18L BM3 Adam (Allies) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    @Adam514:

    Yeah scramble.

    Last ditch effort?

    Yeah, needed a bit more in 26 (3 less hits from you to save a loaded carrier), one more round before giving you the game.

    Forgot Solomon land to avoid the anzac fighters, hope you are fine with it.

  • '19 '17

    Wow you won both handily.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    triplea_41274_Bri6.tsvg

  • '19 '17

    Scramble 97?

  • '19 '18 '17 '16 '15

    No

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 27 Sea Zone
                1 submarine moved from 27 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 2 marines
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 26 Sea Zone, round 2 :  3/5 hits
                        1 marine owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  1/2 hits
                        1 marine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 battleships in 26 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 battleships in 26 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 1 battleship in 26 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 carrier, 1 destroyer and 3 submarines
                    Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 2 marines

    Non Combat Move - Americans
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Norway
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                3 infantry placed in Norway
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Hunan from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                2 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Shensi to Kweichow
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Kweichow
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hopei: 2 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
                EDIT: Removing units owned by Chinese from Hopei: 3 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 3 infantry
                EDIT: Removing units owned by Chinese from Hopei: 1 fighter
                EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - British
                Battle in Cyprus
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 3 submarines in 97 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  4/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                    British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 47
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    Casualties for British: 2 submarines

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 marines moved from Egypt to Alexandria
                1 fighter moved from Gibraltar to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Gibraltar
                1 infantry moved from Algeria to Tunisia
                1 aaGun moved from Morocco to Algeria
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                2 aaGuns and 3 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from British Somaliland to Ethiopia
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 fighter, 4 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41274_UK_6.tsvg

  • '19 '18 '17 '16 '15

    With the counter, 26 was 0 TUV swing finally as expected. As I said the Axis needed (not deserved) 3 less hits in your defense in 26, that would have given me a +100 TUV swing overall in 26 and a very good chance to win this game by Pacific VCs. Given my disadvantage I think I did the right thing trying.

  • '17 '16 '13 '12

    This game is already over, wow!

  • '19 '17

    @JuanSpain:

    With the counter, 26 was 0 TUV swing finally as expected. As I said the Axis needed (not deserved) 3 less hits in your defense in 26, that would have given me a +100 TUV swing overall in 26 and a very good chance to win this game by Pacific VCs. Given my disadvantage I think I did the right thing trying.

    Good game! Yeah you needed to push for a quick win, this might have been your best chance.

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