Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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@Adam514 I have Korea controlled by USA, I want to reinforce it with the Amur stack, but triplea wants me to DOW first? Is this normal or a glitch from the system, I am using the latest version on this game.
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@Sovietishcat said in League General Discussion Thread:
@Adam514 I have Korea controlled by USA, I want to reinforce it with the Amur stack, but triplea wants me to DOW first? Is this normal or a glitch from the system, I am using the latest version on this game.
In BM any nation needs to be at war with the original owner of the territory they want to move into, so you need to DOW as Russia to enter Korea, even on NCM. Or else that would force Japan to DOW on Russia if they want to take Korea back which doesn’t make sense.
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In g40, that would also apply. If ussr is not at war with Japan, it can’t move into allied controlled territories on the pacific map, regardless of the state of war in Europe.
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@Adam514 @CaptainNapalm , I need you help once again! This one in PTV, in the new version, so N.Italy was left alone ( no units in the territory ) so I took it with one inf, but the axis player has planes in S.Italy which has an airbase, Triplea gave him the option to land scramble, but in the notes, It mentiones that land scramble can only happen if there is a land unit in the territory, is this a triplea bug or I am wrong. Thank you.
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Where do I find the Tech Tree or Tech Chart for a BM3 Game?
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@Sovietishcat The game gives you the option of scrambling in that situation, but even if you do scramble N Italy will still be taken without a fight and the planes will go back to their airfield.
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Never mind, got it alltready!
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Germany loses opening battle to France. Battle calc said 97% win. Should I just concede now? Anybody ever play thru when this happened to you? Also, lost BB but no planes against UK fleets. Retreated 3 tanks and can shift troops from Germ. Sank Canadian fleet. But no Vichy or cash bonus, and will delay and/or weaken move on Russia, which will likely be fatal.
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@FMErwinRommel play on a full round. See what happens with your J move and how your opponent react and what he does. See how Italy plays out and the decide wether you continue or concede.
GL
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@FMErwinRommel said in League General Discussion Thread:
Germany loses opening battle to France. Battle calc said 97% win. Should I just concede now? Anybody ever play thru when this happened to you? Also, lost BB but no planes against UK fleets. Retreated 3 tanks and can shift troops from Germ. Sank Canadian fleet. But no Vichy or cash bonus, and will delay and/or weaken move on Russia, which will likely be fatal.
Against equal Players I have never seen the Axis come back from a failure to take France on G1.
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I’ve played on but I don’t think I’ve ever won. When it happened against Adam514 I conceded right away.
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Just want to clarify when a result from a league game should be posted. I saw that games should be played as best of 3s or 5s, etc. does that mean I should only post results of the series? Cause I see many people posting single game results. Is it that all results are posted, but the games only count for points in the league if they’re part of a series with the same player? Thanks!
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It’s a max cap, defined by the number of previously played games in steps of 10s.
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@trulpen Thanks for the reply. So am I correct in saying that I should still (as the losing player) post the result of a single game in the League Results forum?
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Correctamundo. And actually, even if it won’t count for scoring just yet due to cap, it should still be reported.
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Right, the best of 3 or best of 5 is just a limit imposed to force players to be available to play more other players. We don’t want people playing 20 games in the league with only 1 or 2 or a few other players.
Each game stands alone and is reported when it is decided, thanks for asking.
And welcome to the league - enjoy!
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Ouch:
French regular : 2.00
Neutral_Allies regular : -0.67
Germans regular : -9.50
British regular : 0.17
French AA : -0.17Go Italy…
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@LennardF said in League General Discussion Thread:
Ouch:
French regular : 2.00
Neutral_Allies regular : -0.67
Germans regular : -9.50
British regular : 0.17
French AA : -0.17Go Italy…
Looks nasty…
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Need rules help. I’m too lazy and busy to look through the rule book but I know you can’t land US bombers in Amur that are attacking Korea if Russia is neutral with Japan. And please correct me if I am wrong on that.





