@Stucifer @crockett36 scrambles?
Karl7 (Allies) vs Simon33 (Axis+3) BM3
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Forgot to attack the sub. Let’s attack it here.
subs
Rolls: 2@2; Total Hits: 02@2: (3, 3)
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dd+ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
def :aaa 1@1
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def
Rolls: 1@1; Total Hits: 01@1: (4)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
11 armour and 12 mech_infantrys moved from Belarus to Western Ukraine
3 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 bombers and 3 fighters moved from Novgorod to Russia
3 tactical_bombers moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour and 16 mech_infantrys in Western Ukraine, round 2 : 10/30 hits, 9.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 14 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Russia to Belarus
3 tactical_bombers moved from Bryansk to Novgorod
1 armour, 3 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Belarus
1 bomber moved from Bessarabia to Novgorod
1 mech_infantry moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
3 armour placed in Novgorod
1 artillery, 2 infantry and 3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.67
Germans : 0.67
Americans : -0.67
Russians : -0.33 -
Did I really just get back to back snake eyes against me? I assumed no intercept BTW.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
4 infantry moved from Amur to Manchuria
1 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Manchuria, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Rostov to Tambov
6 infantry moved from Samara to Russia
1 infantry moved from Russia to Smolensk
1 armour moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 7 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 battleship and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 6 artilleries, 12 infantry and 3 mech_infantrys in India, round 2 : 10/24 hits, 7.00 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 10 fighters and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 7 submarines and 4 transports; ANZAC defend with 1 cruiser
7 submarines owned by the Americans Submerged
Japanese roll dice for 10 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports in 6 Sea Zone, round 2 : 5/13 hits, 6.83 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 7 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.50 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 4 fighters and 4 transports in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 5/7 hits, 4.00 expected hits
Americans roll dice for 2 battleships, 3 fighters and 4 transports in 6 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 6 Sea Zone
4 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 8 fighters and 6 tactical_bombers
Battle in 20 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 artillery moved from Hunan to Anhwe
1 armour moved from French Indo China to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 fighter moved from 6 Sea Zone to Jehol
4 carriers, 2 cruisers, 5 destroyers and 1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,3,2,6,1,4,3,1,4,3,1,5
Japanese collect 47 PUs (8 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Americans : -2.67
Chinese : -1.33
UK_Pacific : 0.33
Japanese : -3.00 -
Ok, I will give this one to you.
Losing Egypt was my bad. Not to mention early dice murdered me.
You want to switch sides or keep Axis for 3?
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Yeah, that’s hard to recover from.
Let’s switch sides.
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ok
game on its way