@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Odonis (Axis) vs BSD (Allies) G40L18 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to British Columbia
2 fighters moved from Western United States to British Columbia
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in British Columbia
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in British Columbia, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from British Columbia to Western United States
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 destroyers and 5 submarines placed in 10 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from Persia to Iraq
1 armour moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 armour moved from South West Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 cruiser and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 cruiser and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Rhodesia
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 : 1/5 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits
Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits
4 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 2 infantry owned by the British retreated to Persia
Italians win with 1 artillery remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Iraq to Persia
2 aaGuns, 1 artillery and 18 infantry moved from India to Burma
1 bomber moved from Rhodesia to Persia
1 battleship, 1 carrier and 1 cruiser moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to British Columbia
2 fighters moved from Western United States to British Columbia
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in British Columbia
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in British Columbia, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from British Columbia to Western United States
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 destroyers and 5 submarines placed in 10 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from Persia to Iraq
1 armour moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 armour moved from South West Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 cruiser and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 cruiser and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Rhodesia
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 : 1/5 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits
Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits
4 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 2 infantry owned by the British retreated to Persia
Italians win with 1 artillery remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Iraq to Persia
2 aaGuns, 1 artillery and 18 infantry moved from India to Burma
1 bomber moved from Rhodesia to Persia
1 battleship, 1 carrier and 1 cruiser moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour
Americans defend with 1 artillery
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits
Americans roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits
1 artillery owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
2 marines moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 marines, 3 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Persia to India
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Persia to India
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 74 Sea Zone to 77 Sea ZoneNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 infantry moved from Smolensk to Archangel
1 armour moved from Novgorod to Belarus
15 armour, 13 artilleries, 25 infantry and 23 mech_infantrys moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Eastern Poland to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Belarus
Germans attack with 16 armour, 13 artilleries, 25 infantry and 24 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 13 artilleries, 25 infantry and 24 mech_infantrys in Belarus, round 2 : 21/78 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 16 armour, 13 artilleries, 25 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
2 fighters moved from Bryansk to Novgorod
1 fighter moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Smolensk to Belarus
6 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
2 bombers placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Nenetsia to Archangel
1 fighter moved from Nenetsia to Smolensk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Nenetsia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
3 infantry moved from Tambov to Bryansk
5 artilleries moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry; Japanese defend with 2 bombers
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits
1 bomber owned by the Japanese and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits
1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 bombers
Battle in Kazakhstan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
1 armour owned by the Russians retreated to Volgograd
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 10 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 10 artilleries and 10 infantry in Bryansk, round 2 : 8/20 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Smolensk to Russia
3 aaGuns, 2 armour, 14 artilleries and 53 infantry moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
1 tactical_bomber moved from Archangel to Russia
4 infantry moved from Buryatia to Sakha
2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Shensi to Yunnan
1 armour moved from Kweichow to Yunnan
1 armour moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 4 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from 36 Sea Zone to French Indo China
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
Japanese undo move 2.
2 artilleries and 1 fighter placed in Kwangtung
1 artillery, 1 fighter and 1 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Germans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 54 Sea Zone to 46 Sea Zone
3 cruisers moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 battleship, 3 cruisers, 3 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 cruisers, 3 destroyers and 1 transport in 46 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 3 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Guinea from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 carriers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 aaGun, 2 artilleries and 6 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from British Columbia to Western United States
1 armour moved from Western United States to Central United StatesPlace Units - Americans
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Germans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 54 Sea Zone to 46 Sea Zone
3 cruisers moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 battleship, 3 cruisers, 3 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 cruisers, 3 destroyers and 1 transport in 46 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 3 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking New Guinea from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 carriers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 aaGun, 2 artilleries and 6 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from British Columbia to Western United States
1 armour moved from Western United States to Central United StatesPlace Units - Americans
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Persia to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Rhodesia to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from French Equatorial Africa to Rhodesia
2 aaGuns, 1 artillery and 18 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to India
2 fighters and 1 tactical_bomber moved from Northwest Persia to India
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to Tunisia
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 2 fighters and 1 marine
Americans defend with 1 armour
Italians roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 marine in Tunisia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 marine owned by the Italians and 1 armour owned by the Americans lost in Tunisia
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 marine
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Tunisia to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
16 armour, 13 artilleries, 25 infantry and 24 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 fighters moved from Novgorod to Bryansk
2 bombers moved from Western Germany to Bryansk
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 19 armour, 13 artilleries, 2 bombers, 4 fighters, 25 infantry and 27 mech_infantrys
Russians defend with 4 aaGuns, 2 armour, 24 artilleries and 62 infantry
AA fire in Bryansk : 3/6 hits
3 fighters owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 13 artilleries, 2 bombers, 1 fighter, 25 infantry and 27 mech_infantrys in Bryansk, round 2 : 28/87 hits
Russians roll dice for 4 aaGuns, 2 armour, 24 artilleries and 62 infantry in Bryansk, round 2 : 26/88 hits
24 infantry owned by the Russians, 25 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 13 artilleries, 2 bombers, 1 fighter and 26 mech_infantrys in Bryansk, round 3 : 19/61 hits
Russians roll dice for 2 armour, 24 artilleries and 38 infantry in Bryansk, round 3 : 13/64 hits
19 infantry owned by the Russians and 13 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 13 artilleries, 2 bombers, 1 fighter and 13 mech_infantrys in Bryansk, round 4 : 18/48 hits
Russians roll dice for 2 armour, 24 artilleries and 19 infantry in Bryansk, round 4 : 16/45 hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 10 artilleries, 2 bombers and 1 fighter in Bryansk, round 5 : 13/32 hits
Russians roll dice for 2 armour, 24 artilleries and 1 infantry in Bryansk, round 5 : 10/27 hits
1 infantry owned by the Russians, 12 artilleries owned by the Russians and 10 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 2 bombers and 1 fighter in Bryansk, round 6 : 11/22 hits
Russians roll dice for 2 armour and 12 artilleries in Bryansk, round 6 : 5/14 hits
11 artilleries owned by the Russians and 5 armour owned by the Germans lost in Bryansk
Germans roll dice for 14 armour, 2 bombers and 1 fighter in Bryansk, round 7 : 9/17 hits
Russians roll dice for 2 armour and 1 artillery in Bryansk, round 7 : 0/3 hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour, 13 artilleries, 3 fighters, 25 infantry and 27 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 24 artilleries and 62 infantryNon Combat Move - Germans
2 bombers and 1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 93 Sea Zone
3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 36 PUs;
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour moved from Volgograd to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Archangel to Russia
2 infantry moved from Archangel to Vologda
2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Sakha to AmurPlace Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Burma
3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
3 infantry moved from French Indo China to Yunnan
4 fighters moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Kwangsi to HunanPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
Japanese undo move 1.
2 destroyers placed in 36 Sea Zone
1 fighter placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
3 cruisers moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Marshall Islands
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
4 carriers, 8 destroyers, 2 fighters and 2 submarines moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to United Kingdom
2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
3 cruisers moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Marshall Islands
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
4 carriers, 8 destroyers, 2 fighters and 2 submarines moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to United Kingdom
2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 fighters, 23 infantry and 2 tactical_bombers moved from India to Burma
1 fighter moved from Persia to Burma
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Rhodesia to 98 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 1 submarine; Italians defend with 2 transports
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Burma
British attack with 1 artillery, 4 fighters, 23 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrys
British roll dice for 1 artillery, 4 fighters, 23 infantry and 2 tactical_bombers in Burma, round 2 : 4/30 hits
Japanese roll dice for 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrys in Burma, round 2 : 9/21 hits
4 infantry owned by the Japanese and 9 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 4 fighters, 14 infantry and 2 tactical_bombers in Burma, round 3 : 5/21 hits
Japanese roll dice for 4 armour, 4 artilleries, 2 infantry and 7 mech_infantrys in Burma, round 3 : 9/17 hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers in Burma, round 4 : 7/12 hits
Japanese roll dice for 4 armour, 4 artilleries and 4 mech_infantrys in Burma, round 4 : 6/12 hits
3 artilleries owned by the Japanese, 1 fighter owned by the British, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Burma, round 5 : 3/6 hits
Japanese roll dice for 4 armour and 1 artillery in Burma, round 5 : 2/5 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 armour owned by the Japanese and 1 fighter owned by the British lost in Burma
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 6 : 4/4 hits
Japanese roll dice for 2 armour in Burma, round 6 : 1/2 hits
2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for British: 1 artillery, 2 fighters, 23 infantry and 1 tactical_bomber
Casualties for Japanese: 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 bomber moved from 98 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
3 fighters placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Rhodesia: 3 infantry
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 infantry and 2 mech_infantrys
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Changing ownership of Burma from Japanese to British
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 33 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry





