Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Northern Belarus 1 bomber and 1 fighter moved from Leningrad to Northern Belarus 1 fighter moved from Germany to Eastern Poland 6 armour, 8 artilleries, 1 fighter, 15 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 mech_infantry moved from Romania to Greece 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 2 infantry moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania 3 fighters and 2 tactical_bombers moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 tactical_bomber moved from Western Germany to Albania 2 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia 2 fighters and 1 tactical_bomber moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Albania Combat - Germans Battle in Greece Germans attack with 6 armour, 8 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 3 artilleries and 4 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 6 armour, 8 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/39 hits, 13.83 expected hits Americans roll dice for 3 artilleries and 7 infantry in Greece, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Germans lost in Greece 3 infantry owned by the Americans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Greece Germans roll dice for 6 armour, 8 artilleries, 2 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 14/37 hits, 13.50 expected hits Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Germans win, taking Greece from Americans with 6 armour, 8 artilleries, 2 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 infantry Casualties for Americans: 3 infantry Casualties for British: 3 artilleries and 4 infantry Battle in Yugoslavia Germans attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yugoslavia, round 2 : 5/10 hits, 4.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Northern Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Germans attack with 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers in Albania, round 2 : 5/12 hits, 5.17 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Albania, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Albania 1 infantry owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Albania Germans win, taking Albania from Americans with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 aaGuns moved from Bulgaria to Greece 2 artilleries moved from Bulgaria to Romania 1 fighter moved from Eastern Poland to Germany 1 bomber and 1 fighter moved from Northern Belarus to Leningrad 1 tactical_bomber moved from Yugoslavia to France 2 fighters and 2 tactical_bombers moved from Greece to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Albania to Western Germany 2 fighters moved from Yugoslavia to France 2 fighters moved from Yugoslavia to Western Germany 4 fighters and 2 tactical_bombers moved from Albania to Southern Italy 1 infantry moved from Germany to Austria 1 artillery moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 tactical_bomber moved from Yugoslavia to Western Germany 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Finland 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Vologda to Archangel 3 armour, 6 infantry and 4 mech_infantrys moved from Vologda to Leningrad 1 armour and 1 mech_infantry moved from Vyborg to Leningrad 1 infantry moved from Western Germany to Germany 1 armour moved from Archangel to Leningrad 1 armour moved from Baltic States to Germany 8 armour, 1 artillery and 8 infantry moved from Baltic States to Leningrad 1 artillery and 7 infantry moved from France to Western Germany Place Units - Germans 1 aaGun, 1 artillery, 7 infantry and 1 tactical_bomber placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,1,5,4,2,3,3,6,5,5,4,2,6,5,6,2,1,5,2,3,3 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -1.00 Germans regular : -5.17 British regular : 0.00

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




