@Karl7
Hang on… I might redo some things if that’s ok…
L18 G40 BM3 Ferrousgryphon(X) vs. Gargantua(L)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Sakha
1 fighter moved from Japan to Sakha
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Korea to Hopei
2 mech_infantrys moved from Kweichow to Szechwan
1 fighter moved from Kiangsu to Szechwan
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Shantung to BurmaPurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Sakha, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
1 mech_infantry owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Sakha to Amur
1 marine moved from Amur to 5 Sea Zone
1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 bomber moved from Burma to Kweichow
1 bomber moved from Hopei to KweichowPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Sorry one more change I screwed up and left an inland Chinese Territory open.
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No sweat. I should have posted this morning haha! :)
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lol would’ve served me right.
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There is a dice error, the bombard was for Holland not Normandy. It’s already rolled for Normandy unfortunately. I’ll see if it makes any difference in the end.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Syria to Trans-Jordan
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraPurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Sardinia
Battle in Sumatra
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Sardinia from Italians, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 4 fighters
Italians defend with 1 infantry
Americans roll dice for 4 fighters in Trans-Jordan, round 2 : 0/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in Trans-Jordan, round 3 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from Trans-Jordan to Persia
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to GibraltarPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea ZonePurchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from India to Burma
3 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
1 aaGun moved from West India to India
1 aaGun moved from West India to Eastern PersiaPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
British : -0.33
Americans : -2.17
Chinese : -0.17
Japanese : 0.33 -
Curious to see your next move. :)
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lol me too
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from France to Normandy BordeauxPurchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPurchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.00 -
Gathering my game threads.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Politics - Germans
Combat Move - Germans
11 armour, 5 artilleries, 3 bombers, 12 infantry, 38 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 9 armour, 9 artilleries, 1 factory_major, 2 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/6 hits
2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 21/71 hits
Russians roll dice for 4 aaGuns, 9 armour, 9 artilleries, 2 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/69 hits
17 infantry owned by the Russians, 13 infantry owned by the Germans, 4 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 26 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 15/46 hits
Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 24 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 22/52 hits
15 infantry owned by the Russians and 22 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/24 hits
Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 14/37 hits
3 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 5 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 6 armour, 3 bombers and 1 tactical_bomber in Russia, round 5 : 4/10 hits
Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 16/25 hits
4 mech_infantrys owned by the Russians, 3 bombers owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Russians win with 9 armour, 9 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -175
Casualties for Germans: 11 armour, 5 artilleries, 3 bombers, 13 infantry, 38 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 41 infantry and 7 mech_infantrysNon Combat Move - Germans
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Given the position of Allied air power I figured the 11%-18% odds on the Moscow attack was the best odds I had at this point to win.
Congratulations! You played a great game. I wish I would have given you a better challenge. I will post results.
I enjoyed playing you. If you are interested in switching sides and showing me how it’s done with the Axis I’m game.
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Was a good game! I thought it was just juicy enough you might go for it. Glad the dice held!
Well played sir. Good work on Egypt! The Italian situation kept me very nervous for a very long part of this game. :p
I do look forward to another game soon, maybe after the summer?
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Thanks I am glad you enjoyed it. Sounds good. We can play again then.





