Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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I looked over the latest P40 manual and the FAQ, and they are both silent on the question, which really explains the different suppositions each of us have.
~~Then I’m glad I clicked on that most recent link (is actually an answer from just 2 months ago), and SHOCKER!
You move a single Chinese unit to Burma and Japan can’t attack Burma?!!
I guess normally there are no Chinese infantry in Yunnan, but the Chinese fighter to Burma makes a Japan attack on Burma impossible if Japan is not at war with UK - that is HUGE~~
(Edit: strike the above 2 paragraphs, I was temporarily confused)
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Never mind, I guess if Japan was going to attack Burma, Japan would be declaring war on the UK anyway.
:p Confusing
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@gamerman01 it is a pretty significant thing though since China goes before UK. You can hide the fig there or help stack Burma before the Japanese declare war or without waiting a turn for the UK to declare war. I was definitely quite surprised when I learned it was an option.
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Has anyone seen the flying tigers on an airbase and actually make use of the extra space? 🐸
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In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
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How often does the standings spreadsheet get updated?
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@ArtofWar1947 said in League General Discussion Thread:
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
It’s the same as G40/BM, so 3 Axis capitals.
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@Adam514 said in League General Discussion Thread:
@ArtofWar1947 said in League General Discussion Thread:
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
It’s the same as G40/BM, so 3 Axis capitals.
orr… when there’s no path to victory for the axis…
;)
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@axis-dominion said in League General Discussion Thread:
@Adam514 said in League General Discussion Thread:
@ArtofWar1947 said in League General Discussion Thread:
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
It’s the same as G40/BM, so 3 Axis capitals.
orr… when there’s no path to victory for the axis…
;)
As it should be.
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@WindowWasher When Roboto or I get on and see a result posted. Roboto’s been AWOL a few weeks
So Zero minutes to 72 hours normally
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@WindowWasher You know we’re using an ELO spreadsheet and the old rankings system was discontinued 12/31/23, right?
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@gamerman01 Yep, i just won a game a week ago or so and it hasn’t been put in so i was just wondering
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It looked a little different than posted games normally do, was small and inadvertently overlooked.
And MrRoboto and I have been entering and checking, he has been gone a few weeks so it’s just been me entering, with no checking, so overlooked, yes -
@gamerman01, can you add some wording to the bidding rules for the NG inf placement that has been a longstanding accepted exception to the normal bidding rules?

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Sorry, no.
It’s an exception from the simple rule, which is why it hasn’t been listed.
If we change it, then there is potential confusion with the way it was.
It shouldn’t matter because the “default” is really just a starting point, it’s not actually a rule. And if players can’t agree on whether to allow it or not, you could roll a die, or maybe you shouldn’t play each other.
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If a nation that lost its cap plunders a cap, can they use the plundered money?
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@Adam514 said in League General Discussion Thread:
If a nation that lost its cap plunders a cap, can they use the plundered money?
No, as the player skips all but the Combat Move, Conduct Combat, and Noncombat Move phases until the capital is liberated.
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@Panther said in League General Discussion Thread:
@Adam514 said in League General Discussion Thread:
If a nation that lost its cap plunders a cap, can they use the plundered money?
No, as the player skips all but the Combat Move, Conduct Combat, and Noncombat Move phases until the capital is liberated.
Do they keep the money or is it destroyed?
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@Adam514 said in League General Discussion Thread:
@Panther said in League General Discussion Thread:
@Adam514 said in League General Discussion Thread:
If a nation that lost its cap plunders a cap, can they use the plundered money?
No, as the player skips all but the Combat Move, Conduct Combat, and Noncombat Move phases until the capital is liberated.
Do they keep the money or is it destroyed?
You collect these IPCs even if your own capital is in enemy hands.
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Are the old games / game threads archived anywhere?
I wanted to have a look at some old OOB playoff games, but noticed that in “Post League Game Results Here” there is no result from before the year 2018.
Some Playoff games in the league rankings spreadsheet show a game ID. But entering these into the URL leads to an error message (“not found”).
Does anyone know, or is this rather a question for Dave Jensen? It would be a pity if legendary OOB battles would be lost forever.





