@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 mech_infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
10 artilleries and 26 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Archangel
4 bombers moved from Rostov to Archangel
2 infantry moved from Rostov to Volgograd
3 fighters moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
11 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
Combat - Germans
Battle in Volgograd
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 bombers and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 4 bombers and 3 infantry in Archangel, round 2 : 2/7 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 4 bombers and 3 infantry in Archangel, round 3 : 2/7 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 10 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 26 infantry in Smolensk, round 2 : 11/36 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 11 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber
British defend with 7 infantry and 2 mech_infantrys
Germans roll dice for 11 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 7/33 hits
British roll dice for 7 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 5/9 hits
5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia
Germans roll dice for 11 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 11/28 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 11 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 mech_infantrys
Casualties for British: 7 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 aaGun moved from Belarus to Archangel
4 aaGuns moved from Belarus to Smolensk
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Eastern Poland to Belarus
4 bombers moved from Archangel to Novgorod
12 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 126 Sea Zone to 127 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,3,4,3,3,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
convoy raids are such bullshit, pretty much ruins the game I think
land defenses compensated both vs italy and vs germany.
germans keep suffering their rough start.
You are playing well and still winning.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Vologda to Archangel
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 3/6 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 4 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
2 mech_infantrys moved from Vologda to Tambov
1 armour moved from Russia to Tambov
19 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Vologda to Archangel
1 aaGun and 7 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 26 infantry
EDIT: Adding units owned by Russians to Russia: 26 infantry
EDIT: Removing units owned by Russians from Tambov: 5 artilleries
EDIT: Adding units owned by Russians to Russia: 5 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 artilleries and 26 infantry
EDIT: Adding units owned by Russians to Tambov: 5 artilleries and 26 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
one sec
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 3 mech_infantrys, 1 submarine and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
2 artilleries moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Szechwan to Yunnan
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Jehol to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 marines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
4 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from Philippines to Java
1 fighter moved from Celebes to Java
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from Celebes to Java
1 fighter moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
1 fighter and 4 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Philippines: 2 bombers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 2 infantry and 4 transports
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 transports
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships and 2 marines
EDIT: Adding units owned by Japanese to Philippines: 2 marines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 battleships
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 4 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Libya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Iraq
3 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,00
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 4 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Libya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Iraq
3 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Syria to Iraq
1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 fighter and 1 tactical_bomber moved from India to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - British
1 airfield, 1 armour and 2 fighters placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 armour and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,00
British : 1,17
Americans : -1,00
Japanese : -0,33
Very difficult round for me. Not sure if this is the right thing though. In sz 110 I had two inf, 1 art and 1 armor. I misclicked and left the armor on the boat. I wanted the art to stay in 110 (dont know why it says I removed 2 armor and 2 transports….had only 1 armor)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Novgorod
2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,5,2,1,2,4,5,6,3
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
Very difficult round for me. Not sure if this is the right thing though. In sz 110 I had two inf, 1 art and 1 armor. I misclicked and left the armor on the boat. I wanted the art to stay in 110 (dont know why it says I removed 2 armor and 2 transports….had only 1 armor)
No issues.
You saved Irak wich was the right thing to do I believe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Novgorod
2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,5,2,1,2,4,5,6,3
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 1 fighter
EDIT: Adding units owned by Italians to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 cruiser, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 cruiser, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Volgograd
3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Archangel
5 infantry moved from Novgorod to Archangel
5 mech_infantrys moved from Eastern Poland to Archangel
1 artillery moved from Smolensk to Archangel
3 bombers moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor; French defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 0/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 1/4 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 4 artilleries, 5 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 4 artilleries, 5 infantry and 5 mech_infantrys in Archangel, round 2 : 3/14 hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 4 artilleries, 4 infantry and 5 mech_infantrys in Archangel, round 3 : 5/13 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Persia to Kazakhstan
1 tactical_bomber moved from Persia to Kazakhstan
11 armour and 11 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
7 infantry moved from Belarus to Smolensk
3 bombers moved from Bryansk to Novgorod
1 bomber moved from Vologda to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,5,4,3,4,6,5,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 infantry
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 artilleries moved from Tambov to Russia
2 infantry moved from Russia to Tambov
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 7 artilleries and 14 infantry moved from Yunnan to Burma
4 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 32 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Philippines to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 : 6/9 hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 6/27 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
10 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 bombers moved from 46 Sea Zone to French Indo China
2 fighters moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
4 tactical_bombers moved from Japan to French Indo China
3 fighters moved from Celebes to Sumatra
1 fighter moved from Java to Borneo
1 fighter moved from Java to Celebes
1 fighter moved from 34 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Java to Philippines
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 bomber placed in Japan
2 infantry and 1 tactical_bomber placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 7 artilleries and 14 infantry moved from Yunnan to Burma
4 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 32 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Philippines to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 : 6/9 hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 6/27 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
10 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 bombers moved from 46 Sea Zone to French Indo China
2 fighters moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
4 tactical_bombers moved from Japan to French Indo China
3 fighters moved from Celebes to Sumatra
1 fighter moved from Java to Borneo
1 fighter moved from Java to Celebes
1 fighter moved from 34 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Java to Philippines
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 bomber placed in Japan
2 infantry and 1 tactical_bomber placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode