@Sovietishcat:
I have an issue with a current game; on Anzac2 - I place a dd where was a Japan navy with empty transports ( Japan has not DOW ). So when Japan starts J3 and DOW on allies; he is able to load the transport on the sz where my dd was and brought his transport to the islands.
I thought the combat has to be resolved before the transport can be loaded; so at the end the purpose of it is to delay the attack on the island if the player unloaded the troops the round before…
Am I wrong on this on the triplea server bypass the rule?
Yes, it’s a weird rule thing…but yeah…if Japan is the country that declares war, it can load transports in a suddenly hostile territory. It just can’t move into a different sea zone that’s hostile to load. So, you have to place a UK destroyer in the sea zone with the Japanese transports…than have ANZAC declare war first. Only way to prevent that.
See page 11 of the Pacific Rule book in the Blue Box section on the right
or page 12 of the Europe book.