Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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@trulpen said in League General Discussion Thread:
There is a bit of a threshold to get going with P2V. Primarily the different map (Russia and China) and land- and carrier-scramble changes the dynamics of the game quite a lot.
I belong to the apparent sceptics regarding the division of z38, but after having played a few games I’m not really opposed to the change anymore. I feel it does make things around the islands more interesting, for both sides.
I believe there’s a more serious issue regarding Japan. It was @Ghostglider who showed me this in a game of ours. Because of the extra scramble-options grabbing first Queensland and then Sydney in the early game is very powerful. The thing is that Japan can quite easily force the hand here, since US isn’t ready for the challenge yet.
This might be a bit of a flaw regarding strategy and balance. I don’t really see how it can be avoided and then there’s a scripted path for japanese superiority, which would be bad for the game.
I don’t think it’s in Japan’s best interest to go for Anzac if it’s appropriately defended, they’d need to trade basically everywhere else to take out Anzac. It’s a bit like Germany always being able to get decent odds on UK if they max it, but it’s a losing move since it leaves them too weak to stand up to Russia.
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@adam514 said in League General Discussion Thread:
I don’t think it’s in Japan’s best interest to go for Anzac if it’s appropriately defended, they’d need to trade basically everywhere else to take out Anzac. It’s a bit like Germany always being able to get decent odds on UK if they max it, but it’s a losing move since it leaves them too weak to stand up to Russia.
With “early game” I didn’t actually mean off the bat, but after the DEI has been secured.
I might very well have messed it up, but in the game that was given as reference, I couldn’t see how Australia could be appropriately defended. I did push the fleet there, but had to scurry away. I did have air available for defense and had built land-units, but it wasn’t even close to be able to hold off the japanese.
The main point is that I could not hold both Queensland and Sydney, but had to take priority to the latter. Queensland fell and couldn’t be taken back because of the carrier-scramble. Next turn Sydney was complete toast, which is then further supported by the ab in Queensland.
Admittedly, there was an Axis+12 bid on the table. Anyway, if you have the time, please investigate the aforementioned situation. It’s located here.
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I like it more too…
I admit, however, that for those who are not very good already with BM (in fact I am demoralizing by dint of fixing defeats :( ) should limit themselves to the latter
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@trulpen said in League General Discussion Thread:
Admittedly, there was an Axis+12 bid on the table. Anyway, if you have the time, please investigate the aforementioned situation. It’s located here.
I have stopped doing the 1inf 1TT buy ANZAC1. I have been going for a 3inf buy, to shore up Sydney. I note that you lost all 3 ANZAC fighters ANZ2 in SZ38 but normally I would take them to E India anyway. The combination of the TT instead of inf buy, the inf that the TT take off and taking the fighters off make Sydney too weak.
You did use some USA planes to hang on until J8, with one exchange of Sydney before that. So at least it hang on for a while. The other issue I would raise here is that USA weren’t very effective in the Pacific, were they focused on the Europe side?
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I am not an expert but from what little I have seen I do not think it is necessary to give a BID to the Axis … as I see it often…
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@trulpen said in League General Discussion Thread:
@adam514 said in League General Discussion Thread:
I don’t think it’s in Japan’s best interest to go for Anzac if it’s appropriately defended, they’d need to trade basically everywhere else to take out Anzac. It’s a bit like Germany always being able to get decent odds on UK if they max it, but it’s a losing move since it leaves them too weak to stand up to Russia.
With “early game” I didn’t actually mean off the bat, but after the DEI has been secured.
I might very well have messed it up, but in the game that was given as reference, I couldn’t see how Australia could be appropriately defended. I did push the fleet there, but had to scurry away. I did have air available for defense and had built land-units, but it wasn’t even close to be able to hold off the japanese.
The main point is that I could not hold both Queensland and Sydney, but had to take priority to the latter. Queensland fell and couldn’t be taken back because of the carrier-scramble. Next turn Sydney was complete toast, which is then further supported by the ab in Queensland.
Admittedly, there was an Axis+12 bid on the table. Anyway, if you have the time, please investigate the aforementioned situation. It’s located here.
Anzac does need those 3 fighters to defend and counterattack more in PTV than in BM. India also sent away all its airforce, allowing Japan to take the islands with minimal escort while using its fleet to keep the US fleet away. The US also lost more planes than Japan in the Solomon scramble. If you don’t scramble and you have a few reinforcements in Hawaii at the start of turn 4, Japan would not have been able to stack sz55 (Queensland). It does look like Euro-Axis went navy, so maybe you thought your priority was to deal with that.
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I guess there’s an easy solution then and I simply screwed up. I’m not a very strong player with the Allies.
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Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.
Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.
I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)
Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding
Gamer
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@gamerman01 Thanks for all your efforts over the years.
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@gamerman01 you have been a sensational moderator, gamerman. Really appreciate the time and work you put into keeping the League going.
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@gamerman01 said in League General Discussion Thread:
Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.
Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.
I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)
Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding
Gamer
gamer, you have been nothing short of amazing all these years, and you’ve put up with sometimes a very tough crowd. we’ll definitely be missing you as moderator, but hopefully we will have you back as a casual player one day once difficulties clear up for you. I will pray for your complete recovery, and please don’t hesitate to message me in here ANY time for anything you need, even if it’s just for a chat because you’re bored or whatever.
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Thank you for yeoman’s service all these many years.
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Hope you get better and thank you for all your efforts.
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sorry to hear that… passing of the guard!
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@gamerman01 said in League General Discussion Thread:
Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.
Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.
I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)
Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding
Gamer
I remember the day you took the reigns, our league benefited greatly from it, and in numerous ways! Your leadership will be greatly missed but I hope we may someday play a game again. Thank you for everything and take care my friend.
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@gamerman01 said in League General Discussion Thread:
Guys, I’m thinking about resigning as league moderator and scoreboard operator. I don’t want to leave you in the middle of a year so intend to finish this year out and set up playoffs and everything, but maybe somebody should come alongside me and learn some of the ropes, or maybe you guys have an idea of another direction to take all this.
Contributing to this decision is that I did have my first manic and depressive episodes this year since 2005 (still pretty depressed - trying to get the right meds) but I wanted to get out anyway, since I haven’t found the time to play any league games myself.
I intend to help make a smooth transition if someone else is eager to moderate and score games (maybe a team) - I’d been doing everything with no partner for years now (Although having a partner can mean more work if they have differing ideas than you)
Please think about it - sorry - I guess this day had to come sooner or later. Thanks for understanding
Gamer
The giants pass on…
I still remember the first G40 game I beat Gamerman, only then to lose 2 subsequent games to him… Highlight of my A&A game career! LOL! Gamerman and Boldfresh will always be A&A Titans in my book…
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@gamerman01 thank you! I have been around a very short time compared to some of the players here, but it’s easy to see your contributions and how you are regarded by those players who know you better. Life always has to take precedence so I wish you all the best and hope things work out. Hope to see you back one day.
Warm regards Peter
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@gamerman01 you have been a great representative of this forum and what you have done for the League is immense. You can’t be thanked enough .
We will miss you, but totally understand .
Keep well, my friend. -
I am very sorry to hear that but I, of course, totally understand.
I can’t say it any better than Witt, so I just quote and second him.
@witt said in League General Discussion Thread:
@gamerman01 you have been a great representative of this forum and what you have done for the League is immense. You can’t be thanked enough .
We will miss you, but totally understand .
Keep well, my friend. -
@gamerman01 sorry to lose you as a moderator and thanks for all your efforts. Its been really appreciated! I hope everything works out and I looking forward to a future game.





