 bomber moved from Western Germany to United Kingdom 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 4 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 17 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 armour, 4 artilleries, 1 fighter and 8 infantry 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Chinese: 15 infantry Casualties for Japanese: 3 artilleries and 8 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 artillery moved from India to Burma 2 cruisers moved from 96 Sea Zone to 95 Sea Zone 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 destroyers and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 battleship and 1 carrier moved from 96 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 bomber moved from Malta to 95 Sea Zone Combat - British Battle in Southern France Battle in 95 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British win, taking Southern France from Italians with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 37 Casualties for British: 2 destroyers and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Italy British converts factory_major into different units Non Combat Move - British 3 fighters moved from Malta to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from West India to India 2 infantry moved from India to Burma 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryLeague General Discussion Thread
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I just got an unknown error when trying to post a China turn. And then was told the upload folder was full when I tried to post a saved game and a screenshot (separately). Is that an error on my end or with the server. The US turn posted moments earlier went up fine.
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I have an issue with a current game; on Anzac2 - I place a dd where was a Japan navy with empty transports ( Japan has not DOW ). So when Japan starts J3 and DOW on allies; he is able to load the transport on the sz where my dd was and brought his transport to the islands.
I thought the combat has to be resolved before the transport can be loaded; so at the end the purpose of it is to delay the attack on the island if the player unloaded the troops the round before…
Am I wrong on this on the triplea server bypass the rule?
Yes, it’s a weird rule thing…but yeah…if Japan is the country that declares war, it can load transports in a suddenly hostile territory. It just can’t move into a different sea zone that’s hostile to load. So, you have to place a UK destroyer in the sea zone with the Japanese transports…than have ANZAC declare war first. Only way to prevent that.
See page 11 of the Pacific Rule book in the Blue Box section on the right
or page 12 of the Europe book. -
I just got an unknown error when trying to post a China turn. And then was told the upload folder was full when I tried to post a saved game and a screenshot (separately). Is that an error on my end or with the server. The US turn posted moments earlier went up fine.
It usually means the server is full. Gotta let Djensen know so he can clear it out.
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I just got an unknown error when trying to post a China turn. And then was told the upload folder was full when I tried to post a saved game and a screenshot (separately). Is that an error on my end or with the server. The US turn posted moments earlier went up fine.
It usually means the server is full. Gotta let Djensen know so he can clear it out.
I sent him a PM. You’ll have to email the files for now until he can clear it out.
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thanks for the update
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Ok thanks guys; I thought it worked the other way around :lol:
Please note what Ichabod said. You can delay Japan by moving a UK destroyer to the Seazone and then declare war with Anzac.
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Ok thanks guys; I thought it worked the other way around :lol:
Please note what Ichabod said. You can delay Japan by moving a UK destroyer to the Seazone and then declare war with Anzac.
That does make the US entry into the war take longer does it not?
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Yes, but if you do it in turn 2 (turn 1 doesn’t really make sense most of the time), you won’t delay the additional income, since US will get the bonus income beginning in turn 3 anyway.
But yes, usually Japan will not declare war on USA in this case, which makes their movement in turn 3 a lot easier and they can position themselves a lot better.
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Hi, not sure where to post this…I’m getting an error that says…
“Summary Text: Unknown Error, please contact the forum owner and also post a bug to the TripleA development team”
Can anyone help me out on how to fix this or point me in the right direction of where to get help?
Thank you!
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Upload folder is full again.
Has someone contacted djensen?
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Upload folder is full again.
Has someone contacted djensen?
I sent him a PM yesterday. I guess it wouldn’t hurt if others did as well.
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Others did as well. Wittmann sent him an email concerning this.
It would be cool to have an extra thread for this, so People especially those who are not so familiar with this Problem know what is going on and how to continue their games untill DJensen fixed it.
If i visit a few games last year to let them know what is Happening, i get confused with my own games because i clicked on a lot of threads with my Icon on it, just to find out, oh non of mine :lol:
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Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war
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Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war
Link?
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After the last update, I get an error message now that says this:
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentNameIt doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>
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After the last update, I get an error message now that says this:
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentNameIt doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>
There’s was a typo in one of the USSR objectives. Looks like you must have downloaded the map before it was fixed. If you remove and re-download the map, it should go away. I suspect your objective panel doesn’t work at the moment.
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ok. Thanks!
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Need help running Java on Windows 10 using Chrome browser. On Surface Pro 4.
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Is anyone else having problems downloading the save files?
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