Odonis (Axis) vs BSD (Allies) G40L18 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 63 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 2 destroyers and 2 fighters in 34 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                        ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41278_Fre17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Archangel to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 2 artilleries in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour in Ukraine, round 6 :  1/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Finland
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                9 armour moved from Eastern Poland to Belarus
                7 armour moved from Archangel to Belarus
                1 armour moved from Novgorod to Belarus
                4 artilleries moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                8 infantry moved from Germany to Western Germany
                1 armour moved from Evenkiyskiy to Yenisey

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                4 artilleries placed in Western Germany
                1 fighter, 5 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41278_Ger18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                4 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 armour moved from Rostov to Belarus
                3 artilleries and 20 infantry moved from Bryansk to Belarus
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 3 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber
                    Germans defend with 19 armour, 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber in Belarus, round 2 :  8/30 hits
                        Germans roll dice for 19 armour, 1 artillery and 1 mech_infantry in Belarus, round 2 :  10/21 hits
                        1 mech_infantry owned by the Germans, 6 armour owned by the Germans, 10 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber in Belarus, round 3 :  7/20 hits
                        Germans roll dice for 13 armour in Belarus, round 3 :  6/13 hits
                        7 armour owned by the Germans and 6 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 4 :  7/14 hits
                        Germans roll dice for 6 armour in Belarus, round 4 :  5/6 hits
                        6 armour owned by the Germans and 5 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for Germans: 19 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 21 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Rostov to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 aaGun, 2 artilleries and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Vologda
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                4 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                3 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_41278_Rus18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Philippines to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to Celebes
                1 artillery moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                1 mech_infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 tactical_bomber moved from India to Kazakhstan
                1 bomber moved from Yunnan to Novosibirsk

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kazakhstan to Sikang
                1 bomber moved from Novosibirsk to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to India
                2 armour moved from India to Eastern Persia
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                3 fighters moved from Celebes to 35 Sea Zone
                1 battleship, 7 carriers, 2 destroyers, 11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Jehol to Sikang
                1 aaGun moved from Korea to Manchuria
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 bomber, 1 fighter and 1 mech_infantry placed in India
                1 mech_infantry placed in Kiangsu
                3 destroyers and 1 transport placed in 6 Sea Zone
                Japanese undo move 3.
                1 destroyer and 1 transport placed in 6 Sea Zone
                2 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41278_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 13 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from Gibraltar to 82 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Gold Coast
                1 artillery moved from 82 Sea Zone to Gold Coast
                1 artillery and 5 infantry moved from Norway to Finland

    Combat - Americans
                Battle in French West Africa
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking French West Africa from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 82 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 82 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 82 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 82 Sea Zone
                    Americans win, taking 82 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Gold Coast
                Battle in Finland
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 artillery and 5 infantry in Finland, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Finland
                    Americans win, taking Gold Coast from Italians, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in French Equatorial Africa
                Battle in Nigeria

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 2 submarines moved from 49 Sea Zone to 33 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 3 fighters and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Western United States to Hawaiian Islands
                4 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                7 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Holland Belgium to Gibraltar
                1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Holland Belgium to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                3 infantry placed in Holland Belgium
                1 artillery and 2 infantry placed in Norway
                2 infantry and 1 mech_infantry placed in Normandy Bordeaux
                1 armour, 6 infantry and 3 mech_infantrys placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_41278_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 13 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from Gibraltar to 82 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Gold Coast
                1 artillery moved from 82 Sea Zone to Gold Coast
                1 artillery and 5 infantry moved from Norway to Finland

    Combat - Americans
                Battle in French West Africa
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking French West Africa from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 82 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 82 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 82 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 82 Sea Zone
                    Americans win, taking 82 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Gold Coast
                Battle in Finland
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 artillery and 5 infantry in Finland, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Finland
                    Americans win, taking Gold Coast from Italians, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in French Equatorial Africa
                Battle in Nigeria

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 2 submarines moved from 49 Sea Zone to 33 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 3 fighters and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Western United States to Hawaiian Islands
                4 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                7 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Holland Belgium to Gibraltar
                1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Holland Belgium to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                3 infantry placed in Holland Belgium
                1 artillery and 2 infantry placed in Norway
                2 infantry and 1 mech_infantry placed in Normandy Bordeaux
                1 armour, 6 infantry and 3 mech_infantrys placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 aaGuns, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Iraq
                5 fighters moved from Persia to Iraq
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Holland Belgium to 93 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 5 fighters and 2 infantry
                    Italians defend with 2 armour
                        British roll dice for 5 fighters and 2 infantry in Iraq, round 2 :  2/7 hits
                        Italians roll dice for 2 armour in Iraq, round 2 :  1/2 hits
                        2 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in 93 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 cruiser
                        British roll dice for 4 fighters in 93 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                3 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                5 fighters moved from Iraq to Persia

    Place Units - British
                2 aaGuns and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs

    Turn Complete - UK_Pacific

    triplea_41278_UK_18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Egypt to French Equatorial Africa
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 2 armour and 1 fighter
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in French Equatorial Africa, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        Italians roll dice for 2 armour and 1 fighter in French Equatorial Africa, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 :  2/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from Americans with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Iraq
                    Italians attack with 1 fighter and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Southern Italy to Egypt
                2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                7 infantry moved from Northern Italy to Southern Italy
                6 artilleries moved from Northern Italy to Southern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                3 infantry placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2,3,5,1
                Italians collect 34 PUs (1 lost to blockades); end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_41278_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 artilleries and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41278_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 artilleries and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 71 Sea Zone
                      French take 72 Sea Zone from Germans

    Combat - French
                Battle in 71 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 submarine
                        French roll dice for 1 destroyer in 71 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 71 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 71 Sea Zone
                    French win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    triplea_41278_Fre18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Eastern Poland to Belarus
                1 armour, 1 artillery and 1 mech_infantry moved from Novgorod to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour, 5 artilleries and 4 mech_infantrys
                    Russians defend with 1 armour and 3 artilleries
                        Germans roll dice for 5 armour, 5 artilleries and 4 mech_infantrys in Belarus, round 2 :  5/14 hits
                        Russians roll dice for 1 armour and 3 artilleries in Belarus, round 2 :  2/4 hits
                        1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 5 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 3 artilleries

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Novgorod
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour, 1 fighter and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41278_Ger19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Eastern Poland to Belarus
                1 armour, 1 artillery and 1 mech_infantry moved from Novgorod to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour, 5 artilleries and 4 mech_infantrys
                    Russians defend with 1 armour and 3 artilleries
                        Germans roll dice for 5 armour, 5 artilleries and 4 mech_infantrys in Belarus, round 2 :  5/14 hits
                        Russians roll dice for 1 armour and 3 artilleries in Belarus, round 2 :  2/4 hits
                        1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 5 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 3 artilleries

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Novgorod
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour, 1 fighter and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Sakha from Russians to Germans
                EDIT: Changing ownership of Amur from Russians to Germans
                EDIT: Removing units owned by Germans from Buryatia: 1 armour
                EDIT: Adding units owned by Germans to Amur: 1 armour
                EDIT: Turning off Edit Mode

    triplea_41278_Ger19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Eastern Poland to Belarus
                1 armour, 1 artillery and 1 mech_infantry moved from Novgorod to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour, 5 artilleries and 4 mech_infantrys
                    Russians defend with 1 armour and 3 artilleries
                        Germans roll dice for 5 armour, 5 artilleries and 4 mech_infantrys in Belarus, round 2 :  5/14 hits
                        Russians roll dice for 1 armour and 3 artilleries in Belarus, round 2 :  2/4 hits
                        1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 5 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 3 artilleries

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Novgorod
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour, 1 fighter and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Sakha from Russians to Germans
                EDIT: Changing ownership of Amur from Russians to Germans
                EDIT: Removing units owned by Germans from Buryatia: 1 armour
                EDIT: Adding units owned by Germans to Amur: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 45 to 47
                EDIT: Turning off Edit Mode

    triplea_41278_Ger19.tsvg

  • '20 '19 '18 '15 '13

    sorry for the edits - totally forgot the Siberian expedition forces!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Vologda to Novosibirsk
                3 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 5 artilleries and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber in Belarus, round 2 :  5/17 hits
                        Germans roll dice for 5 armour, 5 artilleries and 2 mech_infantrys in Belarus, round 2 :  3/12 hits
                        2 mech_infantrys owned by the Germans, 3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber in Belarus, round 3 :  4/14 hits
                        Germans roll dice for 5 armour and 2 artilleries in Belarus, round 3 :  1/7 hits
                        2 armour owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 4 :  4/13 hits
                        Germans roll dice for 3 armour in Belarus, round 4 :  0/3 hits
                        3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 5 armour, 5 artilleries and 2 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 6 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 5 infantry in Kazakhstan, round 3 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Novosibirsk
                    Russians attack with 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 5 infantry in Novosibirsk, round 2 :  0/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 :  0/2 hits
                        Russians roll dice for 5 infantry in Novosibirsk, round 3 :  0/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 :  0/2 hits
                        Russians roll dice for 5 infantry in Novosibirsk, round 4 :  1/5 hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 4 infantry in Novosibirsk, round 5 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Timguska
                1 aaGun moved from Samara to Kazakhstan
                4 infantry moved from Rostov to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_41278_Rus19.tsvg


  • @Odonis:

    sorry for the edits - totally forgot the Siberian expedition forces!

    No problem.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 5 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 armour, 1 artillery, 1 infantry and 15 mech_infantrys moved from Eastern Persia to Persia
                1 bomber and 1 fighter moved from India to Persia
                1 bomber and 2 tactical_bombers moved from Sikang to Persia
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 submarine and 2 transports
                Battle in Persia
                    Japanese attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 15 mech_infantrys and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                        AA fire in Persia :  1/5 hits
                        1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 infantry, 15 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  7/25 hits
                        British roll dice for 2 aaGuns, 2 artilleries, 6 fighters, 8 infantry and 1 mech_infantry in Persia, round 2 :  11/17 hits
                        1 infantry owned by the Japanese, 10 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Persia
                        Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 2 tactical_bombers in Persia, round 3 :  4/14 hits
                        British roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Persia, round 3 :  6/12 hits
                        1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Persia
                        Japanese roll dice for 4 armour, 2 bombers and 2 tactical_bombers in Persia, round 4 :  4/8 hits
                        British roll dice for 2 artilleries and 6 fighters in Persia, round 4 :  5/8 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 3 armour owned by the Japanese, 2 artilleries owned by the British and 1 fighter owned by the British lost in Persia
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Persia, round 5 :  2/3 hits
                        British roll dice for 4 fighters in Persia, round 5 :  4/4 hits
                        1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Persia
                    British win with 2 fighters remaining. Battle score for attacker is -61
                    Casualties for British: 2 aaGuns, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 15 mech_infantrys and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun and 1 artillery moved from Manchuria to Korea
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Anhwe
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                2 infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41278_Jap19.tsvg

  • '20 '19 '18 '15 '13

    hmmm 93% chance of winning and lose. That’s pretty much the game now… oh well. will continue anyway


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                2 fighters moved from 82 Sea Zone to Belgian Congo
                1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
                1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Union of South Africa, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Union of South Africa
                    Americans win, taking Union of South Africa from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Belgian Congo
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win, taking Belgian Congo from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  0/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 :  3/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 23 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 23 Sea Zone to 54 Sea Zone
                5 fighters moved from 34 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                3 armour, 6 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Belgian Congo to 82 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Finland: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in Holland Belgium
                3 infantry placed in Normandy Bordeaux
                5 infantry placed in Central United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_41278_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                2 fighters moved from 82 Sea Zone to Belgian Congo
                1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
                1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Union of South Africa, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Union of South Africa
                    Americans win, taking Union of South Africa from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Belgian Congo
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win, taking Belgian Congo from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  0/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 :  3/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 23 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 23 Sea Zone to 54 Sea Zone
                5 fighters moved from 34 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 13 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                3 armour, 6 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Belgian Congo to 82 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Finland: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in Holland Belgium
                3 infantry placed in Normandy Bordeaux
                5 infantry placed in Central United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - British
                Battle in Crete
                Battle in Cyprus
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 2 fighters
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking Crete from Italians, taking Cyprus from Italians, taking 98 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Malta

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_41278_UK_19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 destroyer and 2 fighters
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 98 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier and 2 fighters in 98 Sea Zone, round 3 :  2/3 hits
                        1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 2 fighters in 98 Sea Zone, round 4 :  0/2 hits
                        1 fighter owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 5 :  1/2 hits
                        British roll dice for 1 fighter in 98 Sea Zone, round 5 :  1/1 hits
                        1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 battleship remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                Battle in Persia
                    Italians attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                        Italians roll dice for 2 fighters and 3 mech_infantrys in Persia, round 2 :  2/5 hits
                        British roll dice for 2 fighters and 3 infantry in Persia, round 2 :  1/5 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Persia
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Persia, round 3 :  2/4 hits
                        British roll dice for 2 fighters and 1 infantry in Persia, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Persia
                        Italians roll dice for 2 fighters and 1 mech_infantry in Persia, round 4 :  1/3 hits
                        British roll dice for 1 fighter in Persia, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 2 fighters and 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Iraq
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                3 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 fighters placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_41278_Ita19.tsvg

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