TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 48 PUs;
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 11 PUs;
Combat Move - Japanese
1 bomber moved from Kweichow to 35 Sea Zone
1 infantry moved from Shan State to French Indo China
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 artillery and 9 infantry moved from Shantung to Jehol
12 fighters moved from Japan to French Indo China
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 9 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 9 infantry in Jehol, round 2 : 0/10 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 9 infantry in Jehol, round 3 : 2/10 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
1 aaGun moved from Shantung to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,4,4,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,3,6,4,2,1,5,4,6,4,1,5,5,4,1,3,3,3,5
Japanese collect 28 PUs (18 lost to blockades); end with 39 PUs
triplea_41244_Jap13.tsvg