Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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Hi @MuddSlinger
Welcome to the site !
Just to add to what farmboy and gamer replied, after you dl triplea from the link gamer provided and have it installed, select a game and hit pbem or pbf and there will be a “register” button.

That takes you to the Marti dice server. You’ll want a gaming email for it, as it’ll send you every roll.
Also, a lot of people are using the latest prerelease, so you might want to dl the 2.5 stable and the pre both. Just put thre pre in a different folder.
I just add the pre number to the end of the folder it’s defaulting to during the install.
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@gamerman01 Thank you for the warm welcome and all the great info. I have Triplea downloaded and the maps downloaded already…been playtesting them some before I came here. I saw the auto dice triplea uses, but thought I read somewhere that you all used some other dice app. but thanks again for the message. looking forward to getting beat down some until I get my feet wet.
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@barnee ok. thanks for that info there. didnt see this message before I replied. guess thats the dice app thing I had read somewhere. will get email for that. thanks to you all for all the great info and help
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@farmboy ok. thank you for that info
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I have 1 more question. I have a game to play, but when I register on triplea for the MARTI dice services, I put in my email and hit register, but I receive no email to confirm my email address, and have attempted this a few times the last 3 hours. is this normal for a confirmation email to take so long? or thought it may be within a few seconds? thanks for any help or advice
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@barnee yeah, its not registering my email. I even deleted triplea and re-installed. I even went directly to dice.marti site to register directly there. still nothing
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well bummer. Panther probably chime in in a few hours. He’s usually here most days. Europe time wise.
Probably should start a new thread at triplea support
https://www.axisandallies.org/forums/category/28/triplea-support
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F FlyingBadger referenced this topic on
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There’s a pinned topic relating to this already there. I’ve added some information to it which @MuddSlinger or any new league player struggling to get registered to the dice server might find helpful.
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@FlyingBadger thankyou for the help. I created a proton email account and it worked just fine.
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I just wanted to put a post on thanking everyone for helping me learn how to navigate through playing the games and posting them along with some setup problems I had. I now have finally learned how to do all this. alot of appreciation to the 3 players Im playing for helping me with rules and game mechanics. they have all 3 been very patient with me. I really enjoy this league site and appreciate all the fine players here who are willing to help a new player and who also make for great games to play. so just wanted to give a big shoutout to you all and thank you for having this league and helping a new player get up and running. I will lose more times than not at first, but down the road, watch out for me. lol. thanks all
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@MuddSlinger That is great to hear, thanks for telling us the conclusion here!
Have fun!!!
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Forgot to mention the 3 players that Im playing that have helped me alot are Stuficer, Nikola1975, and ArtofWar1947. thanks for bearing with me in order to learn how to post by forum when I wasnt able to
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@gamerman01 thankyou GamerMan. and thanks for your help also
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It’s great you named the 3, those are certainly 3 veterans and I would expect nothing less.
Lots more great and nice players where they come from, enjoy
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I have a quick question in PTV game. Can Tacs also scramble from AB’s and or AC’s? thanks
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@MuddSlinger said in League General Discussion Thread:
I have a quick question in PTV game. Can Tacs also scramble from AB’s and or AC’s? thanks
Yes, same as fighters.
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OK, thankyou Adam
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Any memories, here?
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ABattleMap… yes I do. :)






