Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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Thank you for the answer.
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@aequitas-et-veritas Does anyone know if downloading or using the BM4 map will have an adverse affect on the BM3 map? I’m late stages of a BM3 game that I don’t want to mess up but would also like to start a BM4.
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I believe that the game started will stay that version despite updating the map.
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Hi. Need rules clarification:
USA political Sit:
Also, need a clarification on this rule:
“USA political Sit:
If USA is not at war with Germany or Italy, USA may only move its units to sea zones touching USA territories and also Sea Zone 102.
If USA is not at war with Japan, USA may not move its units into sea zones touching Japanese controlled territories.
USA cannot go to war against the Axis until the beginning of PU collect phase of USA 3, unless of course an Axis power attacks it first.
Once at war, the Minor Factories in continental USA upgrade to Major Factories automatically for free, and may be used immediately.”In a game I’m playing, usa declared war at end of round 3 as allowed. However, when I checked the automatic, immediate, and free update did not happen as the factories were still minor after USA 3 but before USA 4. We can edit them to major factories before Usa 4 if usa is at war, right?
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They upgrade at the very end of USA 3 and in any case you are restricted by placement restrictions on usa 3. Also you place new units before you may declare war on usa 3.
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Nevermind I see what happens. If usa buys 10+ units, it gives a message saying do you want to purchase 10+ units when you can only place 9? Usa would say yes to purchase 10+ units. At some point before placement, the factories update so the 10+ units can be placed. What threw me off, since I don’t often make it to the point where usa has to declare war, was the warning message because the update is not immediate but is instead at some point before usa 4 placement. No issues, just have to select yes when the placement warning shows.
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@aagamerz13 you can only place 9 units. So rules for over purchase kickstart inn
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@oysteilo The rules say the factory immediately changes once us is at war. So the factories should be edited to majors as soon as us is at war, correct? I thought this was a user editable bug
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@oysteilo ok. I think you misunderstand. I’m talking about the start of usa 4 not round 3. If usa declares war at end of round 3, the factories are still minor at usa4 purchase. They don’t auto update until after usa 4 purchase which is why the message shows.
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On round 4 you may buy more then 9 units with US.
At the beginning of your Deploy phase, the IC’s than will upgrade and you may place more then just three unis on any of your upgraded IC’s now. -
@aequitas-et-veritas right. it just shows a warning message that the player can only place 9, that the player must ignore
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@aagamerz13 said in League General Discussion Thread:
@aequitas-et-veritas right. it just shows a warning message that the player can only place 9, that the player must ignore
I understand now, just ignorere it. Its dumb
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**ANNOUNCEMENT
FOR 2022 PLAYOFFS THAT ARE IN JANUARY**
Based on the total number of games that everyone has played in 2022 to date, the minimum number of games required in 2022 to participate in the 2022 playoffs (which start January 2023) are as follows:
Balanced Mod 6
Path to Victory 3
Out of the Box 3By comparison, 2021 playoffs were 8, 4, and 3
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A game I’m playing in has lost its “Forum Password” is there a way to recover it? I’m guessing logging out of the forum will present that option but… once I’m logged out I’ll kinda be on the outside looking in so I thought I’d ask here first.
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I have the same problem. I need the forum password on my newest computer and can’t play by forum. Can’t copy paste from the other computer that has a forum password encrypted. Tried using, and resetting axisandallies.org password, doesn’t work.
Shows 4 bullets, I doubt the password was even 4 characters long. Apparently the axisandallies.org password isn’t the same as the triplea forum password. And yes I have the axisandallies.org/forums selected from the dropdown menu and not the triplea
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Oh, and it’s the long java error message. Does anyone know what to do? I’ve tried installing latest java but that’s not it
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@gamerman01 I found my old password but… I also noticed that things had been switched to TripleA - switching back to axisandallies.org caused the software to find my password again. My password isn’t 4 characters long but, like you, it shows four bullet points so that must just be what the program does.
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So did it work? Thanks for the info
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@gamerman01 blimey! I haven’t tried. I hope I am okay . ( I hate change!).
Good luck guys . -
@gamerman01 Yep, I was able to take my turn just now.





