@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. Â
What do you mean with this? I am not familiar with this Phrase.
@aequitas:
@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. �
What do you mean with this? I am not familiar with this Phrase.
It means that I think you’re getting worked up about something that is not really a big deal and I would rather just not take the edit if it is going to be a perceived as an issue. Please let me know now if you’d like to edit Iraq back and redo Anzac’s turn or if I should proceed with Germany.
@BSD:
@aequitas:
@BSD:
Now that I know that you’re an officious hard liner I won’t do any edits. �
What do you mean with this? I am not familiar with this Phrase.
It means that I think you’re getting worked up about something that is not really a big deal and I would rather just not take the edit if it is going to be a perceived as an issue. Please let me know now if you’d like to edit Iraq back and redo Anzac’s turn or if I should proceed with Germany.
:lol: :lol: no i am cool, absolutely.
Proceed w. G. please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 122 Sea Zone to 120 Sea Zone
2 fighters and 2 tactical_bombers moved from Northwest Persia to Samara
2 bombers moved from Northwest Persia to Vologda
1 fighter moved from Western Germany to 126 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Novgorod
1 fighter moved from 126 Sea Zone to Novgorod
5 armour, 1 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 mech_infantry moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Northern Italy to France
3 fighters moved from Northwest Persia to Bryansk
3 mech_infantrys moved from Bryansk to Volgograd
5 mech_infantrys moved from Germany to Poland
Place Units - Germans
2 armour placed in Western Germany
3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
7 infantry placed in Germany
1 armour placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 9.
1 infantry placed in Germany
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 fighters
EDIT: Adding units owned by Germans to Iraq: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
This one is yours.
I concede. Posted your win in the Forum.
Rematch ? Switching sides?
GG WP and thanks for the game. Sure, we can rematch. Let’s bid. I bid 3 for Axis.
Counter 5 for playing Axis.
I am Not going down he he :-D
I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
@BSD:
I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
Normally you are right.
We figured for Vanilla a common starting bid over the years in a certain range.
Right now we experimenting a certain range for BM3.
You did well with 3 and have two games right now with 6.
So i was thinking we should go up.
We won’t exceed 10 anyway and figuring out where it hurts us right now.
@aequitas:
@BSD:
I’m confused, doesn’t a 3 bid out bid a 5 bid? I think if you want Axis you have to go lower than my bid correct?
Normally you are right.
We figured for Vanilla a common starting bid over the years in a certain range.
Right now we experimenting a certain range for BM3.
You did well with 3 and have two games right now with 6.
So i was thinking we should go up.
We won’t exceed 10 anyway and figuring out where it hurts us right now.
Alright, 5 is fine. Set er up.
The game is up!
Here: https://www.axisandallies.org/forums/index.php?topic=41458.0
GL HF no retreat no surrender!!