Your turn isn’t it?
VonAlba (Axis) vs Karl7 (Allies) bm3 games 2017 League Championships (3rd)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Germans: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
6 armour, 13 artilleries, 23 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 9 infantry moved from Bessarabia to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern ItalyCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Ukraine to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 bomber moved from Novgorod to Western UkrainePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 infantry placed in France
3 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Novosibirsk to Tambov
14 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
4 infantry moved from Bryansk to Russia
2 artilleries moved from Russia to Tambov
7 infantry moved from Bryansk to Russia
8 infantry moved from Bryansk to Russia
2 infantry moved from Vologda to Russia
2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Dzavhan to Tsagaan OlomPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Shantung to Anhwe
1 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Shan State to Yunnan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters moved from Yunnan to 35 Sea Zone
3 tactical_bombers moved from Yunnan to 35 Sea Zone
1 artillery moved from Suiyuyan to Tsagaan Olom
2 bombers moved from Yunnan to Tsagaan Olom
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 0/4 hits
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 3 : 0/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 4 : 1/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsagaan Olom
Japanese attack with 1 artillery and 2 bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 bombers in Tsagaan Olom, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Tsagaan Olom, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 aaGun moved from Buyant-Uhaa to Central Mongolia
2 bombers moved from Tsagaan Olom to ChaharPlace Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 124 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
5 artilleries moved from India to Burma
10 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from India to BurmaCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 battleship
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits
1 battleship owned by the Italians lost in 95 Sea Zone
British win with 4 submarines remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Burma
British attack with 5 artilleries, 2 fighters and 10 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 2 fighters and 10 infantry in Burma, round 2 : 9/17 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 fighters moved from Burma to India
14 infantry moved from India to Burma
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to Persia
1 bomber moved from Persia to India
1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 infantry moved from Scotland to United KingdomPlace Units - British
2 submarines placed in 98 Sea Zone
3 fighters placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 16 PUs;Combat Move - Italians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
2 armour, 2 artilleries and 3 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Bryansk, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to SmolenskPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to BurmaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Ukraine to 115 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
5 armour, 12 artilleries, 30 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Finland
8 infantry moved from Karelia to FinlandCombat - Germans
Battle in 124 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 124 Sea Zone to Norway
1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Smolensk, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Russia
1 aaGun, 2 armour, 5 artilleries, 2 fighters and 17 infantry moved from Tambov to Russia
2 aaGuns and 22 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 7 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 marines moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
3 fighters moved from 45 Sea Zone to 46 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 artilleries moved from Yunnan to French Indo China
3 artilleries, 15 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Java
Japanese attack with 1 artillery, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 marine and 2 tactical_bombers in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery and 2 marines
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 2 marines in Sumatra, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 marines in Sumatra, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 marines remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Central Mongolia to Tsagaan Olom
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Chahar to French Indo ChinaPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
2 destroyers, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_AxisCombat - Americans
Battle in Philippines
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Philippines from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun moved from Morocco to Algeria
1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
1 bomber moved from India to French Indo China
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 bomber moved from French Indo China to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Eastern Persia to West India
6 fighters moved from Persia to Russia
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 aaGun moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 factory_minor placed in Iraq
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 4 infantry
EDIT: Adding units owned by British to India: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 12 PUs;Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Tambov
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bryansk to Tambov
1 bomber moved from Tambov to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1,5,6,6,5,4,1
Italians collect 16 PUs (3 lost to blockades); end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Norway to Southern ItalyCombat - Germans
Air Battle in United Kingdom