Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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He’s right.
And if the game could be ended in 2022 but if both players want it in 2023, they could merely wait to call it over and report it in 2023.Note also that all playoff games which would be completed in 2023 will also be counted as regular 2023 games, per vast majority vote by league players several years ago.
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This may not be welcome by current players or past legends, but I don’t mind if past legends like @Karl7 get a wild card place in the playoffs to spice it up a bit. Anyone feel free to throw flowers or rotten vegetables at this idea.
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Sounds cool, but if Karl hasn’t been playing anywhere else, he’s probably even crappier now.
And you’re right, does not work at all for players hoping to get in the playoffs this year.
HOWEVER. We COULD totally have a wild bracket - would have to be BM3 or 4 - for resurrected legends, players who couldn’t get to 6, etc. Requirement would be something like, life-long # of league games played is > X
Where X is 5 or 10 or something. Also, no one allowed who is playing in a different playoff. That’s just off the cuff. Could be some other really interesting qualifiers too.So I leapfrog your cool suggestion with a
<SEPARATE WILD PLAYOFF> starting January 2023 -
@gamerman01 said in League General Discussion Thread:
Sounds cool, but if Karl hasn’t been playing anywhere else, he’s probably even crappier now.
Thanks Gameramn!
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I knew you’d appreciate that
Hey, you can go ahead and start rounding up your band of misfits - I’ll make you a bracket or even help you round it out
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Just got a new pc and am getting the following error when I try to open a game
“class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)”
I can still open games in local mode, but not for forum.
anyone experience this and know what to do?
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@farmboy panther is who i look to for help
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@farmboy said in League General Discussion Thread:
Just got a new pc and am getting the following error when I try to open a game
“class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)”
I can still open games in local mode, but not for forum.
anyone experience this and know what to do?
I think I also got that. Think I just downloaded the official release of 3A (started with a pre-release) and then it worked fine.
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@farmboy Hopefully trulpen’s fix works great for you, but I can never find the right version or download to make play by forum work the way it should.
What’s working for me is choosing the “play by e-mail” option instead of local or forum, save the file and upload it. Everyone else probably has better solutions, but if all else fails you can do this. Good luck. -
thanks all for the suggestions. It works to do play by email so I at least have an option.
In the long run I will want play by forum fixed so I can do that when that option is available again. I did re download the release to see if that made a difference and it didn’t. I didn’t try the pre release as I thought that would not be compatible with the games I’m currently in. Am I right on that?
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If I know what you mean by pre release, yeah I’ve tried a few of those to no avail
Might be our computers.
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I have decided that there is sufficient interest in the Parisian Rebalance to upload into the standard global map package. You may need to delete and re-install.
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@simon33 said in League General Discussion Thread:
I have decided that there is sufficient interest in the Parisian Rebalance to upload into the standard global map package. You may need to delete and re-install.
Sounds of interest to me, what exactly do I need to delete/re-install. A specific map?
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@flyingbadger If you go into “download maps”, if it isn’t in the upgrade tab and that tab may not exist, you need to go to the Installed tab, click delete on Global and then go back to Available and install. Clear?
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@simon33 said in League General Discussion Thread:
@flyingbadger If you go into “download maps”, if it isn’t in the upgrade tab and that tab may not exist, you need to go to the Installed tab, click delete on Global and then go back to Available and install. Clear?
Yes, thanks. Did that and I now see I have a new map to play called World War II Global 1940 Parisian Rebalance. For France, if the US or UK have captured Normandy and/or Southern France, and Paris is retaken, the US/UK retain control of these territories and can keep and building there?
Churchill would like that Canada becomes the new leader of whatever is left of the UK forces and territories.

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@flyingbadger said in League General Discussion Thread:
Churchill would like that Canada becomes the new leader of whatever is left of the UK forces and territories.
Only of the North American territories though. They don’t collect income from Africa or the Middle East.
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@flyingbadger said in League General Discussion Thread:
For France, if the US or UK have captured Normandy and/or Southern France, and Paris is retaken, the US/UK retain control of these territories and can keep and building there?
Yes indeed. That if you took Paris you couldn’t keep building in these territories was a real disincentive to retaking them.
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@simon33 said in League General Discussion Thread:
Only of the North American territories though. They don’t collect income from Africa or the Middle East.
That sounds reasonable. I like it! Should the UK fall, Canada and the Royal Navy can fight on and recapture England’s green and pleasant land (without having to wait for Japan to drag the US into the war).
Yes indeed. That if you took Paris you couldn’t keep building in these territories was a real disincentive to retaking them.
Yeah, recapturing Paris was not worth the US losing control of factories in Europe.
Great stuff. Next time I start a BM game I’ll encourage the opponent to play with these rules, and bait them into a Sealion! Not that those SS troops would stand a chance against the world’s best fighters…

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Will the Parisian Rebalance be made available on PTV?
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@artofwar1947 said in League General Discussion Thread:
Will the Parisian Rebalance be made available on PTV?
I would be open to this idea but I can hear the counters from @regularkid and @Adam514
“There is no need to prevent people leaving Normandy French in PtV because then the Germans lose the NO for the Atlantic Wall”
“Canada shouldn’t fight on after Sea Lion”
Actually, I am not sure what the counter to setting the original owner for Normandy to neutral will be but hopefully they will chime in to say what they feel about it.





