TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 armour and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 3 carriers placed in 11 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Tsinghai 5 infantry moved from Szechwan to Tsinghai Place Units - Chinese 3 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 112 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Western India to Eastern India 1 fighter and 2 infantry moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 1 bomber moved from United Kingdom to Gibraltar Place Units - British 4 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 132 Sea Zone: 1 battleship EDIT: Adding units owned by British to 40 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 3 aaGuns and 8 infantry EDIT: Adding units owned by British to Burma: 3 aaGuns and 8 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : 0.67 Japanese regular : 0.33 British regular : 0.33


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




