Odonis (Axis) vs BSD (Allies) G40L18 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    triplea_41278_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 46 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                2 fighters moved from 46 Sea Zone to 55 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 battleship moved from 46 Sea Zone to 33 Sea Zone
                3 cruisers moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                4 carriers, 8 destroyers, 2 fighters and 2 submarines moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 109 Sea Zone
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 destroyers moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 3 fighters, 23 infantry and 2 tactical_bombers moved from India to Burma
                1 fighter moved from Persia to Burma
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Rhodesia to 98 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 submarine; Italians defend with 2 transports
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Burma
                    British attack with 1 artillery, 4 fighters, 23 infantry and 2 tactical_bombers
                    Japanese defend with 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrys
                        British roll dice for 1 artillery, 4 fighters, 23 infantry and 2 tactical_bombers in Burma, round 2 :  4/30 hits
                        Japanese roll dice for 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrys in Burma, round 2 :  9/21 hits
                        4 infantry owned by the Japanese and 9 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 4 fighters, 14 infantry and 2 tactical_bombers in Burma, round 3 :  5/21 hits
                        Japanese roll dice for 4 armour, 4 artilleries, 2 infantry and 7 mech_infantrys in Burma, round 3 :  9/17 hits
                        2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers in Burma, round 4 :  7/12 hits
                        Japanese roll dice for 4 armour, 4 artilleries and 4 mech_infantrys in Burma, round 4 :  6/12 hits
                        3 artilleries owned by the Japanese, 1 fighter owned by the British, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Burma, round 5 :  3/6 hits
                        Japanese roll dice for 4 armour and 1 artillery in Burma, round 5 :  2/5 hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 armour owned by the Japanese and 1 fighter owned by the British lost in Burma
                        British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 6 :  4/4 hits
                        Japanese roll dice for 2 armour in Burma, round 6 :  1/2 hits
                        2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for British: 1 artillery, 2 fighters, 23 infantry and 1 tactical_bomber
                    Casualties for Japanese: 4 armour, 4 artilleries, 6 infantry and 7 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to Persia
                1 bomber moved from 98 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Rhodesia: 3 infantry
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 3 infantry and 2 mech_infantrys
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 tactical_bomber
                EDIT: Changing ownership of Burma from Japanese to British
                EDIT: Adding units owned by British to Burma: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 33 PUs (1 lost to blockades); end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41278_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery and 1 marine moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 marine moved from 98 Sea Zone to Egypt
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41278_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 56 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from India to 38 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from 38 Sea Zone to India
                1 submarine moved from 79 Sea Zone to 38 Sea Zone
                EDIT: 1 fighter moved from India to Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41278_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 56 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from India to 38 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from 38 Sea Zone to India
                1 submarine moved from 79 Sea Zone to 38 Sea Zone
                EDIT: 1 fighter moved from India to Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41278_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 bombers and 1 fighter moved from Novgorod to Russia

    triplea_41278_Ger10.tsvg

  • '20 '19 '18 '15 '13

    intercept in Russia?


  • yes, intercept with all three planes.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 bombers and 1 fighter moved from Novgorod to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/3 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from Russia to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Tambov
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Smolensk
                3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Western Germany to France
                6 mech_infantrys moved from Southern Italy to Western Germany
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 battleship and 1 carrier moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 bombers placed in Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_41278_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Nenetsia
                1 fighter and 1 tactical_bomber moved from Russia to Nenetsia
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Nenetsia, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Nenetsia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
                2 fighters moved from Smolensk to Russia
                2 aaGuns and 8 infantry moved from Yenisey to Timguska
                4 infantry moved from Amur to Buryatia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_41278_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                3 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Samara to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Yunnan to Burma
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from French Indo China to 38 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to Kweichow
                1 fighter moved from Kweichow to Hopei
                1 marine moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 fighter moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hopei, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter and 3 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Adding units owned by Japanese to Korea: 1 infantry
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
                EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
                EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
                EDIT: Changing ownership of Dzavhan from Russians to Mongolians
                EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
                EDIT: Changing ownership of Olgiy from Russians to Mongolians
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 35 Sea Zone to Hunan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Tsinghai to Shensi
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 38 Sea Zone to Yunnan
                1 battleship moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in 6 Sea Zone
                1 carrier placed in 6 Sea Zone
                Japanese undo move 1.
                2 destroyers placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_41278_Jap10.tsvg

  • '20 '19 '18 '15 '13

    My apologies, I had thought the Mongolia pact had already been broken (mixed up my games!). Wouldn’t have broken it as no advantage. Edited it all back I think. Hope you’re ok with that, but let me know if not.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 carriers moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Gibraltar
                1 aaGun moved from Algeria to Morocco

    Place Units - Americans
                3 destroyers and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_41278_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 carriers moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Gibraltar
                1 aaGun moved from Algeria to Morocco

    Place Units - Americans
                3 destroyers and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Iraq to Trans-Jordan
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters moved from Persia to Caucasus
                1 bomber moved from Iraq to Burma
                3 infantry moved from India to Burma
                1 fighter moved from Persia to Burma
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 battleship moved from 91 Sea Zone to 119 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 119 Sea Zone
                    British attack with 1 battleship and 1 fighter
                    Germans defend with 1 cruiser
                        British roll dice for 1 battleship and 1 fighter in 119 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the Germans lost in 119 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Union of South Africa to Rhodesia
                1 bomber and 1 fighter moved from Burma to India
                1 fighter moved from 119 Sea Zone to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                3 transports moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                EDIT: 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Caucasus to Russia

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41278_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 marine moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 1 marine and 4 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 marine and 4 mech_infantrys in Trans-Jordan, round 2 :  2/7 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Syria from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 2 fighters and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/7 hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 4 :  1/5 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 marine moved from Southern Italy to 95 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41278_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from South Australia to Northern Territory
                1 artillery moved from South Australia to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 infantry moved from South Australia to Northern Territory
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Territory, round 2 :  0/4 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Northern Territory
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Territory, round 3 :  0/3 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Territory, round 4 :  2/3 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 4 :  0/1 hits
                        1 marine owned by the Japanese lost in Northern Territory
                    ANZAC win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 marine
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41278_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from South Australia to Northern Territory
                1 artillery moved from South Australia to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 infantry moved from South Australia to Northern Territory
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Territory, round 2 :  0/4 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Northern Territory
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Territory, round 3 :  0/3 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Territory, round 4 :  2/3 hits
                        Japanese roll dice for 1 marine in Northern Territory, round 4 :  0/1 hits
                        1 marine owned by the Japanese lost in Northern Territory
                    ANZAC win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 marine
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from Persia to Russia

    Turn Complete - French

    triplea_41278_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Caucasus
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in 72 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Germans win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        AA fire in Holland Belgium :  1/2 hits
                        1 bomber owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Germany
                1 bomber moved from Caucasus to Germany
                1 battleship and 1 carrier moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                1 aaGun, 2 artilleries and 4 infantry moved from France to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Western Germany to Germany
                3 mech_infantrys moved from Eastern Poland to Germany
                3 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                7 infantry placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_41278_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Timguska to Urals
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Samara from Japanese
                2 fighters moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                5 infantry moved from Timguska to Urals
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 :  1/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Volgograd, round 4 :  3/5 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Urals
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Urals, round 2 :  3/7 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Urals
                1 aaGun moved from Timguska to Urals
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 aaGun and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_41278_Rus11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Vologda to Samara
                      Japanese take Samara from Russians
                4 fighters and 1 tactical_bomber moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Burma, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/5 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in India, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 2 :  1/4 hits
                        1 fighter owned by the Japanese and 1 aaGun owned by the British lost in India
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in India, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 3 :  3/4 hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 aaGun owned by the British lost in India
                    UK_Pacific win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -41
                    Casualties for British: 2 aaGuns
                    Casualties for Japanese: 4 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                4 fighters moved from Hunan to Yunnan
                1 artillery moved from Kweichow to Hunan
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Hopei to Anhwe
                1 mech_infantry moved from Kiangsu to Hopei
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Philippines to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan

    Place Units - Japanese
                1 fighter placed in Japan
                4 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_41278_Jap11.tsvg

Suggested Topics

  • 54
  • 15
  • 61
  • 82
  • 141
  • 67
  • 251
  • 2.5k
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.7k

Users

40.3k

Topics

1.8m

Posts