@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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@farmboy Hopefully trulpen’s fix works great for you, but I can never find the right version or download to make play by forum work the way it should.
What’s working for me is choosing the “play by e-mail” option instead of local or forum, save the file and upload it. Everyone else probably has better solutions, but if all else fails you can do this. Good luck. -
thanks all for the suggestions. It works to do play by email so I at least have an option.
In the long run I will want play by forum fixed so I can do that when that option is available again. I did re download the release to see if that made a difference and it didn’t. I didn’t try the pre release as I thought that would not be compatible with the games I’m currently in. Am I right on that?
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If I know what you mean by pre release, yeah I’ve tried a few of those to no avail
Might be our computers.
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I have decided that there is sufficient interest in the Parisian Rebalance to upload into the standard global map package. You may need to delete and re-install.
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@simon33 said in League General Discussion Thread:
I have decided that there is sufficient interest in the Parisian Rebalance to upload into the standard global map package. You may need to delete and re-install.
Sounds of interest to me, what exactly do I need to delete/re-install. A specific map?
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@flyingbadger If you go into “download maps”, if it isn’t in the upgrade tab and that tab may not exist, you need to go to the Installed tab, click delete on Global and then go back to Available and install. Clear?
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@simon33 said in League General Discussion Thread:
@flyingbadger If you go into “download maps”, if it isn’t in the upgrade tab and that tab may not exist, you need to go to the Installed tab, click delete on Global and then go back to Available and install. Clear?
Yes, thanks. Did that and I now see I have a new map to play called World War II Global 1940 Parisian Rebalance. For France, if the US or UK have captured Normandy and/or Southern France, and Paris is retaken, the US/UK retain control of these territories and can keep and building there?
Churchill would like that Canada becomes the new leader of whatever is left of the UK forces and territories.

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@flyingbadger said in League General Discussion Thread:
Churchill would like that Canada becomes the new leader of whatever is left of the UK forces and territories.
Only of the North American territories though. They don’t collect income from Africa or the Middle East.
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@flyingbadger said in League General Discussion Thread:
For France, if the US or UK have captured Normandy and/or Southern France, and Paris is retaken, the US/UK retain control of these territories and can keep and building there?
Yes indeed. That if you took Paris you couldn’t keep building in these territories was a real disincentive to retaking them.
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@simon33 said in League General Discussion Thread:
Only of the North American territories though. They don’t collect income from Africa or the Middle East.
That sounds reasonable. I like it! Should the UK fall, Canada and the Royal Navy can fight on and recapture England’s green and pleasant land (without having to wait for Japan to drag the US into the war).
Yes indeed. That if you took Paris you couldn’t keep building in these territories was a real disincentive to retaking them.
Yeah, recapturing Paris was not worth the US losing control of factories in Europe.
Great stuff. Next time I start a BM game I’ll encourage the opponent to play with these rules, and bait them into a Sealion! Not that those SS troops would stand a chance against the world’s best fighters…

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Will the Parisian Rebalance be made available on PTV?
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@artofwar1947 said in League General Discussion Thread:
Will the Parisian Rebalance be made available on PTV?
I would be open to this idea but I can hear the counters from @regularkid and @Adam514
“There is no need to prevent people leaving Normandy French in PtV because then the Germans lose the NO for the Atlantic Wall”
“Canada shouldn’t fight on after Sea Lion”
Actually, I am not sure what the counter to setting the original owner for Normandy to neutral will be but hopefully they will chime in to say what they feel about it.
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I’ve asked this question in the 1940 2nd Ed category, but wanted to highlight it here as well to tap into the immense quantity and quality of A&A experience and intelligence in the league.
Breifly, the US invaded Normandy and the UK landed some reinforcements on round 5. Can the French or UK troops in the UK load onto the US transports in SZ110 (the Channel) during round 5 even though the US transports have already loaded/unloaded on that round?
Full details on main topic for this is here - https://www.axisandallies.org/forums/topic/39384/loading-units-onto-allied-transports-in-the-same-round-that-the-ally-unloaded-them

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@flyingbadger French and UK units can move onto US transports on the UK and French turns but they can’t unload into Normandy until the following UK and French turns the next round.
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@flyingbadger said in League General Discussion Thread:
Full details on main topic for this is here - https://www.axisandallies.org/forums/topic/39384/loading-units-onto-allied-transports-in-the-same-round-that-the-ally-unloaded-them
… and the explanation why too.
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Is the South France naval base operative for the axis while it is vichy controlled
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I believe so.
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Yes, can confirm that it is.
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Hello all, not sure if this is a good place for this. Looking to playtest some political house rules & NO changes by correspondence or facetime. Hopefully should remove the requirement for a bid.
UKP & ANZAC economies merged.
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Yeah, I like the concept of UKP & ANZAC economies (and pieces?) merged. It was a key feature in a house-ruled version I was working on years ago - didn’t finish because balanced mod came along before I was done.
I’m sure somebody here will want to play you with your variation, just be advised that if you don’t finish 3 league games by 12/31, your opponent won’t get many points from you no matter how skilled and experienced you are,
BUT. Half of our players would rise in the rankings (if that’s what they’re interested in) if they prevail against you at your own game ;)
Some of the OTHER half would probably be willing to play you in league play despite the points thing.But you posted in a great place, because there are about 40 active players here and if they don’t want it to count in the league, they may play you outside of the league and you still get what you want, I think.
Good luck, and have fun





