Whackamatt (axis) vs dawgoneit (Allies) Combo 3!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
3 Infantrys moved from Tokyo to 84 Sea Zone
1 Cruiser, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Hokkaido to 75 Sea Zone
1 Artillery and 4 Infantrys moved from 75 Sea Zone to Khabarovsk
3 Infantrys moved from Shanghai to Anhwei
2 Infantrys moved from Hunan to Kweichow
2 Infantrys moved from Hunan to Hupeh
1 Tank moved from Shanghai to Hupeh
1 Tank moved from Shanghai to Kweichow
1 S.Bomber moved from Tokyo to Kweichow
1 Bomber moved from Queensland to Broome
1 Bomber moved from Queensland to CanberraPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 Bunkers, 1 Cruiser, 1 Destroyer, 1 Elite, 4 Fighters and 12 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Strategic bombing raid in Broome
AA fire in Broome : 0/1 hits
Bombing raid in Broome rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Strategic bombing raid in Canberra
AA fire in Canberra : 0/1 hits
Bombing raid in Canberra rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Khabarovsk
Yamamoto attack with 1 Artillery and 4 Infantrys
Russians defend with 1 HeavyTank and 1 Infantry
Yamamoto roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Khabarovsk, round 2 : 1/5 hits
Russians roll dice for 1 HeavyTank and 1 Infantry in Khabarovsk, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Khabarovsk, round 3 : 1/4 hits
Russians roll dice for 1 HeavyTank in Khabarovsk, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 HeavyTank owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 HeavyTank and 1 Infantry
Battle in Anhwei
Yamamoto attack with 3 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
Yamamoto roll dice for 3 Infantrys in Anhwei, round 3 : 1/3 hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Yamamoto attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 1/3 hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kweichow
Yamamoto attack with 2 Infantrys, 1 S.Bomber and 1 Tank
Chinese defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 2 Infantrys, 1 S.Bomber and 1 Tank in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 1/2 hits
1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Infantry, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 TankNon Combat Move - Yamamoto
1 AAGun and 6 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
4 Destroyers and 1 Submarine moved from 72 Sea Zone to 75 Sea Zone
3 Infantrys moved from Townsville to Queensland
1 Fighter moved from Port Moresby to Queensland
1 S.Bomber moved from Kweichow to Hunan
1 Bomber moved from Broome to Queensland
1 Bomber moved from Canberra to QueenslandPlace Units - Yamamoto
1 Bunker placed in Queensland
1 Bunker and 3 Infantrys placed in Townsville
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
3 Fighters placed in 85 Sea Zone
1 Elite placed in Tokyo
6 Infantrys placed in Hong Kong
2 Infantrys placed in Wellington
1 Fighter and 1 Infantry placed in Port MoresbyTurn Complete - Yamamoto
Yamamoto collect 118 PUs; end with 118 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Elite and 1 Infantry moved from Szechwan to Kweichow
4 Adv.Fighters moved from Shensi to Kweichow
3 Adv.Fighters moved from Shensi to Hupeh
1 ArmoredCar moved from Lanchow to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Shansi to Hupeh
1 ArmoredCar moved from Lanchow to Kweichow
4 Infantrys moved from Suiyuan to Shansi
3 Artillerys and 1 Tank moved from Shensi to Shansi
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Shensi
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
1 Infantry moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Adv.Fighter moved from Hsining to Shansi
1 Elite moved from Hsining to E.Qinghai
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 2/6 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 3 Adv.Fighters, 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Kweichow
Chinese attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 4 Adv.Fighters, 1 ArmoredCar, 1 Elite and 1 Infantry in Kweichow, round 2 : 3/7 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
4 Adv.Fighters moved from Kweichow to Shansi
3 Adv.Fighters moved from Hupeh to ShansiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Changchun to Kirin
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
9 Infantrys moved from Peking to Liaoning
1 Adv.Fighter moved from Shantung to Liaoning
1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 2 Infantrys moved from 75 Sea Zone to AyanPurchase Units - Hisaichi
Hisaichi buy 2 Bunkers and 12 Infantrys; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Liaoning
Hisaichi attack with 1 Adv.Fighter and 9 Infantrys
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Adv.Fighter and 9 Infantrys in Liaoning, round 2 : 3/10 hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Liaoning, round 2 : 2/4 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Liaoning
Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Liaoning, round 3 : 0/8 hits
Russians roll dice for 1 Tank in Liaoning, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Liaoning
Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Liaoning, round 4 : 2/7 hits
Russians roll dice for 1 Tank in Liaoning, round 4 : 0/1 hits
1 Tank owned by the Russians lost in Liaoning
Hisaichi win, taking Liaoning from Russians with 1 Adv.Fighter and 6 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Ayan
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 HeavyTank
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits
Russians roll dice for 1 HeavyTank in Ayan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits
Russians roll dice for 1 HeavyTank in Ayan, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 1/2 hits
Russians roll dice for 1 HeavyTank in Ayan, round 4 : 1/1 hits
1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 HeavyTank
Battle in Kirin
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kirin, round 2 : 1/4 hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Kirin, round 2 : 1/2 hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kirin, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Kirin, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kirin, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Kirin, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Kirin
Hisaichi win, taking Kirin from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 InfantryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Liaoning to ShantungPlace Units - Hisaichi
1 Bunker and 3 Infantrys placed in Peking
1 Bunker and 3 Infantrys placed in Shantung
6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 35 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
7 Infantrys moved from Assam to Burma
5 Infantrys moved from Bihar to Assam
8 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Kolyma to Okhotsk
3 Infantrys moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Adv.Fighter moved from 20 Sea Zone to BelgiumPurchase Units - British
British buy 1 Adv.Fighter, 1 Elite, 25 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Belgium
British attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 ArmoredCar and 1 Infantry
British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits
1 ArmoredCar owned by the Germans lost in Belgium
British roll dice for 1 Adv.Fighter and 3 Infantrys in Belgium, round 2 : 1/4 hits
Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 1 InfantryNon Combat Move - British
1 Adv.Fighter moved from Belgium to 20 Sea ZonePlace Units - British
1 Adv.Fighter and 3 Submarines placed in 20 Sea Zone
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 Infantrys placed in Vancouver
4 Infantrys placed in Manchester
1 Elite and 5 Infantrys placed in LondonTurn Complete - British
British collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
4 ArmoredCars moved from Canberra to New South Wales
1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 19 Infantrys moved from New South Wales to Queensland
13 Infantrys moved from Northern Territory to QueenslandPurchase Units - Anzac
Anzac buy 7 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Queensland
Anzac attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 32 Infantrys
Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 2 Bombers, 2 Bunkers, 2 Fighters, 11 Infantrys and 1 L.Fighter
AA fire in Queensland : 0/1 hits
Anzac roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 32 Infantrys in Queensland, round 2 : 10/40 hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 2 Bunkers, 2 Fighters, 11 Infantrys and 1 L.Fighter in Queensland, round 2 : 9/19 hits
9 Infantrys owned by the Anzac, 6 Infantrys owned by the Yamamoto and 2 Bombers owned by the Yamamoto lost in Queensland
Anzac roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 23 Infantrys in Queensland, round 3 : 5/31 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 2 Fighters, 5 Infantrys and 1 L.Fighter in Queensland, round 3 : 5/11 hits
5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Queensland
Anzac roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 18 Infantrys in Queensland, round 4 : 3/26 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Bunkers, 2 Fighters and 1 L.Fighter in Queensland, round 4 : 1/6 hits
1 Infantry owned by the Anzac, 2 Bunkers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Queensland
Anzac roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 17 Infantrys in Queensland, round 5 : 7/25 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in Queensland, round 5 : 1/3 hits
1 Infantry owned by the Anzac, 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Queensland
Anzac win, taking Queensland from Yamamoto with 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite and 16 Infantrys remaining. Battle score for attacker is 68
Casualties for Yamamoto: 1 Adv.Fighter, 2 Bombers, 2 Bunkers, 2 Fighters, 11 Infantrys and 1 L.Fighter
Casualties for Anzac: 16 InfantrysNon Combat Move - Anzac
1 Adv.Fighter moved from Queensland to Northern Territory
1 Adv.Fighter moved from Northern Territory to Western Australia
9 Infantrys moved from Broome to Western AustraliaPlace Units - Anzac
3 Infantrys placed in Broome
4 Infantrys placed in CanberraTurn Complete - Anzac
Anzac collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 ArmoredCar and 2 Mech.Infs moved from Mauritania to French Equatorial Africa
1 Elite moved from Mauritania to French Sudan
2 ArmoredCars and 2 Tanks moved from Suriname to 32 Sea Zone
2 ArmoredCars, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Transport moved from 34 Sea Zone to 32 Sea Zone
2 ArmoredCars and 2 Tanks moved from 34 Sea Zone to MauritaniaPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Elite and 1 Infantry moved from Murmansk to Lapland
1 Artillery moved from Oulu to Lapland
1 Artillery and 1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Tampere to Kotka
2 Artillerys and 5 Infantrys moved from Tampere to Oulu
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lapland
Finns attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 ArmoredCar, 1 Elite and 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 0/3 hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Lapland, round 2 : 1/3 hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Lapland, round 3 : 1/3 hits
1 ArmoredCar owned by the Russians and 1 Elite owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Lapland, round 4 : 1/2 hits
1 Artillery owned by the Finns lost in Lapland
Russians win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Russians: 1 ArmoredCarNon Combat Move - Finns
Place Units - Finns
1 Fighter and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
1 Adv.Fighter moved from Bucharest to Donetsk
1 Elite moved from Vinnytsia to Donetsk
3 Infantrys moved from Kiev to Donetsk
1 Fighter moved from Kiev to Donetsk
1 Infantry moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 4 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 3 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits
Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 1/6 hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 InfantrysNon Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to KievPlace Units - Romanians
1 Artillery and 2 Infantrys placed in Kiev
1 Artillery and 3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 20 PUs; end with 24 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
4 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from N.Thailand to Kweichow
1 Infantry moved from N.Thailand to Yunnan
Thai take Yunnan from Chinese
1 Infantry moved from Malaya to S.Thailand
6 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from S.Thailand to N.Thailand
1 Destroyer, 1 Submarine and 2 Transports moved from 92 Sea Zone to 85 Sea ZonePurchase Units - Thai
Thai buy 1 Elite, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Kweichow
Thai attack with 1 Fighter and 4 Infantrys
Chinese defend with 1 ArmoredCar and 1 Elite
Thai roll dice for 1 Fighter and 4 Infantrys in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 ArmoredCar and 1 Elite in Kweichow, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in Kweichow
Thai roll dice for 1 Fighter and 3 Infantrys in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 1 ArmoredCar and 1 Elite in Kweichow, round 3 : 1/2 hits
1 Infantry owned by the Thai, 1 ArmoredCar owned by the Chinese and 1 Elite owned by the Chinese lost in Kweichow
Thai win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 ArmoredCar and 1 Elite
Casualties for Thai: 2 InfantrysNon Combat Move - Thai
1 Fighter moved from Kweichow to N.Thailand
1 AAGun moved from Bangkok to Malaya
1 AAGun moved from S.Thailand to BangkokPlace Units - Thai
6 Infantrys placed in Bangkok
1 Elite and 1 Fighter placed in MalayaTurn Complete - Thai
Thai collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Mauritania to 31 Sea Zone
2 ArmoredCars, 4 Infantrys and 2 Tanks moved from 31 Sea Zone to Andalusia
3 Infantrys moved from Mauritania to French Sudan
1 Artillery and 2 Elites moved from French Sudan to French Equatorial Africa
3 B.Transports moved from 36 Sea Zone to 35 Sea Zone
2 ArmoredCars and 2 Tanks moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
2 ArmoredCars, 3 B.Transports, 6 Infantrys and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
2 ArmoredCars, 6 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
3 ArmoredCars moved from Argentina to Bahia
3 ArmoredCars moved from Santiago to Argentina
1 B.Transport and 1 Transport moved from 32 Sea Zone to 26 Sea Zone
3 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
3 ArmoredCars, 1 B.Transport, 1 Infantry and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
3 ArmoredCars and 1 Infantry moved from 32 Sea Zone to Bahia
9 ArmoredCars moved from South Central USA to South Atlantic USA
1 Adv.Fighter moved from Yukon to 72 Sea Zone
1 Adv.Fighter moved from 71 Sea Zone to 72 Sea Zone
4 S.Bombers moved from Ponape to Ayan
1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Yakutsk to Ayan
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
2 ArmoredCars moved from Koryakia to Zhigansk
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Kolyma to Zhigansk
2 Adv.Fighters moved from Ponape to WakePurchase Units - Americans
Americans buy 1 Adv.Fighter, 4 ArmoredCars, 1 B.Transport, 1 Battleship, 3 Destroyers, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Ayan
Americans attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 S.Bombers
Hisaichi defend with 1 Artillery
Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 S.Bombers in Ayan, round 2 : 6/10 hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Ayan
Americans win, taking Ayan from Hisaichi with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 S.Bombers remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in 72 Sea Zone
Americans attack with 2 Adv.Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Adv.Fighters in 72 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Yamamoto lost in 72 Sea Zone
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
2 Adv.Fighters moved from 72 Sea Zone to 71 Sea Zone
4 S.Bombers moved from Ayan to ZhiganskPlace Units - Americans
1 B.Transport placed in 98 Sea Zone
1 Adv.Fighter, 1 Battleship and 1 Submarine placed in 71 Sea Zone
3 Destroyers placed in 31 Sea Zone
2 Tanks placed in Salvador
3 ArmoredCars placed in Santiago
1 ArmoredCar and 2 Infantrys placed in South Atlantic USA
8 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 113 PUs; end with 113 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
1 Submarine moved from 22 Sea Zone to 12 Sea Zone
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
1 Stuka moved from Hamburg to 21 Sea Zone
1 Stuka moved from Oslo to 12 Sea Zone
2 Stukas moved from Oslo to Finnmark
2 Infantrys moved from Nordland to Finnmark
2 Bombers moved from Oslo to 6 Sea Zone
1 ArmoredCar moved from Oslo to Finnmark
2 ArmoredCars moved from Oslo to Upper Norrland
2 Infantrys and 4 Tanks moved from Middle Norrland to Upper Norrland
3 ArmoredCars moved from Brest to Minsk
2 ArmoredCars moved from Latvia to Novgorod
1 ArmoredCar moved from Danzig to Latvia
1 ArmoredCar and 1 Tank moved from Danzig to East Prussia
1 Adv.Fighter and 1 Stuka moved from Kiev to Minsk
2 Artillerys and 10 Infantrys moved from Brest to Kiev
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
8 Tanks moved from Krakow to Kiev
2 Artillerys and 2 Elites moved from Vinnytsia to Kiev
2 ArmoredCars moved from Brest to Lithuania
4 Infantrys moved from Rhine to Belgium
3 Infantrys moved from Picardy to Belgium
3 ArmoredCars moved from Netherlands to Belgium
1 HeavyTank moved from Hamburg to 22 Sea Zone
3 Tanks moved from Oslo to 22 Sea Zone
1 Elite moved from Hamburg to 22 Sea Zone
4 Infantrys moved from Oslo to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
2 Battleships, 1 Cruiser, 21 Destroyers, 1 Elite, 1 HeavyTank, 5 Infantrys, 3 Submarines, 1 T.Boat, 3 Tanks and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Elite, 1 HeavyTank, 5 Infantrys and 3 Tanks moved from 21 Sea Zone to Dover
1 Artillery moved from Netherlands to BelgiumPurchase Units - Germans
Germans buy 8 ArmoredCars, 6 Artillerys, 2 Destroyers, 6 Elites, 1 HeavyTank, 3 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 Bombers
Russians defend with 2 Transports
Germans roll dice for 2 Bombers in 6 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits
2 Transports owned by the Russians lost in 6 Sea Zone
Germans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Russians: 2 Transports
Battle in Novgorod
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 Adv.Fighter, 3 ArmoredCars and 1 Stuka
Russians defend with 3 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars and 1 Stuka in Minsk, round 2 : 3/5 hits
Russians roll dice for 3 Infantrys in Minsk, round 2 : 2/3 hits
2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is -2
Casualties for Germans: 2 ArmoredCars
Casualties for Russians: 3 Infantrys
Battle in Belgium
Germans attack with 3 ArmoredCars, 1 Artillery and 7 Infantrys
British defend with 3 Infantrys
Germans roll dice for 3 ArmoredCars, 1 Artillery and 7 Infantrys in Belgium, round 2 : 3/11 hits
British roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits
1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 3 ArmoredCars, 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 3 Infantrys
Battle in Finnmark
Germans attack with 1 ArmoredCar, 2 Infantrys and 2 Stukas
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Infantrys and 2 Stukas in Finnmark, round 2 : 0/5 hits
British roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Finnmark
Germans roll dice for 1 ArmoredCar, 1 Infantry and 2 Stukas in Finnmark, round 3 : 2/4 hits
British roll dice for 1 Infantry in Finnmark, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Finnmark
Germans win, taking Finnmark from British with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is -2
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Upper Norrland
Germans attack with 2 ArmoredCars, 2 Infantrys and 4 Tanks
British defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 2 Infantrys and 4 Tanks in Upper Norrland, round 2 : 4/8 hits
British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits
1 Infantry owned by the British lost in Upper Norrland
Germans win, taking Upper Norrland from British with 2 ArmoredCars, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 12 Sea Zone
Germans attack with 1 Stuka and 1 Submarine
Russians defend with 1 Destroyer
Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Russians lost in 12 Sea Zone
Germans win with 1 Stuka and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Russians: 1 Destroyer
Battle in 21 Sea Zone
Germans attack with 2 Battleships, 1 Cruiser, 21 Destroyers, 1 Stuka, 4 Submarines, 1 T.Boat and 4 Transports
British defend with 1 T.Boat
Germans roll dice for 4 Submarines in 21 Sea Zone, round 2 : 2/4 hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 2 Battleships, 1 Cruiser, 21 Destroyers, 1 Stuka, 4 Submarines, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Dover
Germans attack with 1 Elite, 1 HeavyTank, 5 Infantrys and 3 Tanks
British defend with 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 2 Tanks
Germans roll dice for 1 Elite, 1 HeavyTank, 5 Infantrys and 3 Tanks in Dover, round 2 : 1/10 hits
British roll dice for 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 2 Tanks in Dover, round 2 : 6/12 hits
1 ArmoredCar owned by the British, 1 Elite owned by the Germans and 5 Infantrys owned by the Germans lost in Dover
Germans roll dice for 1 HeavyTank and 3 Tanks in Dover, round 3 : 2/4 hits
British roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Dover, round 3 : 2/11 hits
2 Infantrys owned by the British and 2 Tanks owned by the Germans lost in Dover
Germans roll dice for 1 HeavyTank and 1 Tank in Dover, round 4 : 0/2 hits
British roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Dover, round 4 : 2/9 hits
1 HeavyTank owned by the Germans and 1 Tank owned by the Germans lost in Dover
British win with 3 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -27
Casualties for Germans: 1 Elite, 1 HeavyTank, 5 Infantrys and 3 Tanks
Casualties for British: 1 ArmoredCar and 2 InfantrysNon Combat Move - Germans
1 Stuka moved from 21 Sea Zone to Oslo
1 Stuka moved from 12 Sea Zone to Oslo
2 Stukas moved from Finnmark to Oslo
2 Bombers moved from 6 Sea Zone to Oslo
1 Adv.Fighter and 1 Stuka moved from Minsk to KievPlace Units - Germans
1 Destroyer placed in 20 Sea Zone
1 Destroyer placed in 22 Sea Zone
4 Artillerys placed in Vinnytsia
2 ArmoredCars and 1 HeavyTank placed in Middle Norrland
2 ArmoredCars placed in Oslo
3 ArmoredCars placed in Danzig
2 Artillerys and 1 Elite placed in Krakow
4 Elites placed in Warsaw
1 ArmoredCar, 1 Elite and 3 Infantrys placed in Bohemia
3 Tanks placed in Bavaria
2 Tanks placed in HamburgTurn Complete - Germans
Germans collect 127 PUs; end with 127 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
5 Infantrys moved from Tula to Kursk
5 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Smolensk to Minsk
1 Bomber and 2 Fighters moved from Kursk to Donetsk
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from Leningrad to Novgorod
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry and 1 Tank moved from Vyborg to Kotka
1 Elite and 1 Infantry moved from Lapland to N.Karelia
1 Fighter moved from Leningrad to Kotka
1 Fighter moved from Leningrad to N.Karelia
1 Adv.Fighter moved from Leningrad to N.Karelia
1 Infantry moved from Leningrad to Latvia
1 HeavyTank moved from Leningrad to Estonia
Russians take Estonia from Germans
1 HeavyTank moved from Estonia to Latvia
1 HeavyTank moved from Leningrad to Novgorod
3 HeavyTanks moved from Leningrad to Latvia
2 Adv.Fighters moved from Leningrad to Lithuania
3 Adv.Fighters moved from Leningrad to East Prussia
2 Infantrys moved from Tashkent to Uzbekistan
1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Hulunbuir to Heilungchiang
3 Infantrys moved from S.Buryat Mongolia to Chita
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
1 Elite and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
1 Elite, 1 HeavyTank and 4 Infantrys moved from Sibirsky to Evenkia
1 HeavyTank moved from Evenkia to OlyokminskPurchase Units - Russians
Russians buy 6 ArmoredCars, 4 Artillerys, 5 HeavyTanks, 12 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Lithuania
Russians attack with 2 Adv.Fighters
Germans defend with 2 ArmoredCars
Russians roll dice for 2 Adv.Fighters in Lithuania, round 2 : 1/2 hits
Germans roll dice for 2 ArmoredCars in Lithuania, round 2 : 0/2 hits
1 ArmoredCar owned by the Germans lost in Lithuania
Russians roll dice for 2 Adv.Fighters in Lithuania, round 3 : 1/2 hits
Germans roll dice for 1 ArmoredCar in Lithuania, round 3 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Lithuania
Russians win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Battle in East Prussia
Russians attack with 3 Adv.Fighters
Germans defend with 1 ArmoredCar and 1 Tank
Russians roll dice for 3 Adv.Fighters in East Prussia, round 2 : 0/3 hits
Germans roll dice for 1 ArmoredCar and 1 Tank in East Prussia, round 2 : 2/2 hits
2 Adv.Fighters owned by the Russians lost in East Prussia
Russians roll dice for 1 Adv.Fighter in East Prussia, round 3 : 1/1 hits
Germans roll dice for 1 ArmoredCar and 1 Tank in East Prussia, round 3 : 1/2 hits
1 ArmoredCar owned by the Germans and 1 Adv.Fighter owned by the Russians lost in East Prussia
Germans win with 1 Tank remaining. Battle score for attacker is -26
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 3 Adv.Fighters
Battle in Donetsk
Russians attack with 1 Bomber, 2 Fighters and 5 Infantrys
Romanians defend with 1 Elite and 3 Infantrys
Russians roll dice for 1 Bomber, 2 Fighters and 5 Infantrys in Donetsk, round 2 : 2/8 hits
Romanians roll dice for 1 Elite and 3 Infantrys in Donetsk, round 2 : 2/4 hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Donetsk, round 3 : 2/6 hits
Romanians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits
1 Elite owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Elite and 3 Infantrys
Casualties for Russians: 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/4 hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits
1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 3 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 3 Infantrys in Minsk, round 2 : 2/3 hits
Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Kotka
Russians attack with 1 Fighter, 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kotka, round 2 : 0/3 hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Fighter and 1 Tank in Kotka, round 3 : 0/2 hits
Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits
1 Fighter owned by the Russians lost in Kotka
Russians roll dice for 1 Tank in Kotka, round 4 : 1/1 hits
Finns roll dice for 1 Infantry in Kotka, round 4 : 1/1 hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Kotka
Finns win with no units remaining. Battle score for attacker is -13
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Fighter, 1 Infantry and 1 Tank
Battle in Latvia
Russians attack with 4 HeavyTanks and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 4 HeavyTanks and 1 Infantry in Latvia, round 2 : 3/5 hits
Germans roll dice for 1 ArmoredCar in Latvia, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 4 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Novgorod
Russians attack with 1 HeavyTank and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 HeavyTank and 2 Infantrys in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCarNon Combat Move - Russians
1 AAGun, 9 Infantrys and 1 Tank moved from Moscow to Yaroslavl
4 Infantrys and 1 Tank moved from Yaroslavl to Kursk
1 AAGun and 2 Infantrys moved from Kirov to Gorky
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
1 Bomber and 2 Fighters moved from Donetsk to Kursk
2 Adv.Fighters moved from Lithuania to Leningrad
1 Adv.Fighter and 1 Fighter moved from N.Karelia to Leningrad
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to PermPlace Units - Russians
1 HeavyTank and 1 Tank placed in Tashkent
1 HeavyTank and 1 Tank placed in Sibirsky
2 HeavyTanks and 2 Tanks placed in Moscow
1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Stalingrad
3 Infantrys placed in Georgia
4 ArmoredCars placed in Arkhangelsk
2 ArmoredCars and 3 Artillerys placed in Moscow
4 Infantrys placed in Sibirsky
1 Infantry placed in Moscow
2 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 110 PUs; end with 110 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
5 ArmoredCars, 3 Artillerys, 4 Elites and 11 Infantrys moved from N.Algeria to E.Morocco
2 ArmoredCars moved from S.Algeria to E.Morocco
4 Infantrys moved from Provence to 43 Sea Zone
2 Infantrys moved from Baleares to 43 Sea Zone
2 Infantrys moved from Baleares to 43 Sea Zone
1 Carrier, 3 Cruisers, 3 Destroyers, 8 Infantrys and 3 Transports moved from 43 Sea Zone to 42 Sea Zone
1 Elite moved from N.Tunisia to 42 Sea Zone
1 Carrier, 3 Cruisers, 3 Destroyers, 1 Elite, 8 Infantrys and 3 Transports moved from 42 Sea Zone to 41 Sea Zone
1 Elite and 8 Infantrys moved from 41 Sea Zone to E.Morocco
4 Infantrys moved from Tunis to N.Tunisia
3 Infantrys moved from Lombardy to Provence
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 HeavyTank moved from W.Iran to Ankara
Italians take Erzurum from Russians
Italians take Ankara from Russians
2 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Aden
Italians take Aden from British
1 Infantry moved from 58 Sea Zone to Trucial Coast
Italians take Trucial Coast from British
2 Infantrys moved from Syria to Adana
2 Artillerys and 1 Elite moved from W.Iran to Adana
1 HeavyTank moved from W.Iran to Azerbaijan
Italians take Azerbaijan from Russians
1 HeavyTank moved from Azerbaijan to W.Iran
1 Infantry moved from Kordofan to Equatoria
1 HeavyTank moved from Italian East Africa to Equatoria
2 Infantrys moved from Italian East Africa to Kenya
1 HeavyTank moved from Italian East Africa to Kenya
1 HeavyTank moved from Italian East Africa to Equatoria
3 Infantrys moved from Darfur to Equatoria
1 Adv.Fighter and 1 Fighter moved from Italian East Africa to Equatoria
6 Infantrys moved from Lower Egypt to Nubia
6 Infantrys moved from Cairo to Lower EgyptPurchase Units - Italians
Italians buy 5 Bunkers, 2 Fighters, 21 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Adana
Italians attack with 2 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Adana, round 2 : 2/5 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Adana
Italians roll dice for 2 Artillerys and 1 Elite in Adana, round 3 : 0/3 hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits
Italians roll dice for 2 Artillerys and 1 Elite in Adana, round 4 : 1/3 hits
Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits
1 Artillery owned by the Neutral lost in Adana
Italians loses 0 PUs for violating Adanas neutrality.
Italians win, taking Adana from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Italians: 2 Infantrys
Battle in E.Morocco
Italians attack with 7 ArmoredCars, 3 Artillerys, 5 Elites and 19 Infantrys
British defend with 1 Infantry; French defend with 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Factory, 8 Infantrys and 8 Tanks
Italians roll dice for 3 Cruisers in E.Morocco, round 2 : 1/3 hits
1 ArmoredCar owned by the French lost in E.Morocco
Italians roll dice for 7 ArmoredCars, 3 Artillerys, 5 Elites and 19 Infantrys in E.Morocco, round 2 : 9/34 hits
French roll dice for 1 Adv.Fighter, 9 Infantrys and 8 Tanks in E.Morocco, round 2 : 6/18 hits
8 Infantrys owned by the French, 6 Infantrys owned by the Italians and 1 Infantry owned by the British lost in E.Morocco
Italians roll dice for 7 ArmoredCars, 3 Artillerys, 5 Elites and 13 Infantrys in E.Morocco, round 3 : 8/28 hits
French roll dice for 1 Adv.Fighter and 8 Tanks in E.Morocco, round 3 : 3/9 hits
8 Tanks owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 7 ArmoredCars, 3 Artillerys, 5 Elites and 10 Infantrys in E.Morocco, round 4 : 8/25 hits
French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 0/1 hits
1 Adv.Fighter owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 7 ArmoredCars, 3 Artillerys, 5 Elites and 10 Infantrys remaining. Battle score for attacker is 54
Casualties for Italians: 9 Infantrys
Casualties for British: 1 Infantry
Casualties for French: 1 Adv.Fighter, 1 ArmoredCar, 8 Infantrys and 8 TanksNon Combat Move - Italians
1 AAGun moved from Kordofan to Equatoria
1 AAGun moved from Italian East Africa to KenyaPlace Units - Italians
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker placed in Equatoria
1 Bunker placed in Kenya
1 Bunker placed in Darfur
1 Bunker placed in La Mancha
4 Infantrys placed in Provence
4 Infantrys placed in Tunis
6 Infantrys placed in Cairo
2 Infantrys placed in Palestine
2 Infantrys placed in Syria
2 Fighters placed in Rome
1 Submarine placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 105 PUs; end with 105 PUs -
i no i look good in some spots but i think this one is over.
italians have 105 ipc’s -
Yeah, i’m not seeing very many opportunities for you any more. Italy broke out of most of the stalemates. Want me to start another as the Axis?





