TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 destroyers
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 destroyers in 54 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to Gibraltar
Place Units - Americans
1 mech_infantry placed in Western United States
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 5 : 1/2 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from India to Persia
1 tactical_bomber moved from India to Persia
1 fighter moved from India to Persia
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.483
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
Italians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
triplea_41277.0_UK_6.tsvg