Not sure if you saw US is up
T2 Play Off R1 BM3: oysteilo (Axis +9) vs. majikforce
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I was hoping to get a post in tonight, but it won’t happen. I am not sure when I can post. Might not happen before Monday. Sorry
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No worries. Get to it when you can.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Gibraltar to Alexandria
4 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in Belarus
Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 : 2/9 hits, 2,83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 3 : 2/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Trans-Jordan from British, taking Belarus from Russians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Bessarabia
Italians attack with 4 infantry
Russians defend with 2 infantry
Italians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 infantry in Bessarabia, round 4 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Alexandria to Tobruk
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0,83
British : 0,33
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Gibraltar to Alexandria
4 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in Belarus
Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 : 2/9 hits, 2,83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 3 : 2/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Trans-Jordan from British, taking Belarus from Russians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Bessarabia
Italians attack with 4 infantry
Russians defend with 2 infantry
Italians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 infantry in Bessarabia, round 4 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Alexandria to Tobruk
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,83
British : 0,33
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Iraq
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
COMMENT: ANZAC marine on US cruiser sz54Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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I like the fact that you declare the anzac marine on US cruiser. I have never seen this before and it is the way it should be. Well done!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 battleship, 1 carrier and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 3/8 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 7 mech_infantrys in Baltic States, round 2 : 2/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
2 aaGuns, 8 armour, 15 artilleries, 17 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 10 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 91 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Western Germany to Holland Belgium
2 bombers moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
1 destroyer and 1 fighter placed in 110 Sea Zone
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 1,33
British : 0,67
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 3 infantry
AA fire in Bessarabia : 0/1 hits
Russians roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Italians roll dice for 1 aaGun and 3 infantry in Bessarabia, round 2 : 0/3 hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits
Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 aaGuns, 3 armour, 14 artilleries, 24 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Bessarabia to Caucasus
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter, 10 infantry and 2 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Japan to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Anhwe to Korea
2 bombers moved from Kwangsi to Korea
1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports
Americans defend with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 37
Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 1 transport
Battle in Korea
Japanese attack with 1 armour, 1 artillery, 3 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Korea, round 2 : 7/26 hits, 8,83 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 19 infantry in Korea, round 2 : 6/20 hits, 6,67 expected hits
6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Korea, round 3 : 11/20 hits, 7,83 expected hits
Americans roll dice for 1 artillery and 14 infantry in Korea, round 3 : 7/15 hits, 5,00 expected hits
7 infantry owned by the Japanese and 11 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Korea, round 4 : 5/13 hits, 6,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Korea, round 4 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 1 artillery, 3 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 13 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships, 2 carriers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 bomber moved from Korea to Japan
2 bombers moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
3 fighters moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shan State to HunanPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
2 infantry placed in Kwangtung
1 infantry placed in Kiangsu
Japanese undo move 2.
1 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Korea : : -1,00
Americans : -0,17
ANZAC : -0,33
UK_Pacific : -0,33
Japanese : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 102 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 102 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser in 102 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 102 Sea Zone
Americans win, taking Philippines from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 bombers moved from Midway to Queensland
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 89 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 airfield, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 marine moved from Egypt to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Kenya to Egypt
2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 bomber and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 3 infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from 98 Sea Zone to EgyptPlace Units - British
1 airfield, 1 fighter and 2 infantry placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
EDIT: Removing units owned by British from India: 4 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun and 4 infantry
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 3 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 3 transports
EDIT: Turning off Edit Mode -
Made some NCM edits for the US and UK. I’m not liking my allied position so far. :| Great work!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Tobruk to Southern Italy
1 infantry moved from Tobruk to LibyaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,50
Russians : 0,67 -
Made some NCM edits for the US and UK. I’m not liking my allied position so far. :| Great work!
you have some challanges , but the game is even in my opinion. I dont think I would have gone for Korea though, That threat is now gone
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Iraq to Northwest Persia
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to PhilippinesCombat - ANZAC
Battle in Guam
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Guam from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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Made some NCM edits for the US and UK. I’m not liking my allied position so far. :| Great work!
you have some challanges , but the game is even in my opinion. I dont think I would have gone for Korea though, That threat is now gone
Yeah I was probably a bit premature with my Korea attack but I was trying to possibly get your navy and air force out of position for a turn, but I don’t think I bought correctly or maneuvered my navy in the correct position. Always learning!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Belarus to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Baltic States to Eastern Poland
3 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Belarus to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
2 bombers moved from Holland Belgium to Western Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 3 armour and 6 mech_infantrys
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 6 mech_infantrys in Bessarabia, round 2 : 5/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France
2 aaGuns, 7 armour, 15 artilleries, 15 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 tactical_bomber moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
9 mech_infantrys moved from Germany to Romania
1 fighter moved from 104 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
2 infantry placed in France
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 5,50
British : -0,67
Russians : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Vologda to Russia
1 armour moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Manchuria to Kweichow
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 bombers moved from Manchuria to Yunnan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
Americans defend with 1 carrier, 2 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
1 carrier owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 43
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 3 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 fighter in Philippines, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Philippines, round 4 : 1/6 hits, 1,67 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 3,17 expected hits
Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2,83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 2,50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
3 tactical_bombers moved from Kweichow to Hunan
3 fighters moved from Kweichow to Hunan
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Yunnan to Hunan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,83
Americans : -3,83
Chinese : 0,33
Japanese : -7,50 -
so I moved my sub from sz 6 to 35 against your carrier and transport. The sub was supposed to go to sz 5 to prevent lend lease for russia. I submerged the sub so it did not participate in combat in 35 sz (you have no destroyer). Then since no dice was thrown I think this is OK