L18 G40 BM3 Ferrousgryphon(X) vs. Gargantua(L)

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Amur to Sakha
                1 fighter moved from Japan to Sakha
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from Korea to Hopei
                2 mech_infantrys moved from Kweichow to Szechwan
                1 fighter moved from Kiangsu to Szechwan
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Siam to Burma
                1 mech_infantry moved from Hunan to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Shantung to Burma

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sakha
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the Japanese retreated to Yunnan
                    UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Sakha to Amur
                1 marine moved from Amur to 5 Sea Zone
                1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 bomber moved from Burma to Kweichow
                1 bomber moved from Hopei to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41242.0_Jap6.tsvg

  • 19 18 17 16

    Sorry one more change I screwed up and left an inland Chinese Territory open.

  • Liaison TripleA 11 10

    No sweat.  I should have posted this morning haha! :)

  • 19 18 17 16

    lol would’ve served me right.

  • Liaison TripleA 11 10

    There is a dice error, the bombard was for Holland not Normandy.  It’s already rolled for Normandy unfortunately.  I’ll see if it makes any difference in the end.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Syria to Trans-Jordan
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Sardinia
                Battle in Sumatra
                Battle in 22 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Sardinia from Italians, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    Americans attack with 4 fighters
                    Italians defend with 1 infantry
                        Americans roll dice for 4 fighters in Trans-Jordan, round 2 : 0/4 hits, 2.00 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in Trans-Jordan, round 3 : 1/4 hits, 2.00 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Americans win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
                4 fighters moved from Trans-Jordan to Persia
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber and 1 fighter moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Suiyuyan to Chahar

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Northwest Persia to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 artillery and 1 infantry moved from Burma to India
                1 infantry moved from India to Burma
                3 fighters moved from Persia to Eastern Persia
                1 mech_infantry moved from Eastern Persia to West India
                1 aaGun moved from West India to India
                1 aaGun moved from West India to Eastern Persia

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : -1.00
        British : -0.33
        Americans : -2.17
        Chinese : -0.17
        Japanese : 0.33

    triplea_41242.0_UK_6.tsvg

  • Liaison TripleA 11 10

    Curious to see your next move. :)

  • 19 18 17 16

    lol me too

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from France to Normandy Bordeaux

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41242.0_Ita6.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from 54 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.00
        Japanese : -1.00

    triplea_41242.0_Fre6.tsvg

  • Liaison TripleA 11 10

    Gathering my game threads.

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Politics - Germans

    Combat Move - Germans
                11 armour, 5 artilleries, 3 bombers, 12 infantry, 38 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 tactical_bomber moved from Novgorod to Russia
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 9 armour, 9 artilleries, 1 factory_major, 2 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  2/6 hits
                        2 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  21/71 hits
                        Russians roll dice for 4 aaGuns, 9 armour, 9 artilleries, 2 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  25/69 hits
                        17 infantry owned by the Russians, 13 infantry owned by the Germans, 4 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 26 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  15/46 hits
                        Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 24 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  22/52 hits
                        15 infantry owned by the Russians and 22 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  12/24 hits
                        Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  14/37 hits
                        3 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 5 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 3 bombers and 1 tactical_bomber in Russia, round 5 :  4/10 hits
                        Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 5 :  16/25 hits
                        4 mech_infantrys owned by the Russians, 3 bombers owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Russians win with 9 armour, 9 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -175
                    Casualties for Germans: 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 41 infantry and 7 mech_infantrys

    Non Combat Move - Germans

    triplea_41242.0_Ger7.tsvg

  • 19 18 17 16

    Given the position of Allied air power I figured the 11%-18% odds on the Moscow attack was the best odds I had at this point to win.

    Congratulations! You played a great game. I wish I would have given you a better challenge. I will post results.

    I enjoyed playing you. If you are interested in switching sides and showing me how it’s done with the Axis I’m game.

  • Liaison TripleA 11 10

    Was a good game! I thought it was just juicy enough you might go for it.  Glad the dice held!

    Well played sir.  Good work on Egypt! The Italian situation kept me very nervous for a very long part of this game. :p

    I do look forward to another game soon, maybe after the summer?

  • 19 18 17 16

    Thanks I am glad you enjoyed it. Sounds good. We can play again then.

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