TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Germany to Novgorod
1 tactical_bomber moved from 46 Sea Zone to Queensland
6 fighters moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Sikang to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Hunan
5 artilleries and 4 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
3 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
6 mech_infantrys moved from India to Shan State
2 infantry moved from Yunnan to Shan State
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 75 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 75 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kiangsi
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Japanese roll AA dice in Kiangsi : 1/2 hits, 0,33 expected hits
1 tactical_bomber owned by the British lost in Kiangsi
British roll dice for 1 fighter and 3 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter and 3 mech_infantrys in Kiangsi, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
1 fighter owned by the British retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -15
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Shan State
British attack with 2 infantry and 6 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 infantry and 6 mech_infantrys in Shan State, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry and 6 mech_infantrys in Shan State, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry and 6 mech_infantrys in Shan State, round 4 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Hunan
2 mech_infantrys moved from Yunnan to Hunan
2 aaGuns moved from Yunnan to Hunan
1 fighter moved from 37 Sea Zone to Burma
2 artilleries and 3 infantry moved from India to Burma
1 aaGun moved from Yunnan to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
2 fighters moved from India to Caucasus
2 fighters moved from Egypt to Caucasus
2 artilleries moved from Alexandria to Egypt
2 transports moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber and 1 fighter moved from Novgorod to Russia
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,00
Japanese regular : 0,67
Japanese AA : 0,67
Germans AA : -0,17
British regular : -3,67
Savegame