TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
2 fighters moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone
2 fighters moved from 63 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Central Africa
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in French Central Africa, round 2 : 1/4 hits
Italians roll dice for 1 armour in French Central Africa, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Central Africa
Americans win, taking French Central Africa from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from French Central Africa to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to Burma
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
2 fighters moved from French West Africa to French Equatorial Africa
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 battleship and 1 cruiser moved from 71 Sea Zone to 82 Sea Zone
1 bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to French Equatorial Africa
Combat - British
Battle in Belgian Congo
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 bomber
British roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits
1 bomber owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 artillery and 1 bomber in Belgian Congo, round 3 : 1/2 hits
Italians roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits
1 armour owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 bomber
Battle in French Equatorial Africa
British attack with 3 fighters and 2 infantry
Italians defend with 2 fighters
British roll dice for 1 battleship and 1 cruiser in French Equatorial Africa, round 2 : 2/2 hits
Italians roll dice for 2 fighters in French Equatorial Africa, round 2 : 2/2 hits
2 fighters owned by the Italians and 2 infantry owned by the British lost in French Equatorial Africa
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters
Battle in Burma
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Burma to Persia
1 tactical_bomber moved from Burma to Persia
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 82 Sea Zone
1 fighter moved from French Equatorial Africa to French West Africa
2 fighters moved from French Equatorial Africa to French West Africa
2 fighters moved from Scotland to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 aaGun and 5 infantry moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Belgian Congo to French West Africa
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
triplea_41278_UK_5.tsvg