@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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What is the possibility of including the G40 2se, Gencon 42 set up and tournament rules in the league? It would be great if an A&A.org player took it down next summer.
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@crockett36 I would also love for this to happen. My team and I are trying to go, but family logistics can make it difficult sometimes.
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@crockett36 I think it would be cool to have G42 as a league option here with a slight modification for fairness and to adapt to play by forum, which would be to get rid of any notion of time limits and just set it as a 6 round game (while keeping the extra Russian turn rule if the Axis have victory condition).
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where do i find the league standings?
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The spread sheets for the overall standings, OOB, BM4, PTV, and Classic can be found at https://docs.google.com/spreadsheets/d/1Larckt6iOuBZtZ-AVzDPv-HEofZJdeN8ptXXotun0Og/edit?gid=0#gid=0.
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@ArtofWar1947
thank you -
Glad to see you on the Forum again.
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accessing this site has been really tough lately :(
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Temporary server issue, or something long-term? Possibly more folks hitting the forums over the holidays.
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Is the league still strong?
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I gotta be honest, we just had by far the weakest month since G40 was in its first year. In November there were only 6 games finished across all versions, and only 1 in the first 6 days of December. Maybe everyone’s taking a break at the same time, and/or maybe the games are more competitive and longer.
But there’s still plenty of action, and the playoffs continue to have VERY strong players in all 3 versions.
Classic has been added as a tracked league version of the game, though it doesn’t seem to have really taken hold. I’m back into Classic some, and maybe when I’m finally done with a big double elimination tournament, I’ll continually have 1 going. Pretty fun to return to the roots after actually learning the correct rules, thanks to resident EXPERT @The_Good_Captain -
There were 16 in October and 23 in September, so the 11/1 to 12/6 lull isn’t necessarily the new normal.
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@gamerman01 Since we’re coming up on the end of the year, I think we should formally consider adding G42 with tournament rules as a league game. @Daaras @Stucifer and I have been playing it a bunch, and also playing some games with folks we met at Battlefront Dayton. Could inject some fresh blood into the league and also improve the odds that a league derived team takes down the national championship at some point.
Since you can’t really do chess clocks in a PBF format, I would suggest pre-determining that the game be a 6 round game for league purposes.
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@gamerman01 I’ve been taking a break from League matches for a couple months learning G42 for Battlefront Dayton. Hard to switch back to the OOB/BM map when you’ve been spoiled on the PtV map for so long… :)
I do think G42 which is unofficially Larry Harris 1940 Global 3rd edition is very interesting to play especially given the constraints of live tournament play. Throwing empty carriers out as blockers and all-bomber buys are common round 4/5/6 moves depending on the pace of play.
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I realize it splits the league up further when adding add more variants which does have drawbacks
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@Stucifer said in League General Discussion Thread:
I realize it splits the league up further when adding add more variants which does have drawbacks
that’s definitely a concern.
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@Stucifer said in League General Discussion Thread:
@gamerman01 I’ve been taking a break from League matches for a couple months learning G42 for Battlefront Dayton. Hard to switch back to the OOB/BM map when you’ve been spoiled on the PtV map for so long… :)
I do think G42 which is unofficially Larry Harris 1940 Global 3rd edition is very interesting to play especially given the constraints of live tournament play. Throwing empty carriers out as blockers and all-bomber buys are common round 4/5/6 moves depending on the pace of play.
after i got into ptv this year for the first time, i thought i might lose interest in bm but picking up a couple good challenging matches with farmboy has proven that totally false. bm (imo enhanced global) is here to stay, still very fun and can (for me at least) coexist with ptv for i would think a long time
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for me, however, it’s much more about high quality matches than the quantity. there were many years where i would play 10-15 games concurrently, but these days i much prefer 1 or 2 high quality, very challenging matches.
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@axis-dominion
3rd edition Global with a little redesign to incorporate the split-sea zone island groups and a couple other balance adjustments from BM/PTV (Sea Zone 36, NOs) would be a pretty good Christmas present 😅😏 -
@Stucifer said in League General Discussion Thread:
@axis-dominion
3rd edition Global with a little redesign to incorporate the split-sea zone island groups and a couple other balance adjustments from BM/PTV (Sea Zone 36, NOs) would be a pretty good Christmas present 😅😏i’m down!





