Odonis (Axis) vs BSD (Allies) G40L18 BM3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Vologda to Samara
                      Japanese take Samara from Russians
                4 fighters and 1 tactical_bomber moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Burma, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/5 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in India, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 2 :  1/4 hits
                        1 fighter owned by the Japanese and 1 aaGun owned by the British lost in India
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in India, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 3 :  3/4 hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 aaGun owned by the British lost in India
                    UK_Pacific win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -41
                    Casualties for British: 2 aaGuns
                    Casualties for Japanese: 4 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                4 fighters moved from Hunan to Yunnan
                1 artillery moved from Kweichow to Hunan
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Hopei to Anhwe
                1 mech_infantry moved from Kiangsu to Hopei
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Philippines to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan

    Place Units - Japanese
                1 fighter placed in Japan
                4 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_41278_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take French Equatorial Africa from British
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from Americans
                      French take French Madagascar from British
                      French take Algeria from Americans
                      French take French West Africa from Americans
                      French take Tunisia from Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier in 22 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Iwo Jima
                Battle in Marianas
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France
                5 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                5 transports moved from 104 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Place Units - Americans
                1 factory_minor placed in Holland Belgium
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Central United States
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_41278_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take French Equatorial Africa from British
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from Americans
                      French take French Madagascar from British
                      French take Algeria from Americans
                      French take French West Africa from Americans
                      French take Tunisia from Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier in 22 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Iwo Jima
                Battle in Marianas
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France
                5 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                5 transports moved from 104 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Place Units - Americans
                1 factory_minor placed in Holland Belgium
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Central United States
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from India to 38 Sea Zone
                3 fighters and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    British attack with 3 fighters and 1 mech_infantry
                    Italians defend with 1 factory_major and 2 infantry
                        British roll dice for 3 fighters and 1 mech_infantry in Northern Italy, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    retreated to Northern Italy
                    Italians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Northern Italy to France
                2 infantry moved from Normandy Bordeaux to France
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from Holland Belgium to France
                2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 119 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 38 Sea Zone to Persia
                1 fighter moved from Iraq to Persia
                1 artillery and 1 infantry moved from India to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    triplea_41278_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take French Equatorial Africa from British
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from Americans
                      French take French Madagascar from British
                      French take Algeria from Americans
                      French take French West Africa from Americans
                      French take Tunisia from Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier in 22 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Iwo Jima
                Battle in Marianas
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France
                5 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                5 transports moved from 104 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Place Units - Americans
                1 factory_minor placed in Holland Belgium
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Central United States
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from India to 38 Sea Zone
                3 fighters and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    British attack with 3 fighters and 1 mech_infantry
                    Italians defend with 1 factory_major and 2 infantry
                        British roll dice for 3 fighters and 1 mech_infantry in Northern Italy, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    retreated to Northern Italy
                    Italians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Northern Italy to France
                2 infantry moved from Normandy Bordeaux to France
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from Holland Belgium to France
                2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 119 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 38 Sea Zone to Persia
                1 fighter moved from Iraq to Persia
                1 artillery and 1 infantry moved from India to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 110 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_41278_UK_11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Syria to Iraq
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Iraq, round 2 :  1/6 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 marine and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 marine moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to Southern Italy
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 aaGuns moved from Southern Italy to Northern Italy
                2 fighters moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 artilleries, 3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41278_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Western Australia to South Australia
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41278_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Western Australia to South Australia
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Russia: 1 fighter
                EDIT: Adding units owned by ANZAC to Persia: 1 fighter
                EDIT: Turning off Edit Mode
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from France to Southern France
                      French take Southern France from Germans
                1 fighter moved from Normandy Bordeaux to France

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                French collect 15 PUs; end with 15 PUs

    triplea_41278_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Western Australia to South Australia
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Russia: 1 fighter
                EDIT: Adding units owned by ANZAC to Persia: 1 fighter
                EDIT: Turning off Edit Mode
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from France to Southern France
                      French take Southern France from Germans
                1 fighter moved from Normandy Bordeaux to France

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                French collect 15 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41278_Fre11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 21 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys moved from Western Germany to Holland Belgium
                3 bombers and 3 mech_infantrys moved from Germany to Holland Belgium
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 armour moved from Novgorod to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Bryansk to Archangel

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 3 bombers, 2 fighters, 5 infantry and 10 mech_infantrys
                    British defend with 2 aaGuns, 1 artillery and 5 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 mech_infantry
                        AA fire in Holland Belgium :  0/5 hits
                        Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 5 infantry and 10 mech_infantrys in Holland Belgium, round 2 :  4/23 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/18 hits
                        2 aaGuns owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 10 mech_infantrys in Holland Belgium, round 3 :  5/20 hits
                        Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Holland Belgium, round 3 :  6/16 hits
                        2 infantry owned by the Germans, 3 infantry owned by the Americans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Holland Belgium, round 4 :  10/14 hits
                        Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 4 :  4/11 hits
                        1 armour owned by the Americans, 1 fighter owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 2 mech_infantrys in Holland Belgium, round 5 :  4/10 hits
                        Americans roll dice for 1 fighter in Holland Belgium, round 5 :  1/1 hits
                        1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 infantry and 9 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 artillery and 5 infantry
                    Casualties for Americans: 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 fighter in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Archangel
                        Germans roll dice for 1 fighter in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Archangel
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Bryansk to Smolensk
                3 armour moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                7 infantry moved from Germany to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                3 bombers moved from Holland Belgium to Germany
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun moved from Novgorod to 115 Sea Zone
                1 aaGun and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun moved from 114 Sea Zone to Germany
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod
                10 infantry placed in Western Germany
                10 infantry placed in Germany
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41278_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Japanese
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 5 infantry moved from Urals to Vologda
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                4 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_41278_Rus12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Burma to India
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alaska
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  3/3 hits
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 34 Sea Zone
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in India, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Shensi to Kazakhstan
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Hunan to Chahar
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Hopei
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                4 fighters moved from Yunnan to French Indo China
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 4 destroyers and 1 transport placed in 6 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Kiangsu
                Japanese undo move 2.
                1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3
                Japanese collect 64 PUs (3 lost to blockades); end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41278_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Gibraltar to 112 Sea Zone
                2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Norway
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking Norway from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/12 hits
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Holland Belgium, round 2 :  0/4 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Holland Belgium, round 3 :  2/12 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 6 submarines placed in 10 Sea Zone
                1 artillery, 2 fighters and 5 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 4.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    triplea_41278_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Gibraltar to 112 Sea Zone
                2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Norway
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking Norway from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/12 hits
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Holland Belgium, round 2 :  0/4 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Holland Belgium, round 3 :  2/12 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 6 submarines placed in 10 Sea Zone
                1 artillery, 2 fighters and 5 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 4.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 fighter moved from France to 114 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 bomber moved from Persia to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters moved from Russia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 114 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Belgian Congo
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Northwest Persia
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Northwest Persia to Persia
                1 artillery moved from West India to Eastern Persia
                3 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Tanganyika Territory to Rhodesia
                1 fighter moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from France to Gibraltar
                1 fighter moved from France to United Kingdom
                1 aaGun moved from Normandy Bordeaux to France
                1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
                British collect 25 PUs (1 lost to blockades); end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_41278_UK_12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 artillery moved from Kenya to Belgian Congo
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                4 artilleries, 4 fighters, 8 infantry, 1 marine and 2 mech_infantrys moved from Northern Italy to France

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 5 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in France
                    Italians attack with 4 artilleries, 4 fighters, 8 infantry, 1 marine and 2 mech_infantrys
                    British defend with 2 aaGuns and 3 infantry; French defend with 1 airfield, 1 factory_minor, 1 fighter and 3 infantry; Americans defend with 4 armour, 2 artilleries and 6 infantry
                        AA fire in France :  0/4 hits
                        Italians roll dice for 4 artilleries, 4 fighters, 8 infantry, 1 marine and 2 mech_infantrys in France, round 2 :  8/19 hits
                        French roll dice for 2 aaGuns, 4 armour, 2 artilleries, 1 fighter and 12 infantry in France, round 2 :  6/19 hits
                        2 aaGuns owned by the British, 5 infantry owned by the Americans, 1 infantry owned by the French and 6 infantry owned by the Italians lost in France
                        Italians roll dice for 4 artilleries, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys in France, round 3 :  4/13 hits
                        French roll dice for 4 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 3 :  3/13 hits
                        1 marine owned by the Italians, 1 infantry owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in France
                        Italians roll dice for 4 artilleries, 4 fighters and 2 mech_infantrys in France, round 4 :  5/10 hits
                        French roll dice for 4 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 :  3/9 hits
                        1 armour owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the French and 3 artilleries owned by the Italians lost in France
                        Italians roll dice for 1 artillery, 4 fighters and 2 mech_infantrys in France, round 5 :  2/7 hits
                        French roll dice for 3 armour and 1 fighter in France, round 5 :  3/4 hits
                        2 mech_infantrys owned by the Italians, 2 armour owned by the Americans and 1 artillery owned by the Italians lost in France
                    retreated to France
                    French win with 1 armour and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 4 artilleries, 8 infantry, 1 marine and 2 mech_infantrys
                    Casualties for British: 2 aaGuns and 3 infantry
                    Casualties for French: 3 infantry
                    Casualties for Americans: 3 armour, 2 artilleries and 6 infantry

    Non Combat Move - Italians
                2 fighters moved from France to Northern Italy
                2 fighters moved from France to Northern Italy
                2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Iraq to Egypt
                2 armour moved from Iraq to Egypt
                1 marine moved from Iraq to Trans-Jordan

    Place Units - Italians
                10 infantry placed in Northern Italy
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_41278_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from South Australia to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_41278_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from South Australia to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Purchase Units - French
                French buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Southern France to France

    Place Units - French
                3 infantry placed in France
                2 infantry placed in Normandy Bordeaux

    Turn Complete - French
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                French collect 11 PUs (3 lost to blockades); end with 11 PUs

    triplea_41278_Fre12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Samara
                2 mech_infantrys moved from Ukraine to Tambov
                1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                6 infantry moved from Western Germany to France
                2 fighters moved from Western Germany to France
                3 bombers moved from Germany to France

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 3 bombers, 2 fighters and 6 infantry
                    French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; Americans defend with 1 armour
                        Germans roll dice for 3 bombers, 2 fighters and 6 infantry in France, round 2 :  6/11 hits
                        French roll dice for 1 armour, 1 fighter and 4 infantry in France, round 2 :  4/6 hits
                        4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the French and 1 fighter owned by the French lost in France
                    Germans destroys 11PUs while taking French capital
                    Germans win, taking France from French with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                2 fighters moved from France to Western Germany
                3 bombers moved from France to Germany
                1 mech_infantry moved from Ukraine to Smolensk
                1 fighter moved from Tambov to Novgorod
                1 tactical_bomber moved from Samara to Sikang
                25 armour moved from Bryansk to Belarus
                5 armour moved from Bryansk to Eastern Poland
                10 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41278_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                2 infantry moved from Vologda to Smolensk
                1 fighter moved from Russia to Smolensk
                1 armour and 4 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 4 infantry in Samara, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                1 aaGun moved from Vologda to Samara
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Russia to Tambov
                4 infantry moved from Yenisey to Timguska
                5 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Samara
                7 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_41278_Rus13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from French Indo China to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                1 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from India to West India
                1 fighter moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 4 fighters and 2 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in West India
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in West India, round 2 :  4/10 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kazakhstan to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from French Indo China to Burma
                3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 battleship and 7 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                3 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to French Indo China

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 1 infantry placed in Kwangtung
                Japanese undo move 3.
                1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 3.
                2 fighters placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
                Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41278_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 infantry moved from Holland Belgium to France
                3 fighters moved from 112 Sea Zone to France
                1 artillery moved from Holland Belgium to France
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in France
                    Americans attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 2 infantry in France, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in France
                    Americans win, taking France from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from France to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 fighter moved from Eastern United States to British Columbia
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                6 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 carriers, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                3 artilleries placed in Holland Belgium
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 armour and 1 mech_infantry placed in Western United States
                1 artillery and 7 infantry placed in Eastern United States
                Americans undo move 5.
                1 infantry placed in Western United States
                1 armour, 1 artillery and 6 infantry placed in Eastern United States
                Americans undo move 4.
                Americans undo move 5.
                2 armour and 1 mech_infantry placed in Western United States
                Americans undo move 5.
                Americans undo move 4.
                1 armour and 1 mech_infantry placed in Western United States
                1 armour, 1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_41278_Ame13.tsvg

Suggested Topics

  • 86
  • 49
  • 35
  • 37
  • 25
  • 42
  • 265
  • 265
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.7k

Users

40.3k

Topics

1.8m

Posts