Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 1 PUs;
Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
            1 mech_infantry moved from Samara to Caucasus
                  Italians take Caucasus from Russians
            1 mech_infantry moved from Tambov to Caucasus
            1 armour moved from Evenkiyskiy to Vologda
            1 armour moved from Yenisey to Buryatia
                  Italians take Yakut S.S.R. from Russians
                  Italians take Buryatia from Russians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Americans
            1 artillery and 1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
            Battle in Vologda
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Italians
            2 bombers moved from 92 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
            1 armour, 2 artilleries, 7 infantry and 14 mech_infantrys moved from Albania to Bulgaria
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Smolensk
Place Units - Italians
            2 bombers placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Italians collect 26 PUs (3 lost to blockades); end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,00
    Americans : -0,33
    Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Alexandria : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 53 / 71
    Russians : 13 / 17
    Japanese : 31 / 48
    Americans : 60 / 87
    Chinese : 19 / 24
    British : 30 / 31
    UK_Pacific : 10 / 12
    Italians : 29 / 32
    ANZAC : 15 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 16 / 0
ANZAC ftr is on it’s AC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for French :
Alexandria : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 53 / 71
    Russians : 13 / 17
    Japanese : 31 / 48
    Americans : 60 / 87
    Chinese : 19 / 24
    British : 30 / 31
    UK_Pacific : 10 / 12
    Italians : 29 / 32
    ANZAC : 15 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 16 / 0
Tiny edits. Take the 2nd map pls.
The world is holding its breath and awaits the next move!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
            7 bombers moved from Southern Italy to 99 Sea Zone
            2 bombers moved from Western Germany to 99 Sea Zone
            4 fighters and 4 tactical_bombers moved from Ukraine to 99 Sea Zone
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 9 bombers, 4 fighters and 4 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 9 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from 99 Sea Zone to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Samara
            1 aaGun moved from Tambov to Samara
            1 aaGun moved from Smolensk to Vologda
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            2 tactical_bombers moved from Novgorod to Ukraine
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Western Germany to 113 Sea Zone
            9 bombers moved from 99 Sea Zone to Western Germany
            1 infantry moved from Normandy Bordeaux to Spain
                  Germans take Spain from Neutral_True
            1 aaGun moved from Normandy Bordeaux to Spain
            2 infantry moved from France to Southern France
            1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Novgorod to Archangel
            10 infantry moved from Romania to Bulgaria
            6 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            4 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 50 PUs (9 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Assumed no scramble in SZ 89
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 armour, 1 artillery and 1 infantry moved from Russia to Samara
            1 mech_infantry moved from Tsinghai to Novosibirsk
                  Russians take Novosibirsk from Italians
Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    AA fire in Tambov : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 3/3 hits, 1.17 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 aaGun
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    AA fire in Vologda : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Samara
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 mech_infantry
Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Kwangsi to India
            1 fighter moved from India to Russia
Place Units - Russians
            1 aaGun and 4 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
            Russians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -1.33
    Italians : -0.33
    AA fire in Vologda : : -0.17
    AA fire in Tambov : : -0.17
    Russians : 1.17
Territory Summary for Russians :
Kwangsi : 1 armour
    Korea : 1 flag, 2 aaGuns and 16 infantry
    India : 1 tactical_bomber
    Russia : 7 aaGuns, 1 airfield, 4 armour, 17 artilleries, 1 factory_major, 3 fighters, 56 infantry and 2 mech_infantrys
    Tambov : 1 artillery and 1 infantry
    Novosibirsk : 1 mech_infantry
    Vologda : 1 artillery and 1 infantry
    Samara : 1 armour, 1 artillery and 1 infantry
    125 Sea Zone : 1 submarine
    Iraq : 1 flag
    Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 57 / 70
    Russians : 16 / 17
    Japanese : 31 / 48
    Americans : 60 / 87
    Chinese : 19 / 24
    British : 30 / 31
    UK_Pacific : 10 / 12
    Italians : 27 / 32
    ANZAC : 15 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 11 / 0
Germans attack with 9 bombers, 4 fighters and 4 tactical_bombers
Americans defend with 1 transport
Fascist! :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 bomber and 2 fighters moved from Kwangtung to Burma
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
            1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Kweichow to Szechwan
            6 artilleries moved from Kweichow to Shensi
            1 bomber moved from Kwangtung to Kiangsu
            2 bombers moved from Kwangtung to Philippines
            3 tactical_bombers moved from Kwangtung to Shan State
            3 tactical_bombers moved from Kwangtung to Yunnan
            2 tactical_bombers moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsu
            3 fighters moved from Kwangtung to 35 Sea Zone
            3 fighters moved from Kwangtung to 42 Sea Zone
            1 fighter moved from Kwangtung to Shan State
            2 fighters moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 3 transports in 42 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 3 transports remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Java, round 2 : 1/6 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 3 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kiangsi
                Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shensi
                Japanese attack with 6 artilleries
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries in Shensi, round 2 : 1/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 6 artilleries remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            2 aaGuns moved from Kweichow to Shensi
            1 aaGun moved from Anhwe to Hopei
            2 bombers moved from Kiangsu to French Indo China
            7 mech_infantrys moved from French Indo China to Burma
            2 fighters moved from Burma to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            6 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
            1 bomber moved from Burma to French Indo China
            3 tactical_bombers moved from Yunnan to French Indo China
            5 mech_infantrys moved from Kwangtung to Kiangsu
            2 tactical_bombers moved from Kiangsi to French Indo China
            3 fighters moved from Japan to French Indo China
            2 bombers moved from Philippines to French Indo China
Place Units - Japanese
            1 airfield placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
            Japanese collect 41 PUs (6 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0,33
    ANZAC : 1,83
    Chinese : 0,17
    UK_Pacific : -0,33
    Japanese : 0,17
Germans attack with 9 bombers, 4 fighters and 4 tactical_bombers
Americans defend with 1 transportFascist! :-)
:evil:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 bomber moved from Russia to Burma
            1 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry moved from Greece to Turkey
            1 armour moved from Greece to Turkey
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
            2 artilleries and 2 infantry moved from 65 Sea Zone to Chile
            1 cruiser moved from 89 Sea Zone to 65 Sea Zone
            1 mech_infantry moved from Venezuela to Bolivia
                  Americans take Bolivia from Neutral_True
Would you like scramble?
Yes please, max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 bomber moved from Russia to Burma
            1 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry moved from Greece to Turkey
            1 armour moved from Greece to Turkey
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
            2 artilleries and 2 infantry moved from 65 Sea Zone to Chile
            1 cruiser moved from 89 Sea Zone to 65 Sea Zone
            1 mech_infantry moved from Venezuela to Bolivia
                  Americans take Bolivia from Neutral_True
Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 3 fighters
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Chile
                Americans attack with 2 artilleries and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Chile, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 2 artilleries and 1 infantry in Chile, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Chile, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 2 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry
                Neutral_True defend with 3 infantry
                    Americans roll dice for 2 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry in Turkey, round 2 : 5/14 hits, 4.67 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_True: 3 infantry
            Battle in Burma
                Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry and 7 mech_infantrys
                    Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry and 7 mech_infantrys in Burma, round 2 : 2/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Burma
                retreated to Burma
                Japanese win with 4 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 infantry and 3 mech_infantrys
Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Burma to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Korea to Amur
            1 infantry moved from Korea to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 aaGun moved from Greece to Turkey
            4 fighters moved from Turkey to Russia
            1 bomber moved from Eastern United States to French Central Africa
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 infantry moved from Venezuela to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
            1 infantry moved from Venezuela to 89 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 aaGun moved from Central United States to Eastern United States
            1 carrier moved from 89 Sea Zone to 28 Sea Zone
            1 destroyer moved from 119 Sea Zone to 117 Sea Zone
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
Place Units - Americans
            3 submarines placed in 97 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.50
    Neutral_True : -1.33
    Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Afghanistan to Volgograd
                  Russians take Kazakhstan from Germans
                  Russians take Volgograd from Germans
            1 fighter moved from Greece to Caucasus
            1 fighter moved from Persia to Caucasus
Combat - British
            Battle in Burma
                British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 4 mech_infantrys
                    British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 4 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 4 mech_infantrys
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Turkey
            1 armour, 3 artilleries and 6 infantry moved from Greece to Turkey
            1 aaGun moved from Northwest Persia to Turkey
            1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Kwangtung
            1 aaGun moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Hunan
            1 artillery and 7 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Persia to Turkey
Place Units - British
            1 infantry placed in United Kingdom
            1 armour placed in Union of South Africa
            3 mech_infantrys placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
            British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
            1 armour placed in Kwangtung
            1 submarine placed in 20 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Kwangtung change ownership: 1 armour
                Some Units in 20 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 1.00
    Italians : 0.33
    Japanese : -0.67
Territory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Hunan : 1 aaGun
    Burma : 2 infantry and 1 mech_infantry
    India : 1 airfield, 1 factory_major and 1 harbour
    Malaya : 1 airfield and 1 harbour
    Kwangtung : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 infantry
    20 Sea Zone : 1 submarine
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    French Equatorial Africa : 2 mech_infantrys
    Tobruk : 1 flag
    Ethiopia : 1 flag
    Russia : 8 fighters and 1 tactical_bomber
    Volgograd : 1 armour
    Caucasus : 1 infantry and 1 mech_infantry
    Afghanistan : 1 flag
    Turkey : 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
    106 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
    Eire : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 2 infantry
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 70
    Russians : 21 / 17
    Japanese : 40 / 51
    Americans : 62 / 83
    Chinese : 14 / 14
    British : 30 / 30
    UK_Pacific : 12 / 17
    Italians : 25 / 32
    ANZAC : 11 / 26
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Afghanistan to Volgograd
                  Russians take Kazakhstan from Germans
                  Russians take Volgograd from Germans
            1 fighter moved from Greece to Caucasus
            1 fighter moved from Persia to Caucasus
Combat - British
            Battle in Burma
                British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 4 mech_infantrys
                    British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 4 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 4 mech_infantrys
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Turkey
            1 armour, 3 artilleries and 6 infantry moved from Greece to Turkey
            1 aaGun moved from Northwest Persia to Turkey
            1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Kwangtung
            1 aaGun moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Hunan
            1 artillery and 7 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Persia to Turkey
Place Units - British
            1 infantry placed in United Kingdom
            1 armour placed in Union of South Africa
            3 mech_infantrys placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
            British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
            1 armour placed in Kwangtung
            1 submarine placed in 20 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Kwangtung change ownership: 1 armour
                Some Units in 20 Sea Zone change ownership: 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
    Italians : 0.33
    Japanese : -0.67
Forgot DD in sz26 to join the core fleet, if it’s ok?